Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
XxBurnt-RadishxX
Olorun
Level 110
God Stats
16W - 13L
1,531 SR
Queue Stats
612W - 652L
1,458 Elo+
Party 1
Fafnir
Fafnir
pfl_M_k-_
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 378L
1,455 Elo+
Party 1
Agni
Agni
superchinote
Agni
Level 98
God Stats
8W - 5L
1,762 SR
Queue Stats
256W - 254L
1,462 Elo+
Solo
Fenrir
Fenrir
unjazavanje
Fenrir
Level 152
God Stats
10W - 3L
1,912 SR
Queue Stats
69W - 77L
1,438 Elo+
Solo
Team Averages
Level 114
1,641 SR
1,463 Elo+

VS

Team Averages
Level 105
1,355 SR
1,461 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
LiXander_56
Chiron
Level 80
God Stats
1W - 2L
1,159 SR
Queue Stats
402W - 498L
1,408 Elo+
Solo
Nu Wa
Nu Wa
PEDROZA200
Nu Wa
Level 86
God Stats
20W - 16L
1,281 SR
Queue Stats
136W - 163L
1,402 Elo+
Solo
Ares
Ares
Ravens-903
Ares
Level 84
God Stats
2W - 1L
1,285 SR
Queue Stats
11W - 10L
1,494 Elo+
Solo
Achilles
Achilles
degdegtaktak
Achilles
Level 113
God Stats
5W - 5L
1,551 SR
Queue Stats
74W - 64L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 1 / 1
6,012
401
2,590
5,715
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 5 / 0
6,789
453
4,746
12,979
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
pfl_M_k-_
Fafnir
10
0 / 2 / 3
6,809
454
2,695
12,977
12,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 4 / 1
7,164
478
6,900
9,009
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
9
2 / 4 / 1
6,278
419
2,341
7,956
2,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 1 / 3
8,709
581
4,274
8,124
6,750
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
12
4 / 3 / 2
7,346
490
9,295
9,762
3,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
13
4 / 1 / 4
8,221
548
8,413
5,191
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 2 / 8
6,470
431
4,288
8,788
6,694
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
degdegtaktak
Achilles
14
4 / 1 / 9
8,619
575
6,160
9,698
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
16
16
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
1
1
1.5
W
Sun Wukong
 
Sun Wukong
3
1
3
4.5
W
Chiron
4
3
2
1.67
W
Nu Wa
4
1
4
6
W
1
2
8
2.5
L
3
5
0
0.6
W
Achilles
degdegtaktak
Achilles
4
1
9
8.5
L
Fafnir
pfl_M_k-_
Fafnir
0
2
3
0.75
L
2
4
1
0.63
L
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,272
Damage
32,430
48,636
Taken
41,563
23,592
Mitigated
22,290
14,886
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,590
365
0
2,722
5,715
2,688
0
1,092
4,623
3,187
20,260
W
Sun Wukong
 
Sun Wukong
4,274
240
0
905
8,124
6,750
1,232
572
7,526
0
53,378
W
Chiron
9,295
3,892
803
3,343
9,762
3,427
532
6,327
3,270
0
48,029
W
Nu Wa
8,413
1,829
0
756
5,191
1,585
498
1,937
3,008
48,814
0
W
4,288
263
457
1,619
8,788
6,694
0
4,344
4,364
13,111
0
L
4,746
2,464
913
4,639
12,979
3,961
206
2,875
10,104
47,267
0
W
Achilles
degdegtaktak
Achilles
6,160
1,557
0
4,347
9,698
3,834
67
1,034
8,560
0
49,501
L
Fafnir
pfl_M_k-_
Fafnir
2,695
616
0
3,249
12,977
12,201
76
3,697
9,280
18,526
0
L
6,900
572
0
2,043
9,009
2,351
0
3,250
5,759
43,575
0
L
Fenrir
2,341
237
0
1,320
7,956
2,391
0
1,787
6,169
0
22,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
39,365
297
Minions Killed
339
0
Camps Cleared
0
1,184,820
Distance Traveled
1,472,126
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,012
401
57
4
0
166,459
2
W
Sun Wukong
8,709
581
93
6
0
281,079
3
W
Chiron
7,346
490
73
5
0
276,374
1
W
Nu Wa
8,221
548
73
5
0
252,700
2
W
Ares
6,470
431
14
1
0
325,357
2
L
Olorun
6,789
453
79
5
0
245,055
1
W
Achilles
8,619
575
86
6
0
336,616
7
L
Fafnir
6,809
454
29
2
0
256,652
3
L
Agni
7,164
478
85
6
0
273,452
4
L
Fenrir
6,278
419
47
3
0
243,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role