Player Matchup

Ah Puch
Ah Puch
ChoriVanSida
Ah Puch
Level 108
God Stats
2W - 3L
1,340 SR
Queue Stats
177W - 205L
1,436 Elo+
Solo
Hercules
Hercules
MendesFinaliza
Hercules
Level 149
God Stats
3W - 6L
1,610 SR
Queue Stats
162W - 191L
1,443 Elo+
Solo
Zeus
Zeus
VUROrawr
Zeus
Level 141
God Stats
17W - 12L
1,502 SR
Queue Stats
50W - 71L
1,470 Elo+
Solo
Team Averages
Level 133
1,484 SR
1,450 Elo+

VS

Team Averages
Level 96
1,531 SR
1,637 Elo+
Aphrodite
Aphrodite
Ahri455
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MigueXG
Sylvanus
Level 154
God Stats
3W - 11L
1,594 SR
Queue Stats
379W - 247L
1,657 Elo+
Party 1
Nemesis
Nemesis
TlChete
Nemesis
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 53L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChoriVanSida
Ah Puch
14
2 / 4 / 10
9,679
645
11,747
10,326
3,200
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
14
5 / 1 / 6
9,902
660
4,365
9,944
11,445
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
15
5 / 4 / 6
10,936
729
11,707
8,141
2,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ahri455
Aphrodite
11
0 / 6 / 7
8,513
568
1,419
11,838
9,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
MigueXG
Sylvanus
15
4 / 2 / 5
9,584
639
11,816
13,466
14,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TlChete
Nemesis
14
5 / 4 / 3
9,843
656
11,034
11,158
8,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
12
Kills
9
9
Deaths
12
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ahri455
Aphrodite
0
6
7
0.58
W
Ah Puch
ChoriVanSida
Ah Puch
2
4
10
1.75
W
Hercules
5
1
6
8
L
Sylvanus
MigueXG
Sylvanus
4
2
5
3.25
L
Nemesis
TlChete
Nemesis
5
4
3
1.63
W
Zeus
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,819
Damage
24,269
28,411
Taken
36,462
16,864
Mitigated
32,819
5,160
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ahri455
Aphrodite
1,419
284
702
2,444
11,838
9,598
0
7,532
4,306
13,141
0
W
Ah Puch
ChoriVanSida
Ah Puch
11,747
1,430
0
1,466
10,326
3,200
355
4,322
6,004
28,144
0
W
Hercules
4,365
1,366
0
3,694
9,944
11,445
214
4,472
5,472
0
17,758
L
Sylvanus
MigueXG
Sylvanus
11,816
2,510
2,140
4,396
13,466
14,916
143
8,031
5,435
31,336
5,661
L
Nemesis
TlChete
Nemesis
11,034
4,197
0
644
11,158
8,305
893
8,225
2,933
0
36,813
W
Zeus
11,707
1,016
0
0
8,141
2,219
422
3,572
4,569
45,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,517
Gold Earned
27,940
170
Minions Killed
169
7
Camps Cleared
6
711,056
Distance Traveled
719,070
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,513
568
32
2
0
209,554
0
W
Ah Puch
9,679
645
32
2
2
243,908
3
W
Hercules
9,902
660
34
2
0
251,600
0
L
Sylvanus
9,584
639
85
6
1
252,846
2
L
Nemesis
9,843
656
52
3
5
256,670
2
W
Zeus
10,936
729
104
7
5
215,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role