Player Matchup

Ne Zha
Ne Zha
Mr_Ginco
Ne Zha
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
540W - 585L
1,462 Elo+
Party 3
Tiamat
Tiamat
Mr_regano
Tiamat
Level 103
God Stats
8W - 12L
1,134 SR
Queue Stats
614W - 582L
1,535 Elo+
Party 3
Cupid
Cupid
Oxylife
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,623 Elo+
Party 1
Gilgamesh
Gilgamesh
SplizZ_Elle
Gilgamesh
Level 68
God Stats
59W - 37L
1,603 SR
Queue Stats
253W - 225L
1,529 Elo+
Solo
Athena
Athena
xLumy
Athena
Level 107
God Stats
0W - 3L
1,645 SR
Queue Stats
22W - 27L
1,530 Elo+
Party 1
Team Averages
Level 87
1,477 SR
1,536 Elo+

VS

Team Averages
Level 67
1,378 SR
1,520 Elo+
Baba Yaga
Baba Yaga
BomberBom_21
Baba Yaga
Level 69
God Stats
1W - 3L
1,211 SR
Queue Stats
527W - 510L
1,546 Elo+
Party 2
Sol
Sol
DEATHWING 4465
Sol
Level 118
God Stats
2W - 3L
1,361 SR
Queue Stats
220W - 205L
1,518 Elo+
Solo
Set
Set
HypnoNexus
Set
Level 86
God Stats
11W - 14L
1,518 SR
Queue Stats
722W - 551L
1,547 Elo+
Party 4
Neith
Neith
JingWei8
Neith
Level 13
God Stats
1W - 1L
1,250 SR
Queue Stats
5W - 6L
1,504 Elo+
Party 4
Khepri
Khepri
yuku797
Khepri
Level 47
God Stats
162W - 153L
1,548 SR
Queue Stats
288W - 292L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mr_Ginco
Ne Zha
11
2 / 5 / 1
6,637
442
3,586
9,850
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Mr_regano
Tiamat
14
3 / 4 / 0
8,071
538
6,542
8,599
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Oxylife
Cupid
8
0 / 6 / 0
5,375
358
3,703
9,069
1,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SplizZ_Elle
Gilgamesh
13
1 / 1 / 1
7,388
493
7,022
12,991
7,345
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
xLumy
Athena
10
1 / 4 / 3
6,724
448
3,572
12,795
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BomberBom_21
Baba Yaga
14
1 / 1 / 3
8,226
548
6,784
6,876
3,389
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 5
8,385
559
6,251
10,686
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 1 / 3
9,602
640
12,634
7,339
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
JingWei8
Neith
13
4 / 3 / 3
7,694
513
10,304
10,084
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
yuku797
Khepri
11
0 / 0 / 8
7,167
478
1,823
5,019
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
20
20
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BomberBom_21
Baba Yaga
1
1
3
2.5
W
3
2
5
2.75
W
12
1
3
13.5
W
Neith
JingWei8
Neith
4
3
3
1.83
L
Ne Zha
Mr_Ginco
Ne Zha
2
5
1
0.5
L
Tiamat
Mr_regano
Tiamat
3
4
0
0.75
L
Cupid
Oxylife
Cupid
0
6
0
0
L
Gilgamesh
SplizZ_Elle
Gilgamesh
1
1
1
1.5
L
Athena
xLumy
Athena
1
4
3
0.63
W
Khepri
yuku797
Khepri
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,425
Damage
37,796
53,304
Taken
40,004
28,812
Mitigated
18,336
13,782
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BomberBom_21
Baba Yaga
6,784
623
0
2,994
6,876
3,389
250
59
6,348
50,589
0
W
6,251
2,064
0
4,713
10,686
3,588
606
5,509
4,838
42,277
4,905
W
12,634
6,678
0
2,789
7,339
3,701
0
1,069
6,088
0
66,886
W
Neith
JingWei8
Neith
10,304
3,803
0
3,459
10,084
3,356
0
2,446
7,590
0
57,557
L
Ne Zha
Mr_Ginco
Ne Zha
3,586
1,190
0
2,702
9,850
3,158
0
2,277
7,573
0
33,102
L
Tiamat
Mr_regano
Tiamat
6,542
829
0
1,734
8,599
5,281
60
2,793
5,806
46,305
0
L
Cupid
Oxylife
Cupid
3,703
1,487
367
1,031
9,069
1,590
0
662
8,407
0
27,099
L
Gilgamesh
SplizZ_Elle
Gilgamesh
7,022
1,407
0
3,893
12,991
7,345
195
5,586
7,405
0
41,383
L
Athena
xLumy
Athena
3,572
856
467
3,588
12,795
11,438
232
2,842
9,953
17,975
0
W
Khepri
yuku797
Khepri
1,823
472
0
952
5,019
4,302
0
596
4,379
22,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
41,074
344
Minions Killed
458
0
Camps Cleared
0
1,436,418
Distance Traveled
1,431,904
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,226
548
93
6
0
285,792
3
W
Sol
8,385
559
125
8
0
270,301
2
W
Set
9,602
640
111
7
0
335,037
0
W
Neith
7,694
513
94
6
0
258,547
3
L
Ne Zha
6,637
442
59
4
0
296,463
5
L
Tiamat
8,071
538
114
8
0
282,327
3
L
Cupid
5,375
358
46
3
0
269,666
4
L
Gilgamesh
7,388
493
98
7
0
291,159
0
L
Athena
6,724
448
27
2
0
296,803
1
W
Khepri
7,167
478
35
2
0
282,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role