Player Matchup

Pele
Pele
Nikesb2000
Pele
Level 13
God Stats
3W - 2L
1,354 SR
Queue Stats
71W - 69L
1,509 Elo+
Solo
Artemis
Artemis
Sebastian17004
Artemis
Level 26
God Stats
14W - 14L
1,317 SR
Queue Stats
49W - 60L
1,211 Elo+
Solo
Nemesis
Nemesis
jackrey420
Nemesis
Level 27
God Stats
1W - 3L
1,108 SR
Queue Stats
23W - 28L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
lchapuxx
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,436 Elo+
Solo
Kumbhakarna
Kumbhakarna
shamxx35
Kumbhakarna
Level 18
God Stats
4W - 2L
1,663 SR
Queue Stats
25W - 41L
1,211 Elo+
Solo
Team Averages
Level 22
1,388 SR
1,356 Elo+

VS

Team Averages
Level 20
1,382 SR
1,253 Elo+
Artemis
Artemis
Enzobiel1525
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,236 Elo+
Solo
Merlin
Merlin
Jay61383
Merlin
Level 24
God Stats
2W - 6L
1,153 SR
Queue Stats
13W - 15L
966 Elo+
Solo
Cthulhu
Cthulhu
Jdiggity9550
Cthulhu
Level 22
God Stats
19W - 22L
1,438 SR
Queue Stats
111W - 152L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
WMuniz
Tsukuyomi
Level 29
God Stats
2W - 4L
1,520 SR
Queue Stats
133W - 142L
1,376 Elo+
Solo
Bacchus
Bacchus
ezemat21
Bacchus
Level 22
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 4L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 1
13,027
566
14,247
19,049
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 5 / 1
10,489
456
9,195
12,224
4,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
jackrey420
Nemesis
16
3 / 0 / 2
10,171
442
6,867
18,792
8,373
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
lchapuxx
Baron Samedi
10
2 / 7 / 0
7,962
346
2,935
10,653
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
shamxx35
Kumbhakarna
14
1 / 3 / 4
9,094
395
4,896
26,338
14,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Enzobiel1525
Artemis
4
0 / 2 / 0
6,460
281
0
1,486
301
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Jay61383
Merlin
15
2 / 1 / 7
9,987
434
11,447
6,426
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Jdiggity9550
Cthulhu
14
1 / 9 / 4
9,537
415
9,396
23,627
12,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
WMuniz
Tsukuyomi
18
8 / 5 / 2
11,619
505
14,312
15,279
7,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
ezemat21
Bacchus
17
7 / 1 / 6
11,369
494
21,214
15,549
20,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
18
Kills
18
19
Deaths
18
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
Enzobiel1525
Artemis
0
2
0
0
L
Merlin
Jay61383
Merlin
2
1
7
5.5
L
Cthulhu
Jdiggity9550
Cthulhu
1
9
4
0.33
W
7
4
1
1.88
W
5
5
1
1.1
L
Tsukuyomi
WMuniz
Tsukuyomi
8
5
2
1.8
L
Bacchus
ezemat21
Bacchus
7
1
6
10
W
Nemesis
jackrey420
Nemesis
3
0
2
4
W
Baron Samedi
lchapuxx
Baron Samedi
2
7
0
0.29
W
Kumbhakarna
shamxx35
Kumbhakarna
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,140
Damage
56,369
87,056
Taken
62,367
36,449
Mitigated
42,712
30,093
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Enzobiel1525
Artemis
0
0
0
38
1,486
301
0
697
789
0
696
L
Merlin
Jay61383
Merlin
11,447
1,041
0
1,187
6,426
2,126
1,184
979
5,447
51,531
0
L
Cthulhu
Jdiggity9550
Cthulhu
9,396
987
0
7,542
23,627
12,575
0
2,821
20,806
54,868
0
W
14,247
4,100
0
7,511
19,049
6,749
2,371
6,382
12,193
0
109,491
W
9,195
5,276
0
3,409
12,224
4,235
2,768
7,468
4,334
0
42,319
L
Tsukuyomi
WMuniz
Tsukuyomi
14,312
3,383
0
3,905
15,279
7,048
4,388
670
14,609
0
91,894
L
Bacchus
ezemat21
Bacchus
21,214
1,685
0
5,143
15,549
20,662
668
2,664
12,885
53,421
0
W
Nemesis
jackrey420
Nemesis
6,867
2,430
0
7,484
18,792
8,373
2,695
7,701
10,445
0
54,622
W
Baron Samedi
lchapuxx
Baron Samedi
2,935
672
143
1,274
10,653
3,028
303
5,202
4,957
21,058
0
W
Kumbhakarna
shamxx35
Kumbhakarna
4,896
1,377
241
10,031
26,338
14,064
625
12,014
13,070
36,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,743
Gold Earned
48,972
418
Minions Killed
377
0
Camps Cleared
0
1,979,039
Distance Traveled
1,697,947
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,460
281
3
0
0
41,327
0
L
Merlin
9,987
434
95
4
0
359,507
0
L
Cthulhu
9,537
415
72
3
0
419,927
1
W
Pele
13,027
566
180
8
0
471,399
0
W
Artemis
10,489
456
90
4
0
320,748
5
L
Tsukuyomi
11,619
505
151
7
0
441,266
1
L
Bacchus
11,369
494
56
2
0
435,920
0
W
Nemesis
10,171
442
79
3
0
518,409
2
W
Baron Samedi
7,962
346
35
2
0
258,185
0
W
Kumbhakarna
9,094
395
34
1
0
410,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role