Player Matchup

Ymir
Ymir
BARMETUG
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 2
Olorun
Olorun
BillyBeyy
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 2
Ra
Ra
ShetNeN
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
xxxxRAMBOxxxx
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Scylla
Scylla
синтипинти
Scylla
Level 11
God Stats
1W - 1L
1,393 SR
Queue Stats
27W - 32L
1,473 Elo+
Solo
Team Averages
Level 4
1,479 SR
1,495 Elo+

VS

Team Averages
Level 25
1,411 SR
1,475 Elo+
Cthulhu
Cthulhu
GanTMD
Cthulhu
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,547 Elo+
Party 1
Loki
Loki
Upantonik
Loki
Level 23
God Stats
11W - 14L
1,292 SR
Queue Stats
58W - 61L
1,466 Elo+
Solo
Nox
Nox
VenuM2021
Nox
Level 17
God Stats
8W - 5L
1,471 SR
Queue Stats
47W - 55L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
VigiŁanti
Tsukuyomi
Level 5
God Stats
4W - 3L
1,290 SR
Queue Stats
9W - 4L
1,492 Elo+
Solo
Neith
Neith
ganNMD
Neith
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 12 / 2
9,577
1,064
8,212
20,281
21,226
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
BillyBeyy
Olorun
14
0 / 9 / 5
8,197
911
6,801
12,213
4,028
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 11 / 1
8,255
917
5,432
11,872
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
15
0 / 12 / 5
9,050
1,006
3,894
21,941
24,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 9 / 3
9,345
1,038
7,024
15,268
4,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GanTMD
Cthulhu
18
9 / 2 / 22
11,175
1,242
9,342
13,184
10,604
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
17
13 / 0 / 12
10,927
1,214
13,640
6,763
2,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 0 / 22
10,526
1,170
10,781
2,920
1,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
VigiŁanti
Tsukuyomi
18
18 / 3 / 17
12,695
1,411
25,661
8,641
3,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
ganNMD
Neith
18
7 / 1 / 27
11,135
1,237
14,629
5,560
2,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
153
6
Kills
53
53
Deaths
6
16
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
12
2
0.33
L
Olorun
BillyBeyy
Olorun
0
9
5
0.28
W
Cthulhu
GanTMD
Cthulhu
9
2
22
10
L
1
11
1
0.14
W
Loki
13
0
12
19
W
6
0
22
17
W
Tsukuyomi
VigiŁanti
Tsukuyomi
18
3
17
8.83
W
Neith
ganNMD
Neith
7
1
27
20.5
L
Guan Yu
0
12
5
0.21
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,363
Damage
74,053
81,575
Taken
37,068
58,076
Mitigated
19,794
2,360
Healing
1,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,212
2,087
0
0
20,281
21,226
0
4,681
15,600
18,669
0
L
Olorun
BillyBeyy
Olorun
6,801
5,294
120
1,031
12,213
4,028
0
3,594
8,619
12,946
0
W
Cthulhu
GanTMD
Cthulhu
9,342
1,421
114
0
13,184
10,604
0
10,335
2,849
22,305
0
L
5,432
937
157
199
11,872
3,801
0
3,688
8,184
14,150
0
W
Loki
13,640
3,953
0
791
6,763
2,412
0
5,450
1,313
0
23,142
W
10,781
795
0
165
2,920
1,185
0
2,126
794
23,101
0
W
Tsukuyomi
VigiŁanti
Tsukuyomi
25,661
9,531
0
199
8,641
3,230
0
6,340
2,301
0
39,503
W
Neith
ganNMD
Neith
14,629
9,276
0
547
5,560
2,363
0
3,218
2,342
0
27,572
L
Guan Yu
3,894
1,738
0
853
21,941
24,762
0
5,314
16,627
0
12,022
L
7,024
892
0
0
15,268
4,259
0
2,846
12,422
30,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,424
Gold Earned
56,458
106
Minions Killed
151
2
Camps Cleared
10
723,863
Distance Traveled
880,734
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,577
1,064
16
2
1
139,545
0
L
Olorun
8,197
911
6
1
0
133,405
0
W
Cthulhu
11,175
1,242
35
4
0
169,960
0
L
Ra
8,255
917
8
1
0
133,523
0
W
Loki
10,927
1,214
9
1
4
194,812
0
W
Nox
10,526
1,170
39
4
0
207,223
0
W
Tsukuyomi
12,695
1,411
34
4
2
170,144
0
W
Neith
11,135
1,237
34
4
4
138,595
1
L
Guan Yu
9,050
1,006
17
2
0
163,534
0
L
Scylla
9,345
1,038
59
7
1
153,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role