Player Matchup

Merlin
Merlin
Nevaeh777
Merlin
Level 26
God Stats
6W - 7L
1,163 SR
Queue Stats
79W - 83L
1,355 Elo+
Party 1
Guan Yu
Guan Yu
Pepsodent21
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Solo
Ganesha
Ganesha
Tupacsqueen
Ganesha
Level 18
God Stats
15W - 15L
1,398 SR
Queue Stats
38W - 50L
1,262 Elo+
Party 1
Chiron
Chiron
YatoRogue
Chiron
Level 27
God Stats
5W - 3L
1,581 SR
Queue Stats
84W - 90L
1,335 Elo+
Party 1
Da Ji
Da Ji
shadeoftristram
Da Ji
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
60W - 31L
1,681 Elo+
Solo
Team Averages
Level 20
1,428 SR
1,427 Elo+

VS

Team Averages
Level 14
1,406 SR
1,366 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EzEvans
Thanatos
Level 12
God Stats
3W - 3L
1,605 SR
Queue Stats
51W - 55L
1,473 Elo+
Solo
Anubis
Anubis
Lapachegaming
Anubis
Level 13
God Stats
0W - 3L
1,116 SR
Queue Stats
0W - 3L
1,077 Elo+
Party 2
Cthulhu
Cthulhu
kikik57
Cthulhu
Level 14
God Stats
1W - 3L
1,308 SR
Queue Stats
6W - 10L
1,278 Elo+
Party 2
Yemoja
Yemoja
mammoth23
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nevaeh777
Merlin
11
7 / 0 / 5
6,862
624
4,489
3,505
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Pepsodent21
Guan Yu
8
1 / 3 / 1
5,256
478
1,993
7,062
3,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
Tupacsqueen
Ganesha
7
0 / 3 / 4
4,555
414
1,051
4,568
2,528
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
YatoRogue
Chiron
9
2 / 2 / 6
5,608
510
4,977
5,398
1,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
10 / 0 / 4
6,885
626
7,882
5,962
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
4 / 2 / 1
5,746
522
4,539
6,208
1,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
EzEvans
Thanatos
8
0 / 3 / 3
5,107
464
3,847
6,958
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
3 / 5 / 0
5,463
497
3,925
6,326
1,678
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
kikik57
Cthulhu
6
1 / 5 / 4
4,746
431
2,160
6,586
2,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
mammoth23
Yemoja
8
0 / 5 / 2
5,139
467
1,577
7,198
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
20
Kills
8
8
Deaths
20
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
2
1
2.25
L
Thanatos
EzEvans
Thanatos
0
3
3
0.5
L
3
5
0
0.6
W
Merlin
Nevaeh777
Merlin
7
0
5
9.5
W
Guan Yu
Pepsodent21
Guan Yu
1
3
1
0.5
W
Ganesha
Tupacsqueen
Ganesha
0
3
4
0.67
W
Chiron
YatoRogue
Chiron
2
2
6
2.5
L
Cthulhu
kikik57
Cthulhu
1
5
4
0.6
L
Yemoja
mammoth23
Yemoja
0
5
2
0.2
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,392
Damage
16,048
26,495
Taken
33,276
9,211
Mitigated
11,807
6,626
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,539
2,841
0
1,576
6,208
1,484
567
587
5,539
0
30,168
L
Thanatos
EzEvans
Thanatos
3,847
895
0
4,055
6,958
2,386
0
1,206
5,658
0
28,049
L
3,925
508
0
1,219
6,326
1,678
420
436
5,822
22,615
0
W
Merlin
Nevaeh777
Merlin
4,489
402
0
357
3,505
1,021
612
1,089
2,416
25,543
0
W
Guan Yu
Pepsodent21
Guan Yu
1,993
668
100
1,340
7,062
3,058
530
3,814
3,248
0
15,005
W
Ganesha
Tupacsqueen
Ganesha
1,051
158
0
720
4,568
2,528
154
1,189
3,379
8,690
0
W
Chiron
YatoRogue
Chiron
4,977
2,541
636
1,465
5,398
1,058
240
580
4,818
0
25,173
L
Cthulhu
kikik57
Cthulhu
2,160
306
0
0
6,586
2,252
0
604
5,873
10,636
0
L
Yemoja
mammoth23
Yemoja
1,577
593
372
204
7,198
4,007
22
2,116
4,844
12,632
0
W
7,882
1,996
0
2,008
5,962
1,546
0
990
4,972
0
25,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,166
Gold Earned
26,201
191
Minions Killed
198
0
Camps Cleared
0
992,693
Distance Traveled
924,064
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,746
522
65
6
0
185,619
4
L
Thanatos
5,107
464
52
5
0
194,107
3
L
Anubis
5,463
497
43
4
0
158,330
1
W
Merlin
6,862
624
60
5
0
205,520
1
W
Guan Yu
5,256
478
41
4
0
188,083
1
W
Ganesha
4,555
414
3
0
0
156,416
2
W
Chiron
5,608
510
54
5
0
196,828
2
L
Cthulhu
4,746
431
16
1
0
197,561
0
L
Yemoja
5,139
467
22
2
0
188,447
1
W
Da Ji
6,885
626
33
3
0
245,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role