Player Matchup

Raijin
Raijin
GranMasta1
Raijin
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
72W - 87L
1,339 Elo+
Solo
Hou Yi
Hou Yi
JB9029
Hou Yi
Level 15
God Stats
3W - 0L
1,805 SR
Queue Stats
17W - 22L
1,420 Elo+
Solo
Olorun
Olorun
MonsGod7
Olorun
Level 28
God Stats
11W - 9L
1,349 SR
Queue Stats
70W - 85L
1,325 Elo+
Solo
Thanatos
Thanatos
OdinDaedalus
Thanatos
Level 23
God Stats
6W - 4L
1,794 SR
Queue Stats
50W - 30L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
SilzZ
Tsukuyomi
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
24W - 22L
1,554 Elo+
Solo
Team Averages
Level 22
1,590 SR
1,422 Elo+

VS

Team Averages
Level 19
1,453 SR
1,390 Elo+
Cthulhu
Cthulhu
Kriosant
Cthulhu
Level 16
God Stats
2W - 5L
1,381 SR
Queue Stats
18W - 22L
1,357 Elo+
Solo
Bellona
Bellona
Lawikun
Bellona
Level 17
God Stats
1W - 2L
1,265 SR
Queue Stats
5W - 9L
1,298 Elo+
Solo
Artemis
Artemis
Svabenz
Artemis
Level 5
God Stats
1W - 3L
1,499 SR
Queue Stats
2W - 4L
1,521 Elo+
Solo
Ravana
Ravana
dijqk
Ravana
Level 26
God Stats
4W - 3L
1,468 SR
Queue Stats
120W - 128L
1,338 Elo+
Solo
Anubis
Anubis
dvaesjedankedrin
Anubis
Level 29
God Stats
23W - 15L
1,650 SR
Queue Stats
97W - 112L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GranMasta1
Raijin
17
3 / 6 / 5
10,175
485
10,865
12,782
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
JB9029
Hou Yi
18
8 / 0 / 2
11,464
546
10,020
12,278
4,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
MonsGod7
Olorun
17
4 / 7 / 6
10,995
524
9,100
18,727
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
OdinDaedalus
Thanatos
20
16 / 4 / 3
13,348
636
22,152
20,788
8,822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
SilzZ
Tsukuyomi
18
7 / 3 / 11
12,086
576
15,729
16,751
12,804
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kriosant
Cthulhu
13
3 / 7 / 2
8,203
391
8,847
17,293
14,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Lawikun
Bellona
16
7 / 11 / 1
10,462
498
12,411
23,968
21,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Svabenz
Artemis
14
1 / 8 / 6
8,864
422
7,040
11,147
2,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
dijqk
Ravana
17
3 / 5 / 3
10,812
515
9,104
15,373
7,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 7 / 1
8,350
398
9,888
15,513
4,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
38
Kills
20
20
Deaths
38
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
GranMasta1
Raijin
3
6
5
0.92
W
Hou Yi
JB9029
Hou Yi
8
0
2
9
L
Cthulhu
Kriosant
Cthulhu
3
7
2
0.57
L
Bellona
Lawikun
Bellona
7
11
1
0.68
W
Olorun
MonsGod7
Olorun
4
7
6
1
W
Thanatos
OdinDaedalus
Thanatos
16
4
3
4.38
W
Tsukuyomi
SilzZ
Tsukuyomi
7
3
11
4.17
L
Artemis
Svabenz
Artemis
1
8
6
0.5
L
Ravana
dijqk
Ravana
3
5
3
0.9
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,866
Damage
47,290
81,326
Taken
83,294
36,920
Mitigated
50,617
38,172
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
GranMasta1
Raijin
10,865
1,464
0
1,334
12,782
4,254
709
3,583
8,755
55,829
0
W
Hou Yi
JB9029
Hou Yi
10,020
3,228
0
4,799
12,278
4,194
3,688
5,105
6,233
0
69,569
L
Cthulhu
Kriosant
Cthulhu
8,847
477
164
1,093
17,293
14,154
0
4,313
12,558
28,901
0
L
Bellona
Lawikun
Bellona
12,411
3,335
0
4,552
23,968
21,652
150
6,789
17,095
5,272
24,922
W
Olorun
MonsGod7
Olorun
9,100
3,983
656
8,364
18,727
6,846
1,123
5,177
13,183
59,553
0
W
Thanatos
OdinDaedalus
Thanatos
22,152
9,930
0
18,852
20,788
8,822
1,113
3,716
16,708
111
113,276
W
Tsukuyomi
SilzZ
Tsukuyomi
15,729
3,518
0
4,167
16,751
12,804
255
2,485
13,605
448
69,803
L
Artemis
Svabenz
Artemis
7,040
3,272
0
470
11,147
2,591
0
2,693
8,348
0
29,391
L
Ravana
dijqk
Ravana
9,104
3,572
0
4,683
15,373
7,256
870
1,829
13,518
537
79,924
L
9,888
452
0
5,516
15,513
4,964
0
3,643
11,646
45,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,068
Gold Earned
46,691
594
Minions Killed
332
0
Camps Cleared
0
1,860,683
Distance Traveled
1,605,228
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,175
485
81
4
0
353,360
0
W
Hou Yi
11,464
546
131
6
0
415,083
3
L
Cthulhu
8,203
391
25
1
0
337,202
3
L
Bellona
10,462
498
31
1
0
298,316
0
W
Olorun
10,995
524
104
5
0
284,990
0
W
Thanatos
13,348
636
144
7
0
433,046
4
W
Tsukuyomi
12,086
576
134
6
0
374,204
0
L
Artemis
8,864
422
54
3
0
365,004
0
L
Ravana
10,812
515
146
7
0
321,531
0
L
Anubis
8,350
398
76
4
0
283,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role