Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Garth0626
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,473 Elo+
Solo
Xbalanque
Xbalanque
LuAnZaVi
Xbalanque
Level 61
God Stats
20W - 21L
1,509 SR
Queue Stats
313W - 335L
1,524 Elo+
Solo
Team Averages
Level 45
1,503 SR
1,499 Elo+

VS

Team Averages
Level 104
1,549 SR
1,515 Elo+
Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CrixoElGalo
Bellona
Level 147
God Stats
6W - 1L
1,630 SR
Queue Stats
139W - 125L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
PLAYINGCLEANLY
Heimdallr
Level 28
God Stats
46W - 37L
1,517 SR
Queue Stats
156W - 168L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 6 / 2
6,321
632
5,265
8,411
3,186
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Garth0626
Sobek
9
1 / 3 / 2
7,332
733
3,785
12,157
10,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
LuAnZaVi
Xbalanque
11
2 / 3 / 0
7,004
700
6,328
7,567
2,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
4 / 1 / 6
7,559
756
4,897
5,880
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
CrixoElGalo
Bellona
11
5 / 1 / 5
7,561
756
9,812
8,156
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
PLAYINGCLEANLY
Heimdallr
10
3 / 1 / 8
7,183
718
9,269
5,602
2,112
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
12
12
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
6
2
0.17
W
Nox
 
Nox
4
1
6
7
W
Bellona
CrixoElGalo
Bellona
5
1
5
7.5
L
Sobek
Garth0626
Sobek
1
3
2
0.67
L
Xbalanque
LuAnZaVi
Xbalanque
2
3
0
0.67
W
Heimdallr
PLAYINGCLEANLY
Heimdallr
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,378
Damage
23,978
28,135
Taken
19,638
15,724
Mitigated
11,137
4,154
Healing
2,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,265
752
0
904
8,411
3,186
0
3,373
4,738
18,825
0
W
Nox
 
Nox
4,897
188
0
879
5,880
2,070
0
3,350
2,530
28,584
0
W
Bellona
CrixoElGalo
Bellona
9,812
305
0
1,477
8,156
6,955
0
4,287
3,869
4,171
13,809
L
Sobek
Garth0626
Sobek
3,785
265
0
1,337
12,157
10,035
0
2,783
8,948
8,498
0
L
Xbalanque
LuAnZaVi
Xbalanque
6,328
3,258
0
1,913
7,567
2,503
0
710
6,602
0
24,655
W
Heimdallr
PLAYINGCLEANLY
Heimdallr
9,269
4,583
0
451
5,602
2,112
0
1,667
3,935
0
17,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,657
Gold Earned
22,303
94
Minions Killed
125
2
Camps Cleared
7
566,101
Distance Traveled
580,953
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,321
632
28
3
0
167,446
3
W
Nox
7,559
756
76
8
3
203,861
5
W
Bellona
7,561
756
19
2
2
198,412
8
L
Sobek
7,332
733
8
1
0
224,368
3
L
Xbalanque
7,004
700
58
6
2
174,287
3
W
Heimdallr
7,183
718
30
3
2
178,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role