Player Matchup

Izanami
Izanami
FurroAdicto19
Izanami
Level 68
God Stats
2W - 1L
1,479 SR
Queue Stats
62W - 77L
1,429 Elo+
Party 2
Hun Batz
Hun Batz
Maradry38
Hun Batz
Level 89
God Stats
1W - 0L
1,314 SR
Queue Stats
61W - 79L
1,405 Elo+
Party 2
Kukulkan
Kukulkan
Thms420
Kukulkan
Level 95
God Stats
6W - 3L
1,391 SR
Queue Stats
220W - 280L
1,454 Elo+
Solo
Team Averages
Level 84
1,395 SR
1,429 Elo+

VS

Team Averages
Level 83
1,458 SR
1,287 Elo+
Pele
Pele
BluCha0S
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 58L
1,376 Elo+
Party 1
Cerberus
Cerberus
dccdr
Cerberus
Level 55
God Stats
3W - 6L
1,481 SR
Queue Stats
22W - 52L
1,175 Elo+
Party 1
Anubis
Anubis
tiugi
Anubis
Level 89
God Stats
1W - 4L
1,391 SR
Queue Stats
40W - 83L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
7 / 3 / 5
11,396
760
17,654
9,599
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Maradry38
Hun Batz
13
1 / 5 / 6
9,473
632
4,124
10,676
5,489
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Thms420
Kukulkan
14
4 / 3 / 5
10,813
721
6,765
7,085
2,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
8 / 6 / 3
10,467
698
7,323
11,772
4,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
dccdr
Cerberus
12
0 / 3 / 10
8,809
587
3,385
12,463
9,234
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
tiugi
Anubis
13
3 / 3 / 7
9,659
644
7,196
7,984
3,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
12
Kills
11
11
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
8
6
3
1.58
W
Izanami
7
3
5
3.17
W
Hun Batz
Maradry38
Hun Batz
1
5
6
0.8
W
Kukulkan
Thms420
Kukulkan
4
3
5
2.17
L
Cerberus
dccdr
Cerberus
0
3
10
1.67
L
Anubis
tiugi
Anubis
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,543
Damage
17,904
27,360
Taken
32,219
10,954
Mitigated
17,208
3,603
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,323
1,782
0
2,674
11,772
4,457
700
2,722
9,050
0
30,646
W
Izanami
17,654
11,127
0
2,413
9,599
3,460
1,965
3,519
6,080
0
59,752
W
Hun Batz
Maradry38
Hun Batz
4,124
648
0
358
10,676
5,489
220
4,685
5,991
0
18,762
W
Kukulkan
Thms420
Kukulkan
6,765
61
0
832
7,085
2,005
614
3,184
3,901
39,556
0
L
Cerberus
dccdr
Cerberus
3,385
96
0
2,078
12,463
9,234
284
2,235
10,228
11,648
0
L
Anubis
tiugi
Anubis
7,196
170
0
2,766
7,984
3,517
442
2,078
5,906
34,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
28,935
199
Minions Killed
160
9
Camps Cleared
4
819,229
Distance Traveled
787,363
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,467
698
53
4
2
263,978
3
W
Izanami
11,396
760
99
7
5
273,387
3
W
Hun Batz
9,473
632
40
3
1
269,858
5
W
Kukulkan
10,813
721
60
4
3
275,984
7
L
Cerberus
8,809
587
29
2
0
261,510
3
L
Anubis
9,659
644
78
5
2
261,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role