Player Matchup

Scylla
Scylla
Ali9188
Scylla
Level 76
God Stats
135W - 122L
1,604 SR
Queue Stats
569W - 570L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
DEADCHOT52
Nu Wa
Level 27
God Stats
7W - 6L
1,576 SR
Queue Stats
163W - 144L
1,408 Elo+
Party 1
Izanami
Izanami
vinallapuddin
Izanami
Level 4
God Stats
0W - 3L
1,438 SR
Queue Stats
0W - 4L
1,226 Elo+
Solo
Team Averages
Level 36
1,539 SR
1,394 Elo+

VS

Team Averages
Level 52
1,437 SR
1,288 Elo+
Discordia
Discordia
BreathaSativa562
Discordia
Level 66
God Stats
27W - 23L
1,472 SR
Queue Stats
381W - 485L
1,322 Elo+
Solo
Arachne
Arachne
Jacob1229
Arachne
Level 7
God Stats
1W - 0L
1,339 SR
Queue Stats
1W - 1L
1,170 Elo+
Solo
Athena
Athena
Raving12
Athena
Level 84
God Stats
6W - 8L
1,500 SR
Queue Stats
114W - 137L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ali9188
Scylla
20
19 / 4 / 2
20,571
762
46,799
26,995
8,740
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
3
0 / 0 / 0
11,590
429
0
0
0
Izanami
15
3 / 9 / 6
14,907
552
13,296
15,612
5,864
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
9 / 7 / 2
17,981
666
23,980
20,685
7,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Jacob1229
Arachne
16
1 / 10 / 4
14,417
534
4,751
20,619
10,210
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
Raving12
Athena
18
3 / 5 / 8
15,619
578
8,002
31,837
39,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
22
Kills
13
13
Deaths
22
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ali9188
Scylla
19
4
2
5
W
Discordia
9
7
2
1.43
L
Nu Wa
0
0
0
0
W
Arachne
Jacob1229
Arachne
1
10
4
0.3
W
Athena
Raving12
Athena
3
5
8
1.4
L
Izanami
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,095
Damage
36,733
42,607
Taken
73,141
14,604
Mitigated
56,591
8,928
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ali9188
Scylla
46,799
4,858
0
7,751
26,995
8,740
706
18,821
7,350
132,693
0
W
Discordia
23,980
592
0
2,223
20,685
7,270
727
14,591
5,724
68,010
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Jacob1229
Arachne
4,751
3,363
356
2,985
20,619
10,210
699
15,174
5,207
0
30,389
W
Athena
Raving12
Athena
8,002
1,693
645
2,854
31,837
39,111
464
17,202
14,185
35,857
0
L
Izanami
13,296
9,878
239
938
15,612
5,864
539
12,118
3,131
0
58,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,068
Gold Earned
48,017
290
Minions Killed
204
13
Camps Cleared
5
725,242
Distance Traveled
1,234,079
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
20,571
762
190
7
11
453,744
3
W
Discordia
17,981
666
110
4
1
409,342
4
L
Nu Wa
11,590
429
0
0
0
0
0
W
Arachne
14,417
534
47
2
3
362,202
4
W
Athena
15,619
578
47
2
1
462,535
0
L
Izanami
14,907
552
100
4
2
271,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role