Player Matchup

Ymir
Ymir
BossWolfe104
Ymir
Level 18
God Stats
41W - 33L
1,473 SR
Queue Stats
52W - 47L
1,451 Elo+
Solo
Awilix
Awilix
Cindragosa
Awilix
Level 28
God Stats
1W - 1L
1,549 SR
Queue Stats
4W - 5L
1,509 Elo+
Solo
Tyr
Tyr
ManataRay
Tyr
Level 29
God Stats
7W - 4L
1,274 SR
Queue Stats
314W - 279L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OGbabylon
Morgan Le Fay
Level 6
God Stats
5W - 8L
1,335 SR
Queue Stats
7W - 11L
1,317 Elo+
Solo
Nemesis
Nemesis
xXBoneCrusher96
Nemesis
Level 5
God Stats
8W - 5L
1,509 SR
Queue Stats
18W - 17L
1,418 Elo+
Solo
Team Averages
Level 17
1,428 SR
1,452 Elo+

VS

Team Averages
Level 18
1,588 SR
1,453 Elo+
Ne Zha
Ne Zha
Miseris
Ne Zha
Level 24
God Stats
22W - 23L
1,557 SR
Queue Stats
200W - 174L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Natumbi
Ah Muzen Cab
Level 8
God Stats
2W - 2L
1,525 SR
Queue Stats
9W - 7L
1,502 Elo+
Solo
Cthulhu
Cthulhu
YourBoomDaddy
Cthulhu
Level 24
God Stats
7W - 2L
1,868 SR
Queue Stats
59W - 48L
1,561 Elo+
Solo
Kukulkan
Kukulkan
salaarcool
Kukulkan
Level 5
God Stats
2W - 8L
1,490 SR
Queue Stats
16W - 26L
1,275 Elo+
Solo
Arachne
Arachne
tato1104
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 65L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 21
12,074
1,098
9,338
17,857
24,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
Cindragosa
Awilix
20
21 / 0 / 13
13,916
1,265
31,534
8,731
3,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 0 / 22
11,601
1,055
12,566
12,221
12,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
OGbabylon
Morgan Le Fay
19
6 / 3 / 24
12,127
1,102
13,570
11,195
5,375
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 5 / 8
10,127
921
8,977
13,865
6,319
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

232

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Miseris
Ne Zha
16
6 / 2 / 3
10,963
997
9,152
7,744
2,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Natumbi
Ah Muzen Cab
16
0 / 7 / 7
9,820
893
8,204
14,837
4,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
17
2 / 6 / 9
10,685
971
13,749
20,450
20,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
salaarcool
Kukulkan
16
0 / 11 / 7
9,617
874
13,270
15,080
4,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
tato1104
Arachne
16
4 / 13 / 6
10,824
984
11,171
23,434
8,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
44
39
Kills
12
12
Deaths
39
88
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
4
21
3.88
W
Awilix
Cindragosa
Awilix
21
0
13
27.5
W
1
0
22
12
L
Ne Zha
Miseris
Ne Zha
6
2
3
3.75
L
Ah Muzen Cab
Natumbi
Ah Muzen Cab
0
7
7
0.5
W
Morgan Le Fay
OGbabylon
Morgan Le Fay
6
3
24
6
L
Cthulhu
2
6
9
1.08
L
Kukulkan
salaarcool
Kukulkan
0
11
7
0.32
L
Arachne
tato1104
Arachne
4
13
6
0.54
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,985
Damage
55,546
63,869
Taken
81,545
52,003
Mitigated
41,871
10,603
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,338
1,300
0
1,176
17,857
24,012
0
8,344
9,513
23,930
0
W
Awilix
Cindragosa
Awilix
31,534
14,741
0
0
8,731
3,790
0
5,160
3,571
0
45,501
W
12,566
1,231
0
4,012
12,221
12,507
0
3,587
8,301
9,494
37,231
L
Ne Zha
Miseris
Ne Zha
9,152
2,323
0
269
7,744
2,902
0
2,341
5,211
0
15,556
L
Ah Muzen Cab
Natumbi
Ah Muzen Cab
8,204
4,914
0
1,698
14,837
4,993
0
6,171
8,325
0
23,808
W
Morgan Le Fay
OGbabylon
Morgan Le Fay
13,570
2,393
0
3,904
11,195
5,375
0
4,894
6,301
32,200
0
L
Cthulhu
13,749
903
0
0
20,450
20,670
0
6,470
13,600
40,286
0
L
Kukulkan
salaarcool
Kukulkan
13,270
875
0
259
15,080
4,713
0
2,991
11,839
31,521
0
L
Arachne
tato1104
Arachne
11,171
7,550
0
1,838
23,434
8,593
0
6,812
16,303
0
17,132
W
8,977
3,959
0
1,511
13,865
6,319
0
5,034
8,831
0
17,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,845
Gold Earned
51,909
225
Minions Killed
177
10
Camps Cleared
3
1,019,307
Distance Traveled
976,449
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,074
1,098
24
2
1
171,674
0
W
Awilix
13,916
1,265
29
3
6
234,974
0
W
Tyr
11,601
1,055
113
10
1
260,142
0
L
Ne Zha
10,963
997
14
1
0
199,348
0
L
Ah Muzen Cab
9,820
893
42
4
1
168,767
0
W
Morgan Le Fay
12,127
1,102
42
4
1
187,410
0
L
Cthulhu
10,685
971
57
5
0
207,214
0
L
Kukulkan
9,617
874
43
4
0
196,798
0
L
Arachne
10,824
984
21
2
2
204,322
1
W
Nemesis
10,127
921
17
2
1
165,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role