Player Matchup

Artio
Artio
 
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AlhorI
Aphrodite
Level 88
God Stats
2W - 4L
1,434 SR
Queue Stats
180W - 167L
1,435 Elo+
Party 2
Ne Zha
Ne Zha
DaddyMacky
Ne Zha
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,491 Elo+
Solo
Set
Set
Egurko
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 78L
1,395 Elo+
Party 2
Eset
Eset
LaxerCZ
Eset
Level 97
God Stats
2W - 1L
1,183 SR
Queue Stats
135W - 151L
1,423 Elo+
Party 1
Team Averages
Level 57
1,423 SR
1,449 Elo+

VS

Team Averages
Level 76
1,570 SR
1,529 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarrenReid3
Neith
Level 128
God Stats
1W - 1L
1,573 SR
Queue Stats
71W - 69L
1,460 Elo+
Solo
Mulan
Mulan
Maksos22
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,484 Elo+
Party 3
Ah Puch
Ah Puch
Salumadri
Ah Puch
Level 25
God Stats
3W - 0L
1,685 SR
Queue Stats
62W - 50L
1,711 Elo+
Solo
Yemoja
Yemoja
Zmisan
Yemoja
Level 87
God Stats
4W - 0L
1,590 SR
Queue Stats
168W - 139L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 7 / 10
8,376
644
3,493
18,729
12,148
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
AlhorI
Aphrodite
17
3 / 3 / 7
9,224
710
5,974
11,023
10,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
DaddyMacky
Ne Zha
19
7 / 2 / 4
10,292
792
25,971
12,050
5,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Set
Egurko
Set
13
2 / 7 / 7
8,499
654
8,416
20,999
12,387
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
LaxerCZ
Eset
15
2 / 7 / 8
8,858
681
16,332
12,761
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
5 / 2 / 14
11,550
888
10,219
20,121
29,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 3 / 14
10,956
843
20,264
15,075
7,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Maksos22
Mulan
15
2 / 5 / 16
10,265
790
11,082
19,099
18,613
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Salumadri
Ah Puch
18
13 / 2 / 11
11,724
902
24,140
12,090
6,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Zmisan
Yemoja
16
0 / 2 / 21
10,476
806
5,715
16,970
16,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
14
Kills
26
26
Deaths
14
36
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
7
10
0.71
W
Xing Tian
 
Xing Tian
5
2
14
6
L
Aphrodite
AlhorI
Aphrodite
3
3
7
2.17
L
Ne Zha
DaddyMacky
Ne Zha
7
2
4
4.5
W
6
3
14
4.33
L
Set
Egurko
Set
2
7
7
0.79
L
Eset
LaxerCZ
Eset
2
7
8
0.86
W
Mulan
Maksos22
Mulan
2
5
16
2
W
Ah Puch
Salumadri
Ah Puch
13
2
11
9.25
W
Yemoja
Zmisan
Yemoja
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,186
Damage
71,420
75,562
Taken
83,355
45,691
Mitigated
77,575
29,686
Healing
45,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,493
507
1,528
2,564
18,729
12,148
304
10,664
8,065
8,439
0
W
Xing Tian
 
Xing Tian
10,219
792
2,944
2,645
20,121
29,304
280
7,406
12,249
18,866
0
L
Aphrodite
AlhorI
Aphrodite
5,974
786
7,640
4,324
11,023
10,059
264
5,797
5,226
16,911
0
L
Ne Zha
DaddyMacky
Ne Zha
25,971
3,059
1,017
2,972
12,050
5,715
636
6,566
5,484
0
45,397
W
20,264
6,405
2,449
5,756
15,075
7,052
2,145
4,772
10,095
0
49,862
L
Set
Egurko
Set
8,416
3,377
1,704
2,833
20,999
12,387
280
12,221
8,778
0
11,247
L
Eset
LaxerCZ
Eset
16,332
1,242
3,237
1,867
12,761
5,382
465
4,826
7,935
31,244
0
W
Mulan
Maksos22
Mulan
11,082
2,799
3,028
2,235
19,099
18,613
264
6,687
12,118
0
16,063
W
Ah Puch
Salumadri
Ah Puch
24,140
1,908
1,103
3,255
12,090
6,048
1,450
1,433
10,633
44,497
0
W
Yemoja
Zmisan
Yemoja
5,715
1,371
16,622
5,370
16,970
16,558
866
4,281
12,461
13,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
54,971
114
Minions Killed
137
0
Camps Cleared
0
1,173,576
Distance Traveled
1,166,439
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,376
644
8
1
0
230,603
0
W
Xing Tian
11,550
888
17
1
0
236,042
3
L
Aphrodite
9,224
710
29
2
0
249,562
2
L
Ne Zha
10,292
792
33
3
0
251,996
0
W
Neith
10,956
843
61
5
0
242,553
1
L
Set
8,499
654
7
1
0
220,028
2
L
Eset
8,858
681
37
3
0
221,387
0
W
Mulan
10,265
790
6
0
0
215,023
0
W
Ah Puch
11,724
902
40
3
0
255,109
0
W
Yemoja
10,476
806
13
1
0
217,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role