Player Matchup

Pele
Pele
Chris Tribal93
Pele
Level 121
God Stats
0W - 1L
1,197 SR
Queue Stats
70W - 75L
1,492 Elo+
Solo
Charybdis
Charybdis
Danktastrophe
Charybdis
Level 141
God Stats
3W - 9L
1,272 SR
Queue Stats
351W - 360L
1,491 Elo+
Solo
Merlin
Merlin
Oo-Sky-oO7
Merlin
Level 86
God Stats
14W - 11L
1,618 SR
Queue Stats
874W - 953L
1,463 Elo+
Party 2
Nox
Nox
SAS-Ghost_1-4-1
Nox
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 99L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
iiBlackWolfx
Ao Kuang
Level 128
God Stats
11W - 16L
1,445 SR
Queue Stats
889W - 948L
1,476 Elo+
Party 2
Team Averages
Level 116
1,406 SR
1,466 Elo+

VS

Team Averages
Level 110
1,603 SR
1,436 Elo+
Hera
Hera
AFOkayestPilot
Hera
Level 102
God Stats
7W - 5L
1,529 SR
Queue Stats
280W - 286L
1,487 Elo+
Solo
Merlin
Merlin
Albert8836
Merlin
Level 38
God Stats
3W - 6L
1,423 SR
Queue Stats
265W - 250L
1,432 Elo+
Solo
Ares
Ares
PiperTooFlow
Ares
Level 160
God Stats
2W - 1L
1,643 SR
Queue Stats
64W - 64L
1,457 Elo+
Party 1
Nike
Nike
TheGirlSavage
Nike
Level 88
God Stats
9W - 2L
1,722 SR
Queue Stats
198W - 200L
1,333 Elo+
Party 1
Athena
Athena
TreWillz
Athena
Level 160
God Stats
3W - 0L
1,696 SR
Queue Stats
33W - 22L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
7,823
652
4,225
10,731
4,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
Danktastrophe
Charybdis
16
2 / 2 / 4
8,709
726
7,254
7,263
2,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Oo-Sky-oO7
Merlin
14
0 / 4 / 6
7,977
665
5,119
8,009
2,958
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 4
9,886
824
10,696
9,502
4,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
iiBlackWolfx
Ao Kuang
14
5 / 5 / 4
8,620
718
6,171
14,535
5,267
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
9,666
806
11,147
5,673
2,914
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Albert8836
Merlin
17
4 / 2 / 12
10,056
838
13,018
7,300
3,892
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 11
9,445
787
7,958
9,858
14,230
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 3 / 12
9,901
825
6,928
11,968
11,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
TreWillz
Athena
16
3 / 2 / 11
9,531
794
4,210
12,610
14,469
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
13
Kills
19
20
Deaths
13
22
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
W
Merlin
Albert8836
Merlin
4
2
12
5
L
1
6
4
0.5
L
Charybdis
Danktastrophe
Charybdis
2
2
4
2
L
Merlin
Oo-Sky-oO7
Merlin
0
4
6
0.75
W
4
3
11
3.17
L
5
3
4
2.33
W
5
3
12
3.67
W
Athena
TreWillz
Athena
3
2
11
4.25
L
Ao Kuang
iiBlackWolfx
Ao Kuang
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,465
Damage
43,261
50,040
Taken
47,409
19,215
Mitigated
46,545
18,024
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,147
2,858
1,195
969
5,673
2,914
2,083
3,641
2,032
37,485
0
W
Merlin
Albert8836
Merlin
13,018
146
1,767
1,934
7,300
3,892
1,813
4,946
2,354
40,366
0
L
4,225
428
1,404
1,370
10,731
4,140
0
7,941
2,790
0
15,893
L
Charybdis
Danktastrophe
Charybdis
7,254
3,652
564
2,210
7,263
2,703
165
5,339
1,924
0
20,547
L
Merlin
Oo-Sky-oO7
Merlin
5,119
289
1,722
1,845
8,009
2,958
0
5,211
2,798
15,107
0
W
7,958
86
341
473
9,858
14,230
472
3,663
6,195
8,688
0
L
10,696
667
1,375
2,343
9,502
4,147
64
6,678
2,824
31,379
0
W
6,928
1,477
885
2,803
11,968
11,040
536
4,787
6,449
0
10,740
W
Athena
TreWillz
Athena
4,210
735
63
2,420
12,610
14,469
183
4,949
7,661
8,377
0
L
Ao Kuang
iiBlackWolfx
Ao Kuang
6,171
686
832
4,359
14,535
5,267
0
11,164
3,371
8,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,015
Gold Earned
48,599
115
Minions Killed
126
0
Camps Cleared
0
1,084,683
Distance Traveled
1,151,324
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,666
806
43
4
0
229,343
1
W
Merlin
10,056
838
58
5
0
228,525
3
L
Pele
7,823
652
17
1
0
223,765
3
L
Charybdis
8,709
726
32
3
0
222,896
0
L
Merlin
7,977
665
18
2
0
209,602
0
W
Ares
9,445
787
3
0
0
231,888
1
L
Nox
9,886
824
48
4
0
208,805
3
W
Nike
9,901
825
12
1
0
224,666
1
W
Athena
9,531
794
10
1
0
236,902
1
L
Ao Kuang
8,620
718
0
0
0
219,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role