Player Matchup

Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
LilithLissandra
Kuzenbo
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
312W - 282L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
ThiarBetta
Heimdallr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,450 Elo+
Solo
Achilles
Achilles
mattandtwo
Achilles
Level 102
God Stats
13W - 18L
1,416 SR
Queue Stats
555W - 782L
1,439 Elo+
Solo
Thoth
Thoth
moltrash
Thoth
Level 44
God Stats
6W - 3L
1,672 SR
Queue Stats
67W - 72L
1,451 Elo+
Party 1
Team Averages
Level 72
1,518 SR
1,470 Elo+

VS

Team Averages
Level 74
1,522 SR
1,520 Elo+
Mercury
Mercury
 
Mercury
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
CheeseePeePee
Sun Wukong
Level 107
God Stats
2W - 1L
1,269 SR
Queue Stats
151W - 104L
1,700 Elo+
Party 3
Geb
Geb
NelsonELP_toAmo
Geb
Level 67
God Stats
6W - 5L
1,371 SR
Queue Stats
276W - 332L
1,344 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TFA_Rmichael093
Ah Muzen Cab
Level 49
God Stats
7W - 7L
1,500 SR
Queue Stats
202W - 302L
1,342 Elo+
Party 2
Baron Samedi
Baron Samedi
chairtabledesk
Baron Samedi
Level 45
God Stats
4W - 1L
1,968 SR
Queue Stats
211W - 117L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 4 / 1
5,039
504
1,988
7,159
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 1
4,859
486
2,887
7,532
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
ThiarBetta
Heimdallr
8
0 / 2 / 0
4,678
468
2,282
4,789
1,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
mattandtwo
Achilles
9
2 / 3 / 0
5,585
559
2,716
6,490
3,866
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
moltrash
Thoth
9
0 / 5 / 0
4,909
491
417
4,935
1,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
7 / 0 / 3
7,260
726
4,993
4,948
1,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
CheeseePeePee
Sun Wukong
11
1 / 2 / 3
6,283
628
4,355
5,727
2,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 1 / 3
5,420
542
2,182
4,070
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
TFA_Rmichael093
Ah Muzen Cab
9
1 / 0 / 0
4,992
499
1,850
4,341
1,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
chairtabledesk
Baron Samedi
12
8 / 0 / 4
7,136
714
7,147
3,727
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
17
17
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
1
0.38
W
Mercury
 
Mercury
7
0
3
8.5
W
Sun Wukong
CheeseePeePee
Sun Wukong
1
2
3
1.25
L
0
3
1
0.17
W
0
1
3
1.5
W
Ah Muzen Cab
TFA_Rmichael093
Ah Muzen Cab
1
0
0
1
L
Heimdallr
ThiarBetta
Heimdallr
0
2
0
0
W
Baron Samedi
chairtabledesk
Baron Samedi
8
0
4
10
L
Achilles
mattandtwo
Achilles
2
3
0
0.67
L
Thoth
moltrash
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,290
Damage
20,527
30,905
Taken
22,813
14,282
Mitigated
9,046
6,590
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,988
1,181
0
1,920
7,159
2,159
0
2,937
4,112
0
22,938
W
Mercury
 
Mercury
4,993
2,061
0
232
4,948
1,669
0
741
4,207
0
44,762
W
Sun Wukong
CheeseePeePee
Sun Wukong
4,355
668
0
2,317
5,727
2,386
0
0
5,727
0
36,265
L
2,887
1,582
0
1,961
7,532
5,842
0
2,926
4,532
13,640
0
W
2,182
368
235
1,644
4,070
2,249
0
926
3,144
14,940
0
W
Ah Muzen Cab
TFA_Rmichael093
Ah Muzen Cab
1,850
596
0
821
4,341
1,113
0
1,343
2,998
0
33,189
L
Heimdallr
ThiarBetta
Heimdallr
2,282
996
0
1,058
4,789
1,236
0
1,219
3,538
0
21,659
W
Baron Samedi
chairtabledesk
Baron Samedi
7,147
710
338
2,780
3,727
1,629
0
515
3,212
42,456
0
L
Achilles
mattandtwo
Achilles
2,716
1,205
0
1,401
6,490
3,866
0
0
6,490
0
29,731
L
Thoth
moltrash
Thoth
417
0
0
250
4,935
1,179
0
1,809
2,904
24,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,070
Gold Earned
31,091
255
Minions Killed
336
0
Camps Cleared
0
986,265
Distance Traveled
1,053,550
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,039
504
52
5
0
207,006
3
W
Mercury
7,260
726
92
9
0
246,218
1
W
Sun Wukong
6,283
628
81
8
0
209,546
4
L
Kuzenbo
4,859
486
16
2
0
192,013
2
W
Geb
5,420
542
35
4
0
208,502
3
W
Ah Muzen Cab
4,992
499
59
6
0
190,752
0
L
Heimdallr
4,678
468
61
6
0
197,515
0
W
Baron Samedi
7,136
714
69
7
0
198,532
5
L
Achilles
5,585
559
64
6
0
208,041
1
L
Thoth
4,909
491
62
6
0
181,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role