Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
MUDDBUTT100
Sol
Level 121
God Stats
2W - 1L
1,699 SR
Queue Stats
113W - 121L
1,416 Elo+
Solo
Nu Wa
Nu Wa
Sabėr
Nu Wa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,685 Elo+
Party 1
Raijin
Raijin
ll GetMurked ll
Raijin
Level 83
God Stats
1W - 1L
1,721 SR
Queue Stats
155W - 163L
1,472 Elo+
Solo
Team Averages
Level 130
1,584 SR
1,515 Elo+

VS

Team Averages
Level 104
1,429 SR
1,497 Elo+
Cu Chulainn
Cu Chulainn
Archanqel
Cu Chulainn
Level 140
God Stats
2W - 1L
1,463 SR
Queue Stats
116W - 116L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DxddySxul
Ah Muzen Cab
Level 88
God Stats
4W - 2L
1,523 SR
Queue Stats
241W - 279L
1,484 Elo+
Solo
Mercury
Mercury
ShadowLord369
Mercury
Level 93
God Stats
1W - 2L
1,295 SR
Queue Stats
199W - 207L
1,533 Elo+
Solo
Athena
Athena
gawin94
Athena
Level 129
God Stats
5W - 8L
1,379 SR
Queue Stats
600W - 612L
1,413 Elo+
Solo
Awilix
Awilix
temp-175235
Awilix
Level 68
God Stats
2W - 1L
1,487 SR
Queue Stats
224W - 149L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
9 / 4 / 3
10,939
841
8,118
12,455
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
 
Ne Zha
17
2 / 4 / 7
8,940
688
10,120
14,182
6,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 6 / 7
10,141
780
19,043
11,518
4,435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Sabėr
Nu Wa
16
0 / 7 / 10
9,039
695
12,382
12,673
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 4
7,959
612
8,487
7,311
2,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Archanqel
Cu Chulainn
17
5 / 4 / 12
10,663
820
8,451
17,794
20,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
DxddySxul
Ah Muzen Cab
18
4 / 2 / 14
11,090
853
14,585
13,412
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Mercury
18
8 / 4 / 13
11,059
851
11,921
11,654
4,935
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
gawin94
Athena
18
4 / 2 / 14
10,868
836
8,071
18,111
11,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
17
5 / 5 / 12
10,593
815
10,441
13,092
5,129
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
91
17
Kills
26
26
Deaths
17
31
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
9
4
3
2.63
L
Ne Zha
 
Ne Zha
2
4
7
1.38
W
Cu Chulainn
Archanqel
Cu Chulainn
5
4
12
2.75
W
Ah Muzen Cab
DxddySxul
Ah Muzen Cab
4
2
14
5.5
L
6
6
7
1.58
L
Nu Wa
Sabėr
Nu Wa
0
7
10
0.71
W
Mercury
8
4
13
3.63
W
Athena
gawin94
Athena
4
2
14
5.5
L
0
5
4
0.4
W
Awilix
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,150
Damage
53,469
58,139
Taken
74,063
25,570
Mitigated
48,550
16,620
Healing
22,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,118
5,971
610
4,728
12,455
7,508
0
1,366
11,089
0
8,839
L
Ne Zha
 
Ne Zha
10,120
1,341
656
5,393
14,182
6,342
0
1,024
13,158
0
25,087
W
Cu Chulainn
Archanqel
Cu Chulainn
8,451
1,461
1,217
1,590
17,794
20,043
411
9,235
8,479
0
19,137
W
Ah Muzen Cab
DxddySxul
Ah Muzen Cab
14,585
3,933
1,937
4,389
13,412
6,613
1,856
8,221
5,191
0
47,436
L
19,043
3,382
273
1,632
11,518
4,435
0
2,427
9,091
28,639
0
L
Nu Wa
Sabėr
Nu Wa
12,382
2,631
366
1,856
12,673
4,674
0
2,338
10,335
30,482
0
W
Mercury
11,921
1,825
2,577
1,463
11,654
4,935
1,505
5,978
4,529
0
26,941
W
Athena
gawin94
Athena
8,071
663
1,852
2,943
18,111
11,830
301
11,023
6,838
22,032
0
L
8,487
822
652
454
7,311
2,611
0
916
6,395
14,269
0
W
Awilix
10,441
3,984
2,598
2,040
13,092
5,129
836
5,455
7,382
0
22,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,018
Gold Earned
54,273
135
Minions Killed
167
0
Camps Cleared
0
1,040,828
Distance Traveled
1,379,436
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,939
841
23
2
0
231,692
0
L
Ne Zha
8,940
688
22
2
0
211,508
2
W
Cu Chulainn
10,663
820
8
1
0
256,046
0
W
Ah Muzen Cab
11,090
853
75
6
0
243,681
0
L
Sol
10,141
780
24
2
0
241,739
0
L
Nu Wa
9,039
695
47
4
0
208,231
0
W
Mercury
11,059
851
26
2
0
325,457
1
W
Athena
10,868
836
41
3
0
257,942
0
L
Raijin
7,959
612
19
1
0
147,658
0
W
Awilix
10,593
815
17
1
0
296,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role