Player Matchup

Guan Yu
Guan Yu
DogBite194
Guan Yu
Level 72
God Stats
23W - 15L
1,475 SR
Queue Stats
142W - 224L
1,326 Elo+
Party 2
Hun Batz
Hun Batz
MenacetheKid
Hun Batz
Level 97
God Stats
5W - 0L
1,885 SR
Queue Stats
50W - 53L
1,492 Elo+
Solo
Hachiman
Hachiman
MrDeg15
Hachiman
Level 105
God Stats
30W - 14L
1,673 SR
Queue Stats
153W - 126L
1,572 Elo+
Party 1
Khepri
Khepri
PolarBearBear
Khepri
Level 39
God Stats
70W - 59L
1,407 SR
Queue Stats
114W - 166L
1,336 Elo+
Party 2
Thoth
Thoth
ROSStheBOSS454
Thoth
Level 98
God Stats
3W - 4L
1,700 SR
Queue Stats
233W - 194L
1,542 Elo+
Party 1
Team Averages
Level 82
1,628 SR
1,454 Elo+

VS

Team Averages
Level 74
1,508 SR
1,509 Elo+
Fenrir
Fenrir
CrimsonKing900
Fenrir
Level 69
God Stats
26W - 23L
1,493 SR
Queue Stats
211W - 201L
1,501 Elo+
Solo
Loki
Loki
Josue548
Loki
Level 126
God Stats
34W - 28L
1,474 SR
Queue Stats
44W - 37L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Sebas551
Nu Wa
Level 45
God Stats
5W - 2L
1,829 SR
Queue Stats
7W - 8L
1,548 Elo+
Solo
Ra
Ra
Soramimi
Ra
Level 99
God Stats
1W - 2L
1,180 SR
Queue Stats
38W - 50L
1,440 Elo+
Solo
Achilles
Achilles
TyphoonLeeroy
Achilles
Level 33
God Stats
145W - 146L
1,561 SR
Queue Stats
301W - 295L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DogBite194
Guan Yu
17
1 / 3 / 21
10,984
1,098
6,910
15,674
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
MenacetheKid
Hun Batz
17
3 / 2 / 11
9,975
998
9,386
12,966
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
MrDeg15
Hachiman
17
9 / 0 / 10
12,015
1,202
24,917
9,636
3,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 1 / 16
9,238
924
3,478
8,486
8,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
10 / 3 / 9
10,962
1,096
16,118
9,906
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

275

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
9,220
922
10,910
14,656
5,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
15
1 / 8 / 5
9,130
913
14,422
15,472
5,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Sebas551
Nu Wa
15
0 / 3 / 6
8,707
871
6,575
10,669
3,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 1 / 6
9,138
914
9,492
6,660
4,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
TyphoonLeeroy
Achilles
15
5 / 6 / 2
10,355
1,036
12,099
18,952
12,387
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
23
Kills
9
9
Deaths
23
67
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Guan Yu
DogBite194
Guan Yu
1
3
21
3.83
L
Loki
1
8
5
0.44
W
Hun Batz
MenacetheKid
Hun Batz
3
2
11
4.25
W
Hachiman
MrDeg15
Hachiman
9
0
10
14
W
0
1
16
8
W
10
3
9
4.83
L
Nu Wa
Sebas551
Nu Wa
0
3
6
1
L
0
1
6
3
L
Achilles
TyphoonLeeroy
Achilles
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,809
Damage
53,498
56,668
Taken
66,409
39,978
Mitigated
30,977
20,457
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,910
1,829
23
801
14,656
5,427
0
4,108
10,405
0
17,448
W
Guan Yu
DogBite194
Guan Yu
6,910
1,824
7,025
5,805
15,674
18,687
0
7,559
8,115
0
18,402
L
Loki
14,422
3,797
0
295
15,472
5,476
0
4,948
10,230
0
26,622
W
Hun Batz
MenacetheKid
Hun Batz
9,386
1,164
0
2,500
12,966
5,290
0
2,157
10,809
0
31,168
W
Hachiman
MrDeg15
Hachiman
24,917
14,267
0
1,723
9,636
3,847
0
2,026
7,610
0
54,706
W
3,478
381
1,541
372
8,486
8,726
0
2,931
5,555
13,297
0
W
16,118
390
393
1,098
9,906
3,428
0
1,394
8,512
31,136
0
L
Nu Wa
Sebas551
Nu Wa
6,575
1,540
0
362
10,669
3,629
0
2,614
7,935
25,470
0
L
9,492
981
1,097
1,557
6,660
4,058
0
1,475
5,121
37,133
0
L
Achilles
TyphoonLeeroy
Achilles
12,099
3,764
0
294
18,952
12,387
0
5,656
13,122
0
22,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,174
Gold Earned
46,550
210
Minions Killed
166
11
Camps Cleared
4
1,042,723
Distance Traveled
933,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,220
922
14
1
0
182,644
0
W
Guan Yu
10,984
1,098
27
3
1
208,585
0
L
Loki
9,130
913
19
2
1
190,337
0
W
Hun Batz
9,975
998
51
5
5
222,368
0
W
Hachiman
12,015
1,202
74
7
3
208,660
0
W
Khepri
9,238
924
19
2
1
214,929
0
W
Thoth
10,962
1,096
39
4
1
188,181
0
L
Nu Wa
8,707
871
44
4
1
164,095
0
L
Ra
9,138
914
65
7
1
197,382
0
L
Achilles
10,355
1,036
24
2
1
199,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role