Player Matchup

Set
Set
AghastMercury82
Set
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
By_AlbertGT
Jing Wei
Level 140
God Stats
1W - 0L
1,723 SR
Queue Stats
7W - 9L
1,337 Elo+
Party 1
Ares
Ares
WeedFoodCombo
Ares
Level 18
God Stats
1W - 0L
1,560 SR
Queue Stats
6W - 15L
1,134 Elo+
Solo
Nu Wa
Nu Wa
nOeLuxii
Nu Wa
Level 157
God Stats
3W - 0L
1,554 SR
Queue Stats
33W - 30L
1,442 Elo+
Party 1
Thoth
Thoth
redav007
Thoth
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,498 Elo+
Party 1
Team Averages
Level 96
1,567 SR
1,368 Elo+

VS

Team Averages
Level 129
1,564 SR
1,429 Elo+
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
WaazzzaaBell
Hachiman
Level 100
God Stats
0W - 1L
1,761 SR
Queue Stats
4W - 9L
1,301 Elo+
Solo
Danzaburou
Danzaburou
amy roundhouse
Danzaburou
Level 149
God Stats
6W - 9L
1,523 SR
Queue Stats
538W - 584L
1,444 Elo+
Solo
Kukulkan
Kukulkan
vavilentatarskyi
Kukulkan
Level 117
God Stats
4W - 1L
1,535 SR
Queue Stats
178W - 179L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 13
13,214
881
13,940
18,734
13,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
By_AlbertGT
Jing Wei
19
5 / 4 / 22
11,746
783
17,324
16,411
7,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
2 / 5 / 22
11,068
738
9,423
20,154
22,077
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
nOeLuxii
Nu Wa
19
5 / 2 / 20
11,485
766
22,955
7,997
3,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
redav007
Thoth
19
9 / 6 / 15
12,394
826
12,266
13,536
5,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
7 / 8 / 13
11,613
774
15,604
20,118
7,067
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
 
Kumbhakarna
13
0 / 8 / 10
9,088
606
5,333
18,963
19,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
WaazzzaaBell
Hachiman
16
2 / 7 / 7
10,400
693
7,901
12,588
3,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
amy roundhouse
Danzaburou
19
8 / 4 / 10
12,530
835
16,519
17,171
5,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 5 / 8
11,453
764
16,927
11,174
7,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
70
32
Kills
22
22
Deaths
32
92
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
7
8
13
1.69
L
Kumbhakarna
 
Kumbhakarna
0
8
10
0.63
W
11
5
13
3.5
W
Jing Wei
By_AlbertGT
Jing Wei
5
4
22
4
L
Hachiman
WaazzzaaBell
Hachiman
2
7
7
0.79
W
2
5
22
2.6
L
Danzaburou
amy roundhouse
Danzaburou
8
4
10
3.25
W
Nu Wa
nOeLuxii
Nu Wa
5
2
20
7.5
W
Thoth
redav007
Thoth
9
6
15
2.75
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,908
Damage
62,284
76,832
Taken
80,014
51,534
Mitigated
43,068
32,144
Healing
20,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
15,604
13,466
789
5,222
20,118
7,067
541
10,215
9,903
0
31,115
L
Kumbhakarna
 
Kumbhakarna
5,333
142
637
1,316
18,963
19,360
0
12,005
6,958
8,548
0
W
13,940
6,261
2,953
6,440
18,734
13,378
1,572
4,498
14,236
0
24,230
W
Jing Wei
By_AlbertGT
Jing Wei
17,324
14,828
2,923
5,876
16,411
7,056
1,206
5,410
11,001
0
38,001
L
Hachiman
WaazzzaaBell
Hachiman
7,901
3,149
415
1,307
12,588
3,778
552
6,837
5,751
0
19,749
W
9,423
164
1,846
3,455
20,154
22,077
0
5,271
14,883
15,905
0
L
Danzaburou
amy roundhouse
Danzaburou
16,519
6,714
1,044
7,626
17,171
5,687
682
10,103
7,068
0
46,827
W
Nu Wa
nOeLuxii
Nu Wa
22,955
6,052
3,002
2,495
7,997
3,874
2,368
1,198
6,799
46,893
0
W
Thoth
redav007
Thoth
12,266
1,651
1,693
1,461
13,536
5,149
856
5,883
7,653
28,833
0
L
16,927
583
1,021
853
11,174
7,176
0
5,484
5,690
55,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,907
Gold Earned
55,084
151
Minions Killed
195
0
Camps Cleared
0
1,416,672
Distance Traveled
1,183,639
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,613
774
27
2
0
198,006
4
L
Kumbhakarna
9,088
606
1
0
0
205,144
0
W
Set
13,214
881
22
1
0
288,890
0
W
Jing Wei
11,746
783
44
3
0
281,811
0
L
Hachiman
10,400
693
28
2
0
258,040
0
W
Ares
11,068
738
9
1
0
279,678
0
L
Danzaburou
12,530
835
59
4
0
239,541
4
W
Nu Wa
11,485
766
40
3
0
287,321
3
W
Thoth
12,394
826
36
2
0
278,972
2
L
Kukulkan
11,453
764
80
5
0
282,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role