Player Matchup

Freya
Freya
AllGingerNoSnap
Freya
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
512W - 511L
1,451 Elo+
Solo
Set
Set
NateNFL8798
Set
Level 13
God Stats
13W - 19L
1,358 SR
Queue Stats
271W - 359L
1,286 Elo+
Solo
Horus
Horus
Noxy x Drift
Horus
Level 28
God Stats
7W - 7L
1,479 SR
Queue Stats
81W - 86L
1,366 Elo+
Solo
Sobek
Sobek
T-one_xiao_qi_e
Sobek
Level 18
God Stats
7W - 12L
1,250 SR
Queue Stats
375W - 402L
1,384 Elo+
Solo
Bakasura
Bakasura
Tokethedragon
Bakasura
Level 29
God Stats
3W - 2L
1,569 SR
Queue Stats
112W - 139L
1,429 Elo+
Solo
Team Averages
Level 23
1,431 SR
1,383 Elo+

VS

Team Averages
Level 19
1,608 SR
1,392 Elo+
Pele
Pele
McJibletzJr
Pele
Level 22
God Stats
4W - 5L
1,518 SR
Queue Stats
128W - 114L
1,408 Elo+
Solo
Persephone
Persephone
OutkastDreams
Persephone
Level 27
God Stats
7W - 3L
1,607 SR
Queue Stats
74W - 78L
1,385 Elo+
Solo
Geb
Geb
PACHECOAST305
Geb
Level 22
God Stats
14W - 12L
1,529 SR
Queue Stats
35W - 38L
1,435 Elo+
Solo
Aphrodite
Aphrodite
PandsPenguins32
Aphrodite
Level 5
God Stats
6W - 5L
1,535 SR
Queue Stats
6W - 7L
1,364 Elo+
Solo
Zhong Kui
Zhong Kui
zenktavis
Zhong Kui
Level 17
God Stats
8W - 2L
1,851 SR
Queue Stats
51W - 49L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,140
439
1,988
8,099
2,934
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 5 / 2
5,465
390
3,346
8,723
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 0
6,499
464
3,220
9,964
6,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 2 / 1
5,827
416
4,011
15,647
7,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Tokethedragon
Bakasura
12
3 / 4 / 1
7,056
504
7,424
10,462
4,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
8,048
575
6,476
10,444
2,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
OutkastDreams
Persephone
13
2 / 0 / 2
8,052
575
9,374
5,537
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 6
7,199
514
3,436
6,810
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
PandsPenguins32
Aphrodite
14
3 / 1 / 2
8,525
609
4,257
6,674
3,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
zenktavis
Zhong Kui
11
3 / 2 / 5
6,702
479
11,386
7,924
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
15
15
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
5
1
3
6.5
L
0
5
2
0.2
L
1
1
0
1
W
Persephone
OutkastDreams
Persephone
2
0
2
3
W
2
0
6
5
W
Aphrodite
PandsPenguins32
Aphrodite
3
1
2
4
L
0
2
1
0.25
L
Bakasura
Tokethedragon
Bakasura
3
4
1
0.88
W
Zhong Kui
zenktavis
Zhong Kui
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,989
Damage
34,929
52,895
Taken
37,389
24,026
Mitigated
16,179
15,889
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,988
806
0
2,011
8,099
2,934
0
5,107
2,924
25,619
0
W
6,476
1,888
0
652
10,444
2,968
104
1,358
8,701
0
46,145
L
3,346
1,176
0
1,060
8,723
3,129
0
5,502
3,195
0
17,324
L
3,220
1,110
460
3,202
9,964
6,309
0
5,284
4,640
5,520
25,556
W
Persephone
OutkastDreams
Persephone
9,374
499
0
2,043
5,537
1,611
94
1,082
4,309
50,122
0
W
3,436
600
0
3,061
6,810
3,969
290
1,162
5,377
13,059
0
W
Aphrodite
PandsPenguins32
Aphrodite
4,257
1,211
554
4,597
6,674
3,006
94
931
5,226
47,678
0
L
4,011
146
0
5,976
15,647
7,061
0
9,868
5,533
25,190
0
L
Bakasura
Tokethedragon
Bakasura
7,424
5,248
0
3,180
10,462
4,593
0
2,254
8,150
0
42,853
W
Zhong Kui
zenktavis
Zhong Kui
11,386
1,788
474
4,012
7,924
4,625
1,027
1,704
5,920
37,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
38,526
280
Minions Killed
339
0
Camps Cleared
0
1,389,408
Distance Traveled
1,327,725
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,140
439
60
4
0
231,687
0
W
Pele
8,048
575
79
6
0
325,711
0
L
Set
5,465
390
31
2
0
285,250
0
L
Horus
6,499
464
62
4
0
294,562
5
W
Persephone
8,052
575
86
6
0
242,381
2
W
Geb
7,199
514
15
1
0
294,467
3
W
Aphrodite
8,525
609
102
7
0
249,407
1
L
Sobek
5,827
416
42
3
0
277,704
7
L
Bakasura
7,056
504
85
6
0
300,205
0
W
Zhong Kui
6,702
479
57
4
0
215,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role