Player Matchup

Scylla
Scylla
Britlep
Scylla
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
289W - 363L
1,333 Elo+
Solo
Jormungandr
Jormungandr
M1dgardd
Jormungandr
Level 14
God Stats
12W - 6L
1,624 SR
Queue Stats
98W - 110L
1,193 Elo+
Party 1
Loki
Loki
Mariartti
Loki
Level 15
God Stats
5W - 3L
1,194 SR
Queue Stats
104W - 110L
1,236 Elo+
Party 1
Odin
Odin
Polilu112
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,427 Elo+
Solo
Neith
Neith
TerribleBlunder
Neith
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 8L
1,144 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,267 Elo+

VS

Team Averages
Level 16
1,559 SR
1,306 Elo+
Gilgamesh
Gilgamesh
AnimeSpeedrunner
Gilgamesh
Level 17
God Stats
8W - 6L
1,500 SR
Queue Stats
99W - 107L
1,289 Elo+
Solo
Cthulhu
Cthulhu
Azokej
Cthulhu
Level 29
God Stats
4W - 4L
1,596 SR
Queue Stats
60W - 79L
1,244 Elo+
Party 2
Thanatos
Thanatos
Kir1T0Kun
Thanatos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
Kyasupa_10
Neith
Level 24
God Stats
1W - 1L
1,699 SR
Queue Stats
46W - 57L
1,292 Elo+
Solo
Danzaburou
Danzaburou
mikolski2020
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Britlep
Scylla
15
10 / 4 / 10
10,117
506
11,884
11,375
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
M1dgardd
Jormungandr
14
2 / 1 / 22
9,988
499
9,639
14,932
16,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
18
6 / 0 / 6
10,592
530
4,355
10,410
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Odin
16
11 / 2 / 13
10,618
531
12,366
14,872
7,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
22 / 2 / 11
11,576
579
25,102
11,723
5,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
3 / 8 / 3
9,758
488
10,987
18,241
11,960
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Azokej
Cthulhu
10
1 / 9 / 4
7,699
385
3,712
16,167
9,508
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Kir1T0Kun
Thanatos
10
0 / 12 / 1
6,870
344
3,294
12,899
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Neith
13
2 / 13 / 3
8,798
440
9,745
14,460
4,250
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
mikolski2020
Danzaburou
10
3 / 9 / 1
8,129
406
7,984
14,727
4,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
21
51
Kills
9
9
Deaths
51
62
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
3
8
3
0.56
L
Cthulhu
Azokej
Cthulhu
1
9
4
0.33
W
Scylla
Britlep
Scylla
10
4
10
3.75
L
Thanatos
Kir1T0Kun
Thanatos
0
12
1
0.04
L
Neith
2
13
3
0.27
W
Jormungandr
M1dgardd
Jormungandr
2
1
22
13
W
Loki
6
0
6
9
W
Odin
11
2
13
8.75
W
22
2
11
13.75
L
Danzaburou
mikolski2020
Danzaburou
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,346
Damage
35,722
63,312
Taken
76,494
39,208
Mitigated
34,567
13,247
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
10,987
1,901
0
2,835
18,241
11,960
630
4,229
13,288
0
30,454
L
Cthulhu
Azokej
Cthulhu
3,712
284
109
2,759
16,167
9,508
201
3,879
12,021
22,899
0
W
Scylla
Britlep
Scylla
11,884
1,928
0
2,360
11,375
4,300
462
366
11,009
56,100
0
L
Thanatos
Kir1T0Kun
Thanatos
3,294
721
0
2,780
12,899
4,759
1,200
2,035
10,610
0
23,861
L
Neith
9,745
4,710
171
1,291
14,460
4,250
599
5,195
8,798
0
31,880
W
Jormungandr
M1dgardd
Jormungandr
9,639
1,218
0
1,208
14,932
16,368
486
1,388
13,544
37,978
0
W
Loki
4,355
1,019
0
2,596
10,410
5,405
0
42
10,368
0
86,989
W
Odin
12,366
3,949
0
1,689
14,872
7,774
2,384
711
14,161
0
46,685
W
25,102
14,271
0
5,394
11,723
5,361
3,263
1,205
10,518
0
70,634
L
Danzaburou
mikolski2020
Danzaburou
7,984
3,361
0
1,208
14,727
4,090
146
5,525
8,822
0
24,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,891
Gold Earned
41,254
497
Minions Killed
194
0
Camps Cleared
0
1,859,020
Distance Traveled
1,613,837
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,758
488
43
2
0
383,145
2
L
Cthulhu
7,699
385
32
2
0
292,285
0
W
Scylla
10,117
506
101
5
0
309,740
4
L
Thanatos
6,870
344
41
2
0
284,941
2
L
Neith
8,798
440
49
2
0
308,383
0
W
Jormungandr
9,988
499
57
3
0
360,611
1
W
Loki
10,592
530
148
7
0
441,720
0
W
Odin
10,618
531
93
5
0
414,104
1
W
Neith
11,576
579
98
5
0
332,845
1
L
Danzaburou
8,129
406
29
1
0
345,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role