Player Matchup

Geb
Geb
InfinityFox99
Geb
Level 20
God Stats
4W - 3L
1,349 SR
Queue Stats
7W - 4L
1,229 Elo+
Solo
Tyr
Tyr
NEBURAS
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dijqk
Tsukuyomi
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 128L
1,329 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ivanova2004
Ah Muzen Cab
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Agni
Agni
utekajpredomnou
Agni
Level 18
God Stats
2W - 1L
1,308 SR
Queue Stats
20W - 27L
1,341 Elo+
Solo
Team Averages
Level 17
1,432 SR
1,380 Elo+

VS

Team Averages
Level 18
1,339 SR
1,395 Elo+
Arachne
Arachne
GranMasta1
Arachne
Level 28
God Stats
13W - 13L
1,248 SR
Queue Stats
72W - 87L
1,352 Elo+
Solo
King Arthur
King Arthur
Kriosant
King Arthur
Level 16
God Stats
12W - 14L
1,409 SR
Queue Stats
18W - 22L
1,345 Elo+
Solo
Amaterasu
Amaterasu
Rastynka
Amaterasu
Level 27
God Stats
10W - 15L
1,366 SR
Queue Stats
150W - 237L
1,279 Elo+
Solo
Merlin
Merlin
xAkaza
Merlin
Level 4
God Stats
0W - 1L
1,170 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
xXAkasumiXx
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 21
11,022
501
9,553
13,679
11,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
16
9 / 6 / 19
11,358
516
9,598
19,750
19,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
dijqk
Tsukuyomi
20
17 / 1 / 4
13,503
614
19,876
17,638
9,445
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
ivanova2004
Ah Muzen Cab
17
9 / 6 / 11
11,676
531
18,644
14,915
5,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 8 / 12
11,352
516
18,873
13,206
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GranMasta1
Arachne
17
11 / 7 / 2
11,428
519
13,678
21,302
9,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Kriosant
King Arthur
14
2 / 8 / 10
8,929
406
7,220
22,221
14,226
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
Rastynka
Amaterasu
14
5 / 9 / 7
9,303
423
6,598
17,381
7,684
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
xAkaza
Merlin
14
3 / 10 / 8
8,795
400
9,511
17,897
4,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 12 / 5
8,573
390
7,046
15,139
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
55
46
Kills
23
23
Deaths
46
67
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
GranMasta1
Arachne
11
7
2
1.71
W
4
2
21
7.25
L
King Arthur
Kriosant
King Arthur
2
8
10
0.88
W
Tyr
9
6
19
3.08
L
Amaterasu
Rastynka
Amaterasu
5
9
7
0.94
W
Tsukuyomi
dijqk
Tsukuyomi
17
1
4
19
W
Ah Muzen Cab
ivanova2004
Ah Muzen Cab
9
6
11
2.42
W
7
8
12
1.63
L
Merlin
xAkaza
Merlin
3
10
8
0.7
L
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,544
Damage
44,053
79,188
Taken
93,940
50,301
Mitigated
38,857
25,435
Healing
18,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GranMasta1
Arachne
13,678
8,125
0
7,796
21,302
9,158
0
6,211
14,917
0
68,492
W
9,553
801
0
920
13,679
11,929
550
2,531
10,982
25,770
0
L
King Arthur
Kriosant
King Arthur
7,220
497
0
2,356
22,221
14,226
384
8,795
13,159
0
34,190
W
Tyr
9,598
2,233
0
4,390
19,750
19,208
1,657
5,677
13,752
0
36,848
L
Amaterasu
Rastynka
Amaterasu
6,598
2,672
0
776
17,381
7,684
0
3,218
13,976
0
32,029
W
Tsukuyomi
dijqk
Tsukuyomi
19,876
6,629
631
11,213
17,638
9,445
2,138
2,039
15,517
233
121,826
W
Ah Muzen Cab
ivanova2004
Ah Muzen Cab
18,644
7,198
634
5,570
14,915
5,303
4,259
3,006
11,909
0
66,856
W
18,873
1,255
66
2,011
13,206
4,416
1,206
2,598
10,471
50,764
0
L
Merlin
xAkaza
Merlin
9,511
537
934
3,349
17,897
4,333
47
4,763
12,992
37,938
0
L
7,046
1,585
1,357
1,538
15,139
3,456
112
4,654
10,237
27,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,911
Gold Earned
47,028
481
Minions Killed
334
0
Camps Cleared
0
1,914,578
Distance Traveled
1,768,987
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,428
519
89
4
0
441,491
0
W
Geb
11,022
501
30
1
0
456,380
3
L
King Arthur
8,929
406
78
4
0
326,266
3
W
Tyr
11,358
516
55
3
0
394,119
5
L
Amaterasu
9,303
423
64
3
0
375,049
0
W
Tsukuyomi
13,503
614
177
8
0
402,134
1
W
Ah Muzen Cab
11,676
531
123
6
0
355,031
1
W
Agni
11,352
516
96
4
0
306,914
5
L
Merlin
8,795
400
58
3
0
335,287
0
L
Hel
8,573
390
45
2
0
290,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role