Player Matchup

Merlin
Merlin
Alguien07
Merlin
Level 28
God Stats
2W - 5L
1,225 SR
Queue Stats
145W - 155L
1,376 Elo+
Solo
Charybdis
Charybdis
HosmemFosgo
Charybdis
Level 11
God Stats
1W - 1L
1,532 SR
Queue Stats
10W - 11L
1,381 Elo+
Party 2
Fenrir
Fenrir
Keven0073904
Fenrir
Level 4
God Stats
3W - 5L
1,265 SR
Queue Stats
7W - 8L
1,514 Elo+
Solo
Set
Set
pitoubestwaifu
Set
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,469 Elo+
Solo
Fafnir
Fafnir
pologov2
Fafnir
Level 28
God Stats
9W - 5L
1,816 SR
Queue Stats
54W - 58L
1,406 Elo+
Party 2
Team Averages
Level 18
1,468 SR
1,429 Elo+

VS

Team Averages
Level 18
1,533 SR
1,450 Elo+
Loki
Loki
Bauty_Gg0
Loki
Level 21
God Stats
20W - 13L
1,576 SR
Queue Stats
31W - 37L
1,334 Elo+
Party 1
Izanami
Izanami
FatigaArgentoide
Izanami
Level 25
God Stats
34W - 20L
1,591 SR
Queue Stats
55W - 54L
1,362 Elo+
Party 1
Sobek
Sobek
LPB_Andy
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,310 Elo+
Party 1
Olorun
Olorun
Vitao1815
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,488 Elo+
Solo
Tyr
Tyr
elhermanodekenai
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 16L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alguien07
Merlin
6
0 / 1 / 0
3,725
621
1,878
1,892
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
HosmemFosgo
Charybdis
6
1 / 2 / 0
3,809
635
986
2,663
502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
3
0 / 4 / 0
3,076
513
959
3,979
1,274
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
1,194
199
0
0
0
Fafnir
pologov2
Fafnir
6
0 / 1 / 0
3,770
628
1,087
3,527
2,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
3 / 0 / 1
4,272
712
1,893
3,334
739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 0
4,217
703
2,192
2,755
650
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
LPB_Andy
Sobek
6
0 / 0 / 2
3,900
650
409
1,791
841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Vitao1815
Olorun
6
0 / 1 / 1
3,913
652
1,175
2,696
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
3 / 1 / 0
5,013
836
1,492
3,125
1,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
8
8
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alguien07
Merlin
0
1
0
0
W
Loki
3
0
1
3.5
W
2
0
0
2
L
Charybdis
HosmemFosgo
Charybdis
1
2
0
0.5
L
Fenrir
0
4
0
0
W
Sobek
LPB_Andy
Sobek
0
0
2
1
W
Olorun
Vitao1815
Olorun
0
1
1
0.5
W
3
1
0
3
L
0
0
0
0
L
Fafnir
pologov2
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,910
Damage
7,161
12,061
Taken
13,701
4,370
Mitigated
4,061
2,345
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alguien07
Merlin
1,878
41
0
80
1,892
416
0
465
1,427
15,468
0
W
Loki
1,893
973
0
2,190
3,334
739
0
276
3,030
0
16,728
W
2,192
1,988
0
1,498
2,755
650
746
743
2,012
0
18,484
L
Charybdis
HosmemFosgo
Charybdis
986
646
0
318
2,663
502
0
57
2,606
0
10,087
L
Fenrir
959
383
0
748
3,979
1,274
0
710
3,269
0
5,435
W
Sobek
LPB_Andy
Sobek
409
98
0
979
1,791
841
240
284
1,507
4,504
0
W
Olorun
Vitao1815
Olorun
1,175
770
0
737
2,696
699
0
1,408
1,062
12,597
0
W
1,492
240
0
1,067
3,125
1,132
0
0
3,125
0
21,533
L
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
pologov2
Fafnir
1,087
138
117
1,082
3,527
2,178
0
352
3,175
9,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,574
Gold Earned
21,315
78
Minions Killed
181
0
Camps Cleared
0
427,966
Distance Traveled
590,604
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,725
621
30
5
0
121,519
1
W
Loki
4,272
712
42
7
0
130,307
1
W
Izanami
4,217
703
40
7
0
110,700
2
L
Charybdis
3,809
635
24
4
0
103,721
1
L
Fenrir
3,076
513
11
2
0
83,622
2
W
Sobek
3,900
650
10
2
0
114,922
1
W
Olorun
3,913
652
33
6
0
111,550
2
W
Tyr
5,013
836
56
9
0
123,125
0
L
Set
1,194
199
0
0
0
0
0
L
Fafnir
3,770
628
13
2
0
119,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role