Player Matchup

Xing Tian
Xing Tian
Gold V
American Pirate
Xing Tian
Gold V
Level 68
God Stats
76W - 70L
1,547 SR
Queue Stats
118W - 131L
1,390 MMR
Party 1
Izanami
Izanami
Silver II
Einzenkhampl
Izanami
Silver II
Level 108
God Stats
8W - 6L
1,858 SR
Queue Stats
98W - 112L
1,510 MMR
Party 1
Nike
Nike
Silver I
YFNSwerv
Nike
Silver I
Level 132
God Stats
7W - 6L
1,624 SR
Queue Stats
190W - 229L
1,357 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,677 SR
1,419 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,507 SR
1,425 MMR
Kuzenbo
Kuzenbo
Bronze III
JingGay69
Kuzenbo
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
JoustBot
Scylla
Bronze III
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Silver I
Mec Billy
Medusa
Silver I
Level 140
God Stats
4W - 8L
1,520 SR
Queue Stats
75W - 102L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
American Pirate
Xing Tian
11
1 / 2 / 4
9,478
592
4,760
12,565
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Einzenkhampl
Izanami
15
5 / 2 / 3
11,142
696
10,658
11,155
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
13
2 / 3 / 3
9,796
612
7,721
21,605
9,902
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ChaacTiamatAphroditeMorgan Le FayGilgamesh

VS

Bans
SobekFenrirHeraDa JiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JingGay69
Kuzenbo
14
3 / 1 / 4
10,401
650
9,370
12,521
24,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
JoustBot
Scylla
13
1 / 3 / 6
10,198
637
12,900
8,548
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Mec Billy
Medusa
12
3 / 4 / 3
10,067
629
13,386
12,080
4,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
8
Kills
7
7
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
American Pirate
Xing Tian
1
2
4
1.5
L
Izanami
Einzenkhampl
Izanami
5
2
3
3.25
W
Kuzenbo
JingGay69
Kuzenbo
3
1
4
5
W
Scylla
JoustBot
Scylla
1
3
6
1.33
W
Medusa
Mec Billy
Medusa
3
4
3
1.13
L
Nike
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,139
Damage
35,656
45,325
Taken
33,149
24,220
Mitigated
31,720
12,218
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
American Pirate
Xing Tian
4,760
189
577
3,776
12,565
10,461
0
6,323
5,794
10,688
0
L
Izanami
Einzenkhampl
Izanami
10,658
7,810
618
2,416
11,155
3,857
247
5,576
5,381
0
50,909
W
Kuzenbo
JingGay69
Kuzenbo
9,370
3,354
0
4,178
12,521
24,903
347
1,237
10,985
22,759
0
W
Scylla
JoustBot
Scylla
12,900
1,121
0
2,102
8,548
2,515
767
1,217
7,122
42,388
0
W
Medusa
Mec Billy
Medusa
13,386
4,208
0
1,559
12,080
4,302
2,350
1,781
9,881
0
49,200
L
Nike
7,721
545
0
4,831
21,605
9,902
0
9,918
11,329
0
38,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
30,666
169
Minions Killed
159
4
Camps Cleared
7
813,654
Distance Traveled
885,599
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,478
592
8
1
0
248,293
0
L
Izanami
11,142
696
102
6
2
292,993
7
W
Kuzenbo
10,401
650
22
1
2
312,997
6
W
Scylla
10,198
637
79
5
2
303,699
5
W
Medusa
10,067
629
58
4
3
268,903
2
L
Nike
9,796
612
59
4
2
272,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role