Player Matchup

Chaac
Chaac
CrotaSenpai
Chaac
Level 65
God Stats
3W - 5L
1,297 SR
Queue Stats
60W - 82L
1,283 Elo+
Solo
Charybdis
Charybdis
LadyCyd
Charybdis
Level 29
God Stats
0W - 2L
1,183 SR
Queue Stats
1W - 3L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
TheNicestNun
Cthulhu
Level 29
God Stats
2W - 5L
1,346 SR
Queue Stats
4W - 9L
1,230 Elo+
Party 2
Raijin
Raijin
Vi11age Sn1p3r
Raijin
Level 40
God Stats
0W - 2L
1,490 SR
Queue Stats
6W - 11L
1,230 Elo+
Party 2
Ao Kuang
Ao Kuang
Virsune
Ao Kuang
Level 82
God Stats
1W - 3L
1,571 SR
Queue Stats
5W - 10L
1,248 Elo+
Party 2
Team Averages
Level 49
1,377 SR
1,266 Elo+

VS

Team Averages
Level 93
1,731 SR
1,601 Elo+
Merlin
Merlin
L3ezT-
Merlin
Level 150
God Stats
1W - 0L
1,820 SR
Queue Stats
55W - 33L
1,716 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NuniNights
Ah Muzen Cab
Level 89
God Stats
6W - 8L
1,352 SR
Queue Stats
62W - 80L
1,321 Elo+
Solo
Thanatos
Thanatos
Th3_Reap3rX12
Thanatos
Level 139
God Stats
2W - 1L
1,666 SR
Queue Stats
51W - 32L
1,680 Elo+
Party 1
Danzaburou
Danzaburou
xShadow_Ghost-PR
Danzaburou
Level 43
God Stats
1W - 0L
2,028 SR
Queue Stats
27W - 10L
1,712 Elo+
Party 1
Khepri
Khepri
zYinYan79
Khepri
Level 42
God Stats
13W - 2L
1,788 SR
Queue Stats
27W - 18L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,545
755
9,238
12,258
6,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
LadyCyd
Charybdis
12
0 / 5 / 1
6,357
636
645
8,160
1,746
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
TheNicestNun
Cthulhu
12
0 / 7 / 1
6,191
619
4,628
17,970
10,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 7 / 3
6,566
657
4,278
9,947
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Virsune
Ao Kuang
13
2 / 6 / 0
7,322
732
6,290
11,455
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
L3ezT-
Merlin
17
5 / 0 / 16
9,964
996
13,412
4,625
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
NuniNights
Ah Muzen Cab
13
0 / 0 / 5
7,238
724
3,896
2,267
842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Th3_Reap3rX12
Thanatos
17
17 / 2 / 9
11,720
1,172
21,991
11,877
7,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
xShadow_Ghost-PR
Danzaburou
15
1 / 0 / 8
8,343
834
8,559
6,466
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
zYinYan79
Khepri
14
5 / 2 / 13
9,454
945
3,995
11,185
11,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
79
4
Kills
28
28
Deaths
4
6
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Merlin
L3ezT-
Merlin
5
0
16
13
L
Charybdis
LadyCyd
Charybdis
0
5
1
0.1
W
Ah Muzen Cab
NuniNights
Ah Muzen Cab
0
0
5
2.5
W
Thanatos
Th3_Reap3rX12
Thanatos
17
2
9
10.75
L
Cthulhu
TheNicestNun
Cthulhu
0
7
1
0.07
L
0
7
3
0.21
L
Ao Kuang
Virsune
Ao Kuang
2
6
0
0.33
W
Danzaburou
xShadow_Ghost-PR
Danzaburou
1
0
8
5
W
Khepri
zYinYan79
Khepri
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,079
Damage
51,853
59,790
Taken
36,420
24,382
Mitigated
24,370
8,657
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,238
1,149
0
2,865
12,258
6,754
0
2,587
9,671
0
24,035
W
Merlin
L3ezT-
Merlin
13,412
1,425
0
1,399
4,625
1,943
0
2,045
2,463
44,658
0
L
Charybdis
LadyCyd
Charybdis
645
386
130
452
8,160
1,746
140
1,480
6,680
0
8,337
W
Ah Muzen Cab
NuniNights
Ah Muzen Cab
3,896
1,970
0
908
2,267
842
629
958
1,271
0
21,764
W
Thanatos
Th3_Reap3rX12
Thanatos
21,991
10,597
0
10,572
11,877
7,243
86
4,561
6,919
0
34,819
L
Cthulhu
TheNicestNun
Cthulhu
4,628
282
197
2,509
17,970
10,207
0
6,078
11,892
15,065
0
L
4,278
885
150
278
9,947
2,363
0
3,118
6,829
16,759
0
L
Ao Kuang
Virsune
Ao Kuang
6,290
1,632
134
1,942
11,455
3,312
0
4,455
7,000
18,639
2,427
W
Danzaburou
xShadow_Ghost-PR
Danzaburou
8,559
4,836
0
1,243
6,466
2,694
2,869
2,111
4,163
0
30,335
W
Khepri
zYinYan79
Khepri
3,995
595
1,635
1,544
11,185
11,648
395
4,771
6,000
11,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
46,719
158
Minions Killed
241
6
Camps Cleared
10
794,604
Distance Traveled
925,248
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,545
755
44
4
2
180,390
3
W
Merlin
9,964
996
83
8
2
195,676
3
L
Charybdis
6,357
636
22
2
0
140,064
0
W
Ah Muzen Cab
7,238
724
41
4
1
162,677
0
W
Thanatos
11,720
1,172
36
4
4
209,377
2
L
Cthulhu
6,191
619
24
2
1
164,674
0
L
Raijin
6,566
657
40
4
0
142,243
3
L
Ao Kuang
7,322
732
28
3
3
167,233
0
W
Danzaburou
8,343
834
72
7
3
179,417
1
W
Khepri
9,454
945
9
1
0
178,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role