Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
fran_mateitor
Cabrakan
Level 105
God Stats
4W - 5L
1,393 SR
Queue Stats
166W - 165L
1,431 Elo+
Party 2
Izanami
Izanami
ludoski91
Izanami
Level 119
God Stats
22W - 13L
1,680 SR
Queue Stats
598W - 563L
1,421 Elo+
Solo
Bacchus
Bacchus
nejoe_gs
Bacchus
Level 128
God Stats
39W - 29L
1,584 SR
Queue Stats
378W - 372L
1,439 Elo+
Solo
Discordia
Discordia
salvaolmo
Discordia
Level 62
God Stats
10W - 9L
1,480 SR
Queue Stats
195W - 214L
1,418 Elo+
Party 2
Team Averages
Level 114
1,527 SR
1,442 Elo+

VS

Team Averages
Level 103
1,530 SR
1,475 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gorilla_Smoker
Kumbhakarna
Level 108
God Stats
41W - 29L
1,580 SR
Queue Stats
405W - 387L
1,485 Elo+
Party 3
Mulan
Mulan
Hasan-Si_58
Mulan
Level 159
God Stats
28W - 14L
1,615 SR
Queue Stats
566W - 547L
1,462 Elo+
Party 3
Artemis
Artemis
anillo_modesto
Artemis
Level 21
God Stats
0W - 2L
1,343 SR
Queue Stats
26W - 29L
1,462 Elo+
Party 1
Hou Yi
Hou Yi
learsikun
Hou Yi
Level 115
God Stats
4W - 4L
1,611 SR
Queue Stats
232W - 231L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
6 / 2 / 3
8,396
600
4,872
6,485
6,400
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
fran_mateitor
Cabrakan
13
5 / 2 / 6
8,232
588
6,797
7,206
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ludoski91
Izanami
14
7 / 6 / 0
8,576
613
7,252
10,939
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
nejoe_gs
Bacchus
12
2 / 2 / 8
7,982
570
4,803
8,579
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
salvaolmo
Discordia
11
2 / 3 / 6
7,389
528
6,210
6,574
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 4 / 0
4,904
350
1,437
4,618
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Gorilla_Smoker
Kumbhakarna
8
1 / 3 / 4
6,020
430
2,062
9,936
5,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 3 / 2
5,079
363
1,448
3,722
1,253
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 8 / 3
8,560
611
10,441
11,022
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
learsikun
Hou Yi
13
6 / 4 / 1
7,946
568
6,742
11,520
3,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
22
Kills
15
15
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
3
3.75
L
Nu Wa
 
Nu Wa
0
4
0
0
L
Kumbhakarna
Gorilla_Smoker
Kumbhakarna
1
3
4
1
L
0
3
2
0.33
L
8
8
3
1.19
W
Cabrakan
fran_mateitor
Cabrakan
5
2
6
4
L
Hou Yi
learsikun
Hou Yi
6
4
1
1.63
W
Izanami
ludoski91
Izanami
7
6
0
1.17
W
Bacchus
nejoe_gs
Bacchus
2
2
8
3
W
Discordia
salvaolmo
Discordia
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
22,130
39,783
Taken
40,818
23,642
Mitigated
15,079
9,354
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,872
762
0
738
6,485
6,400
322
409
6,076
0
42,786
L
Nu Wa
 
Nu Wa
1,437
625
0
736
4,618
1,033
65
726
3,824
11,620
0
L
Kumbhakarna
Gorilla_Smoker
Kumbhakarna
2,062
503
231
2,397
9,936
5,051
0
4,925
4,761
13,811
0
L
1,448
257
0
510
3,722
1,253
0
1,273
2,417
0
7,723
L
10,441
5,655
0
1,358
11,022
4,368
1,380
5,036
5,857
0
50,481
W
Cabrakan
fran_mateitor
Cabrakan
6,797
1,157
0
3,848
7,206
4,142
462
477
6,729
44,656
0
L
Hou Yi
learsikun
Hou Yi
6,742
1,903
0
3,110
11,520
3,374
728
5,312
6,149
0
43,098
W
Izanami
ludoski91
Izanami
7,252
5,188
0
877
10,939
3,544
2,725
316
10,623
0
49,928
W
Bacchus
nejoe_gs
Bacchus
4,803
699
415
2,461
8,579
7,655
0
321
8,258
17,502
0
W
Discordia
salvaolmo
Discordia
6,210
1,112
0
1,015
6,574
1,901
159
1,976
4,598
33,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,575
Gold Earned
32,509
355
Minions Killed
237
0
Camps Cleared
0
1,380,656
Distance Traveled
883,615
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,396
600
97
7
0
281,577
3
L
Nu Wa
4,904
350
17
1
0
143,293
1
L
Kumbhakarna
6,020
430
19
1
0
170,331
1
L
Mulan
5,079
363
21
2
0
76,983
2
L
Artemis
8,560
611
92
7
0
245,471
0
W
Cabrakan
8,232
588
74
5
0
292,441
2
L
Hou Yi
7,946
568
88
6
0
247,537
2
W
Izanami
8,576
613
93
7
0
231,883
2
W
Bacchus
7,982
570
33
2
0
294,985
3
W
Discordia
7,389
528
58
4
0
279,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role