Player Matchup

Awilix
Awilix
Demonic Specter
Awilix
Level 126
God Stats
32W - 17L
1,710 SR
Queue Stats
800W - 646L
1,641 Elo+
Solo
Sobek
Sobek
Lets_not_throw
Sobek
Level 142
God Stats
5W - 5L
1,672 SR
Queue Stats
52W - 66L
1,508 Elo+
Solo
Zeus
Zeus
dzapdzap
Zeus
Level 80
God Stats
107W - 87L
1,599 SR
Queue Stats
283W - 315L
1,558 Elo+
Solo
Team Averages
Level 116
1,660 SR
1,569 Elo+

VS

Team Averages
Level 134
1,582 SR
1,533 Elo+
Discordia
Discordia
Drewtecks
Discordia
Level 142
God Stats
21W - 28L
1,536 SR
Queue Stats
157W - 194L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
Kazekiryu
Kuzenbo
Level 158
God Stats
24W - 16L
1,648 SR
Queue Stats
417W - 372L
1,573 Elo+
Solo
Bastet
Bastet
Magic conquer
Bastet
Level 102
God Stats
10W - 8L
1,562 SR
Queue Stats
115W - 126L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 8
7,661
766
6,454
8,249
6,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
2 / 0 / 11
7,459
746
3,536
10,221
11,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
12
8 / 0 / 7
8,004
800
11,102
6,116
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drewtecks
Discordia
9
0 / 6 / 1
6,051
605
4,256
6,314
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Kazekiryu
Kuzenbo
9
0 / 5 / 0
6,025
603
2,822
10,526
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 5 / 0
6,445
645
7,854
8,157
2,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
16
Kills
1
1
Deaths
16
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Discordia
Drewtecks
Discordia
0
6
1
0.08
L
Kuzenbo
Kazekiryu
Kuzenbo
0
5
0
0
W
2
0
11
7.5
L
1
5
0
0.2
W
Zeus
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,092
Damage
14,932
24,586
Taken
24,997
19,771
Mitigated
13,733
9,301
Healing
1,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,454
2,149
0
2,647
8,249
6,026
0
2,514
5,735
0
24,129
L
Discordia
Drewtecks
Discordia
4,256
382
0
250
6,314
2,134
0
4,434
1,532
22,810
0
L
Kuzenbo
Kazekiryu
Kuzenbo
2,822
1,070
462
891
10,526
9,012
0
6,242
3,714
9,682
0
W
3,536
523
740
3,278
10,221
11,512
0
2,251
7,970
9,656
0
L
7,854
1,190
0
169
8,157
2,587
0
3,582
3,989
0
18,184
W
Zeus
11,102
988
70
2,566
6,116
2,233
0
2,619
3,497
34,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,124
Gold Earned
18,521
139
Minions Killed
78
7
Camps Cleared
2
582,618
Distance Traveled
533,760
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,661
766
50
5
4
197,501
3
L
Discordia
6,051
605
45
5
1
163,777
2
L
Kuzenbo
6,025
603
14
1
1
162,291
2
W
Sobek
7,459
746
11
1
1
210,482
1
L
Bastet
6,445
645
19
2
0
207,692
3
W
Zeus
8,004
800
78
8
2
174,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role