Player Matchup

Zhong Kui
Zhong Kui
Haxapaktepe
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,408 Elo+
Solo
Merlin
Merlin
Hemiony
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,328 Elo+
Solo
Geb
Geb
Xollotll
Geb
Level 26
God Stats
12W - 8L
1,966 SR
Queue Stats
108W - 116L
1,300 Elo+
Solo
Heimdallr
Heimdallr
jayjayokocha47
Heimdallr
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 109L
1,273 Elo+
Solo
Tsukuyomi
Tsukuyomi
tobbeftw
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,341 Elo+
Solo
Team Averages
Level 22
1,593 SR
1,330 Elo+

VS

Team Averages
Level 17
1,433 SR
1,311 Elo+
Sun Wukong
Sun Wukong
Cesargiulio
Sun Wukong
Level 5
God Stats
2W - 2L
1,426 SR
Queue Stats
2W - 3L
1,539 Elo+
Party 1
Merlin
Merlin
Shr0kS
Merlin
Level 25
God Stats
7W - 17L
1,238 SR
Queue Stats
20W - 42L
1,234 Elo+
Party 2
Artemis
Artemis
WhiteKotya
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,235 Elo+
Party 2
Nemesis
Nemesis
Ylriøs
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,343 Elo+
Party 1
Sobek
Sobek
huymamonta
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Haxapaktepe
Zhong Kui
20
19 / 8 / 8
15,302
638
21,302
23,263
17,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Hemiony
Merlin
18
10 / 7 / 10
13,768
574
19,242
14,589
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 3 / 14
13,865
578
10,956
20,768
26,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
jayjayokocha47
Heimdallr
19
7 / 5 / 11
13,337
556
19,350
16,684
6,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
tobbeftw
Tsukuyomi
20
11 / 7 / 7
13,983
583
14,899
22,227
10,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cesargiulio
Sun Wukong
16
3 / 12 / 5
10,765
449
7,176
21,012
24,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Shr0kS
Merlin
15
3 / 10 / 5
10,521
438
9,046
14,919
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
WhiteKotya
Artemis
19
10 / 13 / 8
13,558
565
20,697
22,629
6,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Ylriøs
Nemesis
19
11 / 10 / 5
14,224
593
18,328
22,620
9,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
14
2 / 9 / 9
9,777
407
5,337
27,315
21,815
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
61
54
Kills
29
30
Deaths
54
50
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cesargiulio
Sun Wukong
3
12
5
0.46
W
Zhong Kui
Haxapaktepe
Zhong Kui
19
8
8
2.88
W
Merlin
Hemiony
Merlin
10
7
10
2.14
L
Merlin
Shr0kS
Merlin
3
10
5
0.55
L
Artemis
WhiteKotya
Artemis
10
13
8
1.08
W
7
3
14
4.67
L
Nemesis
Ylriøs
Nemesis
11
10
5
1.35
L
Sobek
2
9
9
0.72
W
Heimdallr
jayjayokocha47
Heimdallr
7
5
11
2.5
W
Tsukuyomi
tobbeftw
Tsukuyomi
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,749
Damage
60,584
97,531
Taken
108,495
66,833
Mitigated
66,939
26,572
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cesargiulio
Sun Wukong
7,176
999
0
1,803
21,012
24,235
0
9,601
11,411
0
49,119
W
Zhong Kui
Haxapaktepe
Zhong Kui
21,302
2,994
0
10,653
23,263
17,457
4,076
1,837
20,977
89,916
0
W
Merlin
Hemiony
Merlin
19,242
2,569
270
1,466
14,589
5,004
1,048
4,481
10,063
43,266
0
L
Merlin
Shr0kS
Merlin
9,046
717
0
383
14,919
4,252
1,130
11,414
3,505
44,533
0
L
Artemis
WhiteKotya
Artemis
20,697
12,232
0
2,689
22,629
6,773
3,071
9,770
12,859
0
74,567
W
10,956
2,006
155
2,581
20,768
26,927
1,072
4,027
16,501
45,054
0
L
Nemesis
Ylriøs
Nemesis
18,328
11,973
0
4,699
22,620
9,864
0
12,339
10,281
0
73,521
L
Sobek
5,337
797
0
4,686
27,315
21,815
90
8,505
18,808
24,238
0
W
Heimdallr
jayjayokocha47
Heimdallr
19,350
9,929
0
5,170
16,684
6,528
5,235
2,764
13,735
0
79,319
W
Tsukuyomi
tobbeftw
Tsukuyomi
14,899
4,718
0
6,277
22,227
10,917
0
2,034
20,071
0
125,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,255
Gold Earned
58,845
517
Minions Killed
357
0
Camps Cleared
0
2,096,599
Distance Traveled
2,070,014
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,765
449
62
3
0
364,111
5
W
Zhong Kui
15,302
638
149
6
0
416,739
10
W
Merlin
13,768
574
62
3
0
381,639
4
L
Merlin
10,521
438
73
3
0
360,928
1
L
Artemis
13,558
565
106
4
0
393,254
0
W
Geb
13,865
578
31
1
0
476,872
0
L
Nemesis
14,224
593
87
4
0
497,645
1
L
Sobek
9,777
407
29
1
0
454,076
2
W
Heimdallr
13,337
556
132
6
0
361,310
2
W
Tsukuyomi
13,983
583
143
6
0
460,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role