Player Matchup

Thanatos
Thanatos
Cheeckou
Thanatos
Level 146
God Stats
1W - 1L
1,412 SR
Queue Stats
44W - 64L
1,469 Elo+
Solo
Ah Puch
Ah Puch
JF Crimson4
Ah Puch
Level 142
God Stats
4W - 3L
1,555 SR
Queue Stats
62W - 95L
1,395 Elo+
Solo
Bellona
Bellona
Mayhem_Death666
Bellona
Level 124
God Stats
3W - 2L
1,525 SR
Queue Stats
138W - 177L
1,598 Elo+
Solo
Sobek
Sobek
SilverHD
Sobek
Level 160
God Stats
4W - 12L
1,435 SR
Queue Stats
217W - 223L
1,563 Elo+
Solo
Team Averages
Level 143
1,482 SR
1,506 Elo+

VS

Team Averages
Level 90
1,591 SR
1,494 Elo+
Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MrDiegon
Discordia
Level 89
God Stats
2W - 0L
1,865 SR
Queue Stats
50W - 47L
1,685 Elo+
Solo
Neith
Neith
sakurauuu
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cheeckou
Thanatos
12
1 / 5 / 1
7,448
745
3,973
8,229
3,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
JF Crimson4
Ah Puch
12
1 / 6 / 1
7,415
742
5,939
7,972
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 2
8,033
803
7,868
10,828
7,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
SilverHD
Sobek
13
1 / 2 / 1
7,719
772
2,466
10,754
11,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
4 / 1 / 6
8,653
865
9,523
9,981
10,246
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ares
 
Ares
13
1 / 1 / 5
8,062
806
4,471
7,605
7,279
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
MrDiegon
Discordia
16
9 / 0 / 2
9,365
937
14,943
5,330
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
sakurauuu
Neith
11
0 / 4 / 3
7,339
734
2,196
5,777
1,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
14
14
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
6
7
W
Ares
 
Ares
1
1
5
3.5
L
Thanatos
Cheeckou
Thanatos
1
5
1
0.3
L
Ah Puch
JF Crimson4
Ah Puch
1
6
1
0.25
L
3
1
2
4
W
Discordia
MrDiegon
Discordia
9
0
2
10
L
Sobek
SilverHD
Sobek
1
2
1
0.75
W
Neith
sakurauuu
Neith
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,246
Damage
31,133
37,783
Taken
28,693
25,911
Mitigated
21,657
11,137
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,523
1,889
0
538
9,981
10,246
294
2,795
7,186
5,620
26,567
W
Ares
 
Ares
4,471
198
0
2,190
7,605
7,279
250
2,603
5,002
16,008
0
L
Thanatos
Cheeckou
Thanatos
3,973
1,398
0
4,264
8,229
3,222
0
5,509
2,720
0
20,964
L
Ah Puch
JF Crimson4
Ah Puch
5,939
534
0
887
7,972
3,097
136
2,908
5,064
26,769
0
L
7,868
2,450
0
2,881
10,828
7,875
502
6,469
4,359
0
20,838
W
Discordia
MrDiegon
Discordia
14,943
905
0
1,774
5,330
2,143
1,288
2,014
3,316
41,480
0
L
Sobek
SilverHD
Sobek
2,466
142
0
3,105
10,754
11,717
393
6,399
4,355
21,313
0
W
Neith
sakurauuu
Neith
2,196
1,151
0
1,153
5,777
1,989
504
1,547
4,230
0
11,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
33,419
150
Minions Killed
190
6
Camps Cleared
7
754,497
Distance Traveled
743,840
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,653
865
59
6
4
207,864
1
W
Ares
8,062
806
25
3
1
204,223
3
L
Thanatos
7,448
745
42
4
2
175,847
3
L
Ah Puch
7,415
742
49
5
3
163,446
2
L
Bellona
8,033
803
30
3
1
212,152
3
W
Discordia
9,365
937
81
8
2
206,457
4
L
Sobek
7,719
772
29
3
0
203,052
1
W
Neith
7,339
734
25
3
0
125,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role