Player Matchup

Da Ji
Da Ji
Crizzzzpy
Da Ji
Level 108
God Stats
1W - 5L
1,290 SR
Queue Stats
125W - 162L
1,334 Elo+
Solo
Bacchus
Bacchus
KoSOSouLEateR72
Bacchus
Level 88
God Stats
13W - 5L
1,774 SR
Queue Stats
62W - 66L
1,565 Elo+
Party 2
Hou Yi
Hou Yi
PeGaSui
Hou Yi
Level 78
God Stats
19W - 13L
1,686 SR
Queue Stats
263W - 214L
1,667 Elo+
Party 3
Ao Kuang
Ao Kuang
iBDux
Ao Kuang
Level 157
God Stats
0W - 2L
1,260 SR
Queue Stats
341W - 399L
1,614 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
monkeydealer23
Morgan Le Fay
Level 147
God Stats
25W - 31L
1,564 SR
Queue Stats
554W - 567L
1,526 Elo+
Party 3
Team Averages
Level 116
1,515 SR
1,541 Elo+

VS

Team Averages
Level 121
1,544 SR
1,515 Elo+
He Bo
He Bo
 
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bdrizzle
Cupid
Level 69
God Stats
2W - 1L
1,508 SR
Queue Stats
183W - 152L
1,512 Elo+
Solo
Sylvanus
Sylvanus
Iramez
Sylvanus
Level 154
God Stats
2W - 1L
1,498 SR
Queue Stats
163W - 161L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
MR-SiRWiNS
Gilgamesh
Level 86
God Stats
1W - 1L
1,444 SR
Queue Stats
142W - 128L
1,536 Elo+
Party 1
Scylla
Scylla
ubenice
Scylla
Level 144
God Stats
15W - 11L
1,772 SR
Queue Stats
167W - 146L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crizzzzpy
Da Ji
19
2 / 9 / 3
12,528
404
12,415
28,860
11,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
2 / 3 / 4
13,182
425
10,318
30,141
45,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
PeGaSui
Hou Yi
20
5 / 6 / 4
14,289
461
18,233
25,762
9,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
iBDux
Ao Kuang
20
4 / 1 / 2
14,304
461
12,584
33,142
42,939
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
monkeydealer23
Morgan Le Fay
20
3 / 8 / 7
14,563
470
19,457
20,093
8,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
6 / 1 / 5
17,469
564
26,057
22,780
11,656
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Bdrizzle
Cupid
20
8 / 3 / 6
15,496
500
18,821
18,593
9,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Iramez
Sylvanus
18
0 / 3 / 13
12,306
397
8,623
27,317
42,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
MR-SiRWiNS
Gilgamesh
20
3 / 4 / 8
16,212
523
20,295
25,819
15,308
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
ubenice
Scylla
20
10 / 5 / 4
15,872
512
31,790
18,733
7,546
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
16
Kills
27
27
Deaths
16
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
5
8.5
W
Cupid
Bdrizzle
Cupid
8
3
6
3.67
L
Da Ji
Crizzzzpy
Da Ji
2
9
3
0.39
W
Sylvanus
Iramez
Sylvanus
0
3
13
2.17
L
2
3
4
1.33
W
Gilgamesh
MR-SiRWiNS
Gilgamesh
3
4
8
1.75
L
Hou Yi
PeGaSui
Hou Yi
5
6
4
1.17
L
Ao Kuang
iBDux
Ao Kuang
4
1
2
5
L
Morgan Le Fay
monkeydealer23
Morgan Le Fay
3
8
7
0.81
W
Scylla
ubenice
Scylla
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,007
Damage
105,586
137,998
Taken
113,242
118,332
Mitigated
85,911
38,128
Healing
34,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
26,057
1,384
430
10,671
22,780
11,656
1,347
7,988
14,724
161,443
0
W
Cupid
Bdrizzle
Cupid
18,821
9,810
683
7,223
18,593
9,317
8,051
6,582
11,837
0
126,010
L
Da Ji
Crizzzzpy
Da Ji
12,415
1,808
0
8,391
28,860
11,935
0
10,171
18,578
0
104,069
W
Sylvanus
Iramez
Sylvanus
8,623
1,930
3,686
4,909
27,317
42,084
1,553
11,592
15,410
24,758
0
L
10,318
745
543
5,010
30,141
45,321
62
11,060
18,990
43,257
0
W
Gilgamesh
MR-SiRWiNS
Gilgamesh
20,295
4,902
0
5,650
25,819
15,308
0
6,893
18,696
0
171,513
L
Hou Yi
PeGaSui
Hou Yi
18,233
9,757
0
7,997
25,762
9,821
1,112
12,945
12,637
0
129,321
L
Ao Kuang
iBDux
Ao Kuang
12,584
2,905
0
13,678
33,142
42,939
706
22,556
10,364
81,869
0
L
Morgan Le Fay
monkeydealer23
Morgan Le Fay
19,457
700
0
2,509
20,093
8,316
0
8,890
10,959
107,987
0
W
Scylla
ubenice
Scylla
31,790
3,202
0
883
18,733
7,546
0
8,050
10,145
115,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,866
Gold Earned
77,355
751
Minions Killed
825
0
Camps Cleared
0
2,832,928
Distance Traveled
2,934,583
34
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
17,469
564
241
8
0
593,261
11
W
Cupid
15,496
500
179
6
0
560,489
9
L
Da Ji
12,528
404
141
5
0
557,839
10
W
Sylvanus
12,306
397
29
1
0
574,138
4
L
Bacchus
13,182
425
46
1
0
580,967
5
W
Gilgamesh
16,212
523
199
6
0
661,173
5
L
Hou Yi
14,289
461
199
6
0
554,023
5
L
Ao Kuang
14,304
461
170
5
0
576,704
6
L
Morgan Le Fay
14,563
470
195
6
0
563,395
8
W
Scylla
15,872
512
177
6
0
545,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role