Player Matchup

Guan Yu
Guan Yu
CrazyGermanTV
Guan Yu
Level 25
God Stats
36W - 19L
1,627 SR
Queue Stats
42W - 41L
1,399 Elo+
Party 1
Jing Wei
Jing Wei
Droener
Jing Wei
Level 15
God Stats
9W - 2L
1,679 SR
Queue Stats
15W - 14L
1,376 Elo+
Party 1
Cabrakan
Cabrakan
Erdbeerchen_1997
Cabrakan
Level 22
God Stats
13W - 14L
995 SR
Queue Stats
25W - 38L
1,178 Elo+
Party 1
Thor
Thor
KillahDavid
Thor
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 21L
1,315 Elo+
Party 1
Arachne
Arachne
Online-ID_147
Arachne
Level 25
God Stats
14W - 7L
1,500 SR
Queue Stats
41W - 43L
1,299 Elo+
Party 1
Team Averages
Level 21
1,460 SR
1,313 Elo+

VS

Team Averages
Level 22
1,430 SR
1,309 Elo+
Chernobog
Chernobog
Azaim205
Chernobog
Level 14
God Stats
39W - 32L
1,370 SR
Queue Stats
148W - 173L
1,312 Elo+
Solo
Loki
Loki
Kieferdaddy
Loki
Level 18
God Stats
29W - 33L
1,450 SR
Queue Stats
46W - 49L
1,374 Elo+
Solo
Guan Yu
Guan Yu
danjisan1
Guan Yu
Level 29
God Stats
0W - 2L
1,151 SR
Queue Stats
33W - 61L
1,199 Elo+
Solo
Sobek
Sobek
slem610
Sobek
Level 27
God Stats
0W - 1L
1,692 SR
Queue Stats
42W - 64L
1,250 Elo+
Solo
Hel
Hel
xIAntoniaIx
Hel
Level 24
God Stats
4W - 4L
1,490 SR
Queue Stats
126W - 134L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
5 / 3 / 6
12,810
534
9,995
17,668
17,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
Droener
Jing Wei
20
13 / 1 / 7
15,491
645
23,013
14,814
8,007
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 1 / 17
12,361
515
9,205
16,720
28,373
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 2 / 18
12,639
527
10,882
13,080
13,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
20
7 / 1 / 10
13,662
569
15,209
17,162
9,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Azaim205
Chernobog
16
3 / 9 / 2
10,334
431
16,607
22,752
8,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 6 / 3
11,362
473
9,325
15,616
6,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
danjisan1
Guan Yu
14
2 / 12 / 1
9,244
385
6,544
19,343
19,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
slem610
Sobek
14
0 / 10 / 3
9,627
401
5,980
25,851
28,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 2 / 2
10,192
425
2,950
11,332
9,694
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
18
39
Kills
7
8
Deaths
39
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Azaim205
Chernobog
3
9
2
0.44
W
Guan Yu
5
3
6
2.67
W
Jing Wei
Droener
Jing Wei
13
1
7
16.5
W
7
1
17
15.5
L
2
6
3
0.58
W
7
2
18
8
W
Arachne
7
1
10
12
L
Guan Yu
danjisan1
Guan Yu
2
12
1
0.21
L
Sobek
slem610
Sobek
0
10
3
0.15
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,304
Damage
41,406
79,444
Taken
94,894
77,177
Mitigated
71,833
24,070
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Azaim205
Chernobog
16,607
11,594
0
7,006
22,752
8,088
510
849
21,903
0
70,718
W
Guan Yu
9,995
2,488
567
3,074
17,668
17,658
1,470
2,777
14,891
352
59,260
W
Jing Wei
Droener
Jing Wei
23,013
20,411
0
7,285
14,814
8,007
7,637
1,759
13,055
0
135,808
W
9,205
776
0
1,830
16,720
28,373
690
1,644
15,076
34,786
0
L
9,325
2,185
0
5,164
15,616
6,431
1,211
1,693
13,923
0
93,732
W
10,882
3,389
0
2,789
13,080
13,451
864
1,006
12,074
0
44,610
W
Arachne
15,209
9,763
0
8,525
17,162
9,688
5,439
1,744
15,418
0
115,416
L
Guan Yu
danjisan1
Guan Yu
6,544
976
85
835
19,343
19,279
0
5,426
13,917
0
28,428
L
Sobek
slem610
Sobek
5,980
715
0
2,815
25,851
28,341
264
839
25,012
34,113
0
L
2,950
537
212
2,212
11,332
9,694
882
625
10,707
53,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,963
Gold Earned
50,759
601
Minions Killed
463
0
Camps Cleared
0
2,241,326
Distance Traveled
1,907,237
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,334
431
109
5
0
404,452
1
W
Guan Yu
12,810
534
91
4
0
434,833
2
W
Jing Wei
15,491
645
222
9
0
487,593
3
W
Cabrakan
12,361
515
62
3
0
427,189
4
L
Loki
11,362
473
151
6
0
374,659
0
W
Thor
12,639
527
76
3
0
413,433
5
W
Arachne
13,662
569
150
6
0
478,278
0
L
Guan Yu
9,244
385
50
2
0
403,781
0
L
Sobek
9,627
401
58
2
0
312,845
2
L
Hel
10,192
425
95
4
0
411,500
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role