Player Matchup

Bellona
Bellona
Ezekingiel
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,401 Elo+
Solo
Ra
Ra
JetGabriel
Ra
Level 27
God Stats
5W - 6L
1,495 SR
Queue Stats
135W - 173L
1,414 Elo+
Solo
Hera
Hera
SPAGNOL142
Hera
Level 29
God Stats
6W - 6L
1,645 SR
Queue Stats
98W - 103L
1,449 Elo+
Party 2
Ravana
Ravana
jubujaratomas
Ravana
Level 14
God Stats
15W - 11L
1,574 SR
Queue Stats
28W - 27L
1,395 Elo+
Solo
Skadi
Skadi
lukas9142
Skadi
Level 27
God Stats
43W - 56L
1,438 SR
Queue Stats
63W - 81L
1,431 Elo+
Party 2
Team Averages
Level 24
1,530 SR
1,418 Elo+

VS

Team Averages
Level 31
1,434 SR
1,426 Elo+
Medusa
Medusa
Daniel543215110
Medusa
Level 108
God Stats
16W - 36L
1,456 SR
Queue Stats
622W - 646L
1,505 Elo+
Party 1
Pele
Pele
GuguvolNINJA525
Pele
Level 16
God Stats
5W - 7L
1,402 SR
Queue Stats
136W - 177L
1,245 Elo+
Solo
Amaterasu
Amaterasu
MindFancy
Amaterasu
Level 22
God Stats
7W - 10L
1,494 SR
Queue Stats
14W - 22L
1,334 Elo+
Solo
Hel
Hel
Voida Chan
Hel
Level 6
God Stats
2W - 5L
1,316 SR
Queue Stats
35W - 39L
1,544 Elo+
Party 1
Sobek
Sobek
natazimm
Sobek
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ezekingiel
Bellona
17
11 / 2 / 1
11,032
690
12,175
11,382
11,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 2
7,812
488
1,593
5,212
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 4 / 3
9,880
618
10,272
10,057
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 3 / 4
8,501
531
4,225
8,410
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
lukas9142
Skadi
14
2 / 6 / 5
9,089
568
4,909
8,122
2,323
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 1
10,305
644
13,820
13,671
5,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 7 / 1
7,165
448
5,997
13,092
4,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
MindFancy
Amaterasu
3
0 / 1 / 0
4,933
308
453
770
284
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
3 / 6 / 2
7,950
497
2,941
12,046
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
natazimm
Sobek
3
0 / 5 / 0
5,005
313
329
4,913
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
21
Kills
17
17
Deaths
22
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
12
3
1
4.17
W
Bellona
Ezekingiel
Bellona
11
2
1
5.75
L
2
7
1
0.36
W
1
2
2
1
L
Amaterasu
MindFancy
Amaterasu
0
1
0
0
W
6
4
3
1.88
L
3
6
2
0.67
W
1
3
4
1
W
Skadi
lukas9142
Skadi
2
6
5
0.75
L
Sobek
natazimm
Sobek
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,174
Damage
23,540
43,183
Taken
44,492
22,980
Mitigated
16,832
13,650
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,820
4,705
0
4,909
13,671
5,361
2,077
2,549
11,098
0
75,112
W
Bellona
Ezekingiel
Bellona
12,175
2,647
0
3,900
11,382
11,558
2,403
739
10,601
10,193
53,581
L
5,997
1,390
0
1,248
13,092
4,404
86
4,436
8,566
0
36,184
W
1,593
172
1,435
2,200
5,212
2,240
769
0
5,212
25,312
0
L
Amaterasu
MindFancy
Amaterasu
453
208
0
34
770
284
0
0
770
0
2,484
W
10,272
3,722
0
2,167
10,057
3,773
1,734
1,925
7,856
58,080
0
L
2,941
81
184
3,336
12,046
4,665
369
5,837
5,869
30,700
0
W
4,225
1,133
0
3,928
8,410
3,086
117
54
8,356
0
54,516
W
Skadi
lukas9142
Skadi
4,909
2,058
0
20
8,122
2,323
3,286
194
7,888
0
50,653
L
Sobek
natazimm
Sobek
329
125
0
287
4,913
2,118
156
224
4,627
1,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
35,358
456
Minions Killed
231
0
Camps Cleared
0
1,501,822
Distance Traveled
1,019,125
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,305
644
120
8
0
299,109
1
W
Bellona
11,032
690
116
7
0
300,276
2
L
Pele
7,165
448
64
4
0
285,039
0
W
Ra
7,812
488
53
3
0
302,957
10
L
Amaterasu
4,933
308
3
0
0
23,923
0
W
Hera
9,880
618
105
7
0
274,279
0
L
Hel
7,950
497
42
3
0
290,780
1
W
Ravana
8,501
531
88
6
0
334,532
1
W
Skadi
9,089
568
94
6
0
289,778
3
L
Sobek
5,005
313
2
0
0
120,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role