Player Matchup

Neith
Neith
Diamond V
 
Neith
Diamond V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Diamond V
CinemaFit
Athena
Diamond V
Level 155
God Stats
3W - 6L
1,540 SR
Queue Stats
257W - 266L
1,979 MMR
Solo
Bastet
Bastet
Gold II
Math__NERD
Bastet
Gold II
Level 160
God Stats
16W - 9L
1,851 SR
Queue Stats
123W - 115L
1,930 MMR
Solo
Bacchus
Bacchus
Platinum II
PatrickSwirls
Bacchus
Platinum II
Level 125
God Stats
0W - 1L
1,466 SR
Queue Stats
40W - 33L
1,990 MMR
Party 2
Merlin
Merlin
Diamond V
gr33nstarr941
Merlin
Diamond V
Level 88
God Stats
0W - 2L
1,286 SR
Queue Stats
240W - 245L
1,990 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,529 SR
1,878 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,580 SR
1,981 MMR
Scylla
Scylla
Diamond V
Apolloxo
Scylla
Diamond V
Level 81
God Stats
15W - 7L
1,703 SR
Queue Stats
189W - 175L
1,976 MMR
Solo
Ymir
Ymir
Gold IV
BROSKEETSKEET
Ymir
Gold IV
Level 148
God Stats
2W - 1L
1,585 SR
Queue Stats
14W - 5L
1,899 MMR
Solo
Hades
Hades
Diamond V
GimmeDatNip
Hades
Diamond V
Level 132
God Stats
77W - 44L
1,810 SR
Queue Stats
401W - 410L
1,990 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Ooh So Spicy
Hou Yi
Diamond V
Level 157
God Stats
5W - 9L
1,302 SR
Queue Stats
309W - 302L
1,959 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum III
SupahJohn
Erlang Shen
Platinum III
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 10L
2,080 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 1
5,762
412
2,716
4,570
1,045
Athena
CinemaFit
Athena
10
0 / 3 / 0
5,812
415
3,289
10,016
6,135
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Math__NERD
Bastet
11
1 / 2 / 1
6,446
460
3,459
9,201
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
6
0 / 5 / 1
5,134
367
2,155
8,053
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 0
5,911
422
1,770
4,233
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
UllrArtioSkadiOdinMorgan Le Fay

VS

Bans
TiamatGebKhepriAresAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Apolloxo
Scylla
13
1 / 1 / 5
8,014
572
4,833
4,595
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 3
7,803
557
3,144
9,822
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 0 / 4
9,230
659
5,651
9,536
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
14
2 / 0 / 6
8,819
630
4,548
7,088
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
SupahJohn
Erlang Shen
16
11 / 0 / 0
10,003
715
6,787
5,266
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
17
17
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
Scylla
Apolloxo
Scylla
1
1
5
3.5
W
3
1
3
4.5
L
Athena
CinemaFit
Athena
0
3
0
0
W
0
0
4
2
L
Bastet
Math__NERD
Bastet
1
2
1
0.75
W
Hou Yi
2
0
6
5
L
Bacchus
0
5
1
0.1
W
Erlang Shen
SupahJohn
Erlang Shen
11
0
0
11
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,389
Damage
24,963
36,073
Taken
36,307
16,003
Mitigated
18,191
6,903
Healing
20,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,716
770
0
632
4,570
1,045
0
328
4,242
0
28,519
W
Scylla
Apolloxo
Scylla
4,833
437
68
2,285
4,595
1,361
1,408
1,416
3,179
46,257
0
W
3,144
816
0
3,556
9,822
7,401
739
2,102
7,720
17,280
0
L
Athena
CinemaFit
Athena
3,289
924
0
3,117
10,016
6,135
0
5,969
4,047
27,435
0
W
5,651
1,514
85
7,722
9,536
3,720
844
3,198
6,338
62,573
0
L
Bastet
Math__NERD
Bastet
3,459
621
0
1,503
9,201
3,080
0
1,374
7,731
0
38,958
W
Hou Yi
4,548
1,866
0
3,731
7,088
2,257
2,211
1,528
5,560
0
58,646
L
Bacchus
2,155
131
0
1,252
8,053
4,586
0
4,328
3,471
7,270
0
W
Erlang Shen
SupahJohn
Erlang Shen
6,787
3,658
0
3,214
5,266
3,452
0
316
4,950
0
63,844
L
1,770
203
0
399
4,233
1,157
0
1,215
2,954
26,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,065
Gold Earned
43,869
251
Minions Killed
447
0
Camps Cleared
0
1,068,748
Distance Traveled
1,381,410
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,762
412
62
4
0
159,189
6
W
Scylla
8,014
572
77
6
0
265,321
3
W
Ymir
7,803
557
25
2
0
267,962
6
L
Athena
5,812
415
50
4
0
251,702
1
W
Hades
9,230
659
131
9
0
256,712
8
L
Bastet
6,446
460
66
5
0
292,311
7
W
Hou Yi
8,819
630
109
8
0
251,726
7
L
Bacchus
5,134
367
15
1
0
195,473
2
W
Erlang Shen
10,003
715
105
8
0
339,689
3
L
Merlin
5,911
422
58
4
0
170,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role