Player Matchup

Ra
Ra
 
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Slyfoxviking
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,410 Elo+
Solo
Nemesis
Nemesis
thejobmar
Nemesis
Level 125
God Stats
4W - 12L
1,320 SR
Queue Stats
397W - 414L
1,521 Elo+
Solo
Team Averages
Level 115
1,464 SR
1,486 Elo+

VS

Team Averages
Level 92
1,526 SR
1,508 Elo+
Poseidon
Poseidon
 
Poseidon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ashesoflife
Ullr
Level 106
God Stats
4W - 3L
1,633 SR
Queue Stats
211W - 218L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
wsvts
Kuzenbo
Level 104
God Stats
8W - 7L
1,497 SR
Queue Stats
150W - 145L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 2 / 0
6,654
555
3,761
5,473
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
 
Thor
11
2 / 4 / 2
6,514
543
4,380
8,731
3,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
 
Ymir
8
0 / 3 / 0
5,232
436
1,269
7,526
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Slyfoxviking
Charybdis
9
0 / 4 / 0
5,103
425
1,718
5,957
1,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
thejobmar
Nemesis
11
4 / 2 / 2
6,693
558
4,934
7,176
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 1 / 2
7,407
617
5,434
4,871
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
 
Awilix
11
4 / 3 / 1
6,862
572
3,079
7,780
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
 
Tiamat
11
2 / 4 / 1
6,637
553
4,566
6,651
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 0 / 1
8,278
690
4,338
5,358
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kuzenbo
wsvts
Kuzenbo
10
1 / 0 / 7
6,345
529
5,139
7,391
7,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
15
15
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
0
1
L
Thor
 
Thor
2
4
2
0.75
L
Ymir
 
Ymir
0
3
0
0
W
Poseidon
 
Poseidon
3
1
2
4
W
Awilix
 
Awilix
4
3
1
1.5
W
Tiamat
 
Tiamat
2
4
1
0.63
L
Charybdis
Slyfoxviking
Charybdis
0
4
0
0
W
5
0
1
5.5
L
Nemesis
thejobmar
Nemesis
4
2
2
2.5
W
Kuzenbo
wsvts
Kuzenbo
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,062
Damage
22,556
34,863
Taken
32,051
12,594
Mitigated
15,213
8,488
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,761
572
773
1,590
5,473
1,759
0
3,310
1,993
47,728
0
L
Thor
 
Thor
4,380
1,086
0
2,307
8,731
3,407
0
4,016
4,311
0
32,242
L
Ymir
 
Ymir
1,269
298
0
1,138
7,526
3,536
0
2,405
5,089
16,538
0
W
Poseidon
 
Poseidon
5,434
718
0
731
4,871
1,239
343
1,162
3,709
50,580
0
W
Awilix
 
Awilix
3,079
978
0
2,596
7,780
2,361
355
1,435
6,345
0
28,384
W
Tiamat
 
Tiamat
4,566
249
0
1,598
6,651
2,446
759
0
6,651
27,539
0
L
Charybdis
Slyfoxviking
Charybdis
1,718
1,162
0
1,198
5,957
1,155
0
1,070
4,887
0
25,012
W
4,338
2,071
0
2,327
5,358
1,890
0
504
4,854
0
62,381
L
Nemesis
thejobmar
Nemesis
4,934
1,807
0
1,482
7,176
2,737
0
3,512
3,444
0
31,025
W
Kuzenbo
wsvts
Kuzenbo
5,139
1,807
365
1,514
7,391
7,277
76
2,238
5,153
19,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
35,529
299
Minions Killed
387
0
Camps Cleared
0
1,102,949
Distance Traveled
1,195,842
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,654
555
97
8
0
244,623
4
L
Thor
6,514
543
57
5
0
227,796
1
L
Ymir
5,232
436
29
2
0
217,240
0
W
Poseidon
7,407
617
108
9
0
251,012
6
W
Awilix
6,862
572
63
5
0
277,836
3
W
Tiamat
6,637
553
71
6
0
187,151
1
L
Charybdis
5,103
425
58
5
0
158,494
0
W
Ullr
8,278
690
130
11
0
227,349
5
L
Nemesis
6,693
558
58
5
0
254,796
2
W
Kuzenbo
6,345
529
15
1
0
252,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role