Player Matchup

Arachne
Arachne
NwOr_IaM_NiLLiS
Arachne
Level 84
God Stats
34W - 18L
1,542 SR
Queue Stats
135W - 165L
1,413 Elo+
Solo
Charybdis
Charybdis
akaPsyco
Charybdis
Level 124
God Stats
2W - 2L
1,269 SR
Queue Stats
334W - 315L
1,393 Elo+
Solo
Fenrir
Fenrir
andre343276
Fenrir
Level 89
God Stats
42W - 26L
1,576 SR
Queue Stats
214W - 189L
1,466 Elo+
Party 2
Agni
Agni
nestitor2002
Agni
Level 96
God Stats
3W - 2L
1,469 SR
Queue Stats
111W - 123L
1,410 Elo+
Solo
Odin
Odin
warcraft897
Odin
Level 81
God Stats
2W - 2L
1,678 SR
Queue Stats
101W - 94L
1,404 Elo+
Party 2
Team Averages
Level 95
1,507 SR
1,417 Elo+

VS

Team Averages
Level 95
1,534 SR
1,409 Elo+
Cernunnos
Cernunnos
Egoy_Raul
Cernunnos
Level 155
God Stats
85W - 60L
1,595 SR
Queue Stats
787W - 795L
1,386 Elo+
Solo
He Bo
He Bo
Ikarii-0
He Bo
Level 84
God Stats
4W - 5L
1,557 SR
Queue Stats
69W - 66L
1,440 Elo+
Party 1
Ratatoskr
Ratatoskr
MrDryshot
Ratatoskr
Level 69
God Stats
16W - 16L
1,491 SR
Queue Stats
45W - 48L
1,410 Elo+
Party 1
Ymir
Ymir
Whirlingfire
Ymir
Level 85
God Stats
55W - 49L
1,528 SR
Queue Stats
463W - 513L
1,408 Elo+
Solo
Artemis
Artemis
victoriacrew
Artemis
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
452W - 452L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 3
10,602
663
8,879
14,234
6,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
akaPsyco
Charybdis
13
3 / 3 / 5
8,503
531
6,950
9,236
2,551
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
4 / 2 / 6
8,775
548
5,114
8,139
3,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 4 / 7
9,182
574
6,719
7,326
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 3
8,553
535
6,837
8,685
4,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Egoy_Raul
Cernunnos
10
1 / 2 / 0
6,401
400
3,144
6,730
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Ikarii-0
He Bo
13
6 / 5 / 0
8,424
527
7,457
12,477
4,404
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
MrDryshot
Ratatoskr
12
3 / 5 / 4
7,712
482
5,926
11,390
3,210
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 5
6,854
428
2,984
13,791
9,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
victoriacrew
Artemis
7
2 / 2 / 0
5,912
370
3,129
3,900
1,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
12
12
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Egoy_Raul
Cernunnos
1
2
0
0.5
L
He Bo
Ikarii-0
He Bo
6
5
0
1.2
L
Ratatoskr
MrDryshot
Ratatoskr
3
5
4
1
W
8
2
3
4.75
L
0
5
5
0.5
W
Charybdis
akaPsyco
Charybdis
3
3
5
1.83
W
Fenrir
4
2
6
3.5
W
2
4
7
1.38
L
Artemis
victoriacrew
Artemis
2
2
0
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,499
Damage
22,640
47,620
Taken
48,288
20,100
Mitigated
20,819
19,940
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Egoy_Raul
Cernunnos
3,144
1,554
0
1,522
6,730
2,704
0
250
6,480
0
32,016
L
He Bo
Ikarii-0
He Bo
7,457
383
0
2,032
12,477
4,404
0
4,383
7,744
41,074
0
L
Ratatoskr
MrDryshot
Ratatoskr
5,926
1,339
0
1,210
11,390
3,210
0
604
10,746
0
48,180
W
8,879
6,394
0
7,766
14,234
6,630
578
3,243
10,991
0
82,376
L
2,984
844
1,061
2,415
13,791
9,232
0
2,355
11,289
19,245
0
W
Charybdis
akaPsyco
Charybdis
6,950
3,128
0
2,757
9,236
2,551
2,087
565
8,671
0
53,478
W
Fenrir
5,114
1,469
1,308
3,471
8,139
3,870
730
997
7,142
0
25,313
W
6,719
1,091
0
2,888
7,326
2,420
512
2,964
4,362
54,730
0
L
Artemis
victoriacrew
Artemis
3,129
1,036
0
576
3,900
1,269
0
190
3,666
0
19,922
W
6,837
2,057
0
1,750
8,685
4,629
225
2,734
5,951
8,283
35,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,615
Gold Earned
35,303
470
Minions Killed
277
0
Camps Cleared
0
1,501,673
Distance Traveled
1,181,351
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,401
400
62
4
0
143,999
0
L
He Bo
8,424
527
70
4
0
261,229
1
L
Ratatoskr
7,712
482
88
6
0
336,087
1
W
Arachne
10,602
663
142
9
0
315,123
0
L
Ymir
6,854
428
20
1
0
282,581
1
W
Charybdis
8,503
531
93
6
0
264,419
3
W
Fenrir
8,775
548
37
2
0
304,754
1
W
Agni
9,182
574
109
7
0
300,947
2
L
Artemis
5,912
370
37
2
0
157,455
2
W
Odin
8,553
535
89
6
0
316,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role