Player Matchup

Vulcan
Vulcan
ElDomino166
Vulcan
Level 103
God Stats
1W - 3L
1,438 SR
Queue Stats
237W - 219L
1,492 Elo+
Party 2
Bellona
Bellona
MałyFakerLeoś
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
Raksor2444
Cthulhu
Level 87
God Stats
0W - 5L
1,162 SR
Queue Stats
231W - 218L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
ReekySheet66478
Danzaburou
Level 44
God Stats
4W - 6L
1,850 SR
Queue Stats
72W - 95L
1,427 Elo+
Party 3
Arachne
Arachne
mikitokkox128
Arachne
Level 18
God Stats
3W - 7L
1,275 SR
Queue Stats
31W - 47L
1,425 Elo+
Party 3
Team Averages
Level 52
1,445 SR
1,466 Elo+

VS

Team Averages
Level 82
1,453 SR
1,459 Elo+
Thanatos
Thanatos
DeathToDie59
Thanatos
Level 43
God Stats
1W - 1L
1,280 SR
Queue Stats
91W - 105L
1,429 Elo+
Party 1
Geb
Geb
Edgarchouille
Geb
Level 134
God Stats
6W - 3L
1,732 SR
Queue Stats
99W - 85L
1,510 Elo+
Party 1
Izanami
Izanami
Wasabii_on_YTB
Izanami
Level 67
God Stats
2W - 3L
1,506 SR
Queue Stats
196W - 196L
1,446 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YOUR1games
Morgan Le Fay
Level 137
God Stats
121W - 94L
1,554 SR
Queue Stats
977W - 984L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
henrah11
Sun Wukong
Level 31
God Stats
3W - 6L
1,191 SR
Queue Stats
96W - 121L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 2 / 0
7,312
406
6,298
9,700
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 4
7,486
416
4,964
11,489
8,717
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Raksor2444
Cthulhu
11
4 / 2 / 3
7,309
406
9,392
14,966
12,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
ReekySheet66478
Danzaburou
11
1 / 8 / 3
7,632
424
7,764
13,135
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
11
3 / 6 / 3
7,455
414
10,924
15,091
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeathToDie59
Thanatos
15
1 / 3 / 3
9,341
519
2,725
13,350
4,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 13
8,059
448
3,974
11,433
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
9 / 2 / 2
11,187
622
12,214
12,100
4,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
YOUR1games
Morgan Le Fay
15
7 / 2 / 7
10,109
562
17,824
12,268
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
henrah11
Sun Wukong
14
4 / 3 / 5
9,307
517
9,067
11,785
8,562
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
21
21
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DeathToDie59
Thanatos
1
3
3
0.83
W
0
1
13
6.5
L
Vulcan
2
2
0
1
L
1
3
4
1
L
Cthulhu
Raksor2444
Cthulhu
4
2
3
2.75
L
Danzaburou
ReekySheet66478
Danzaburou
1
8
3
0.31
W
9
2
2
5
W
Morgan Le Fay
YOUR1games
Morgan Le Fay
7
2
7
5.25
W
Sun Wukong
henrah11
Sun Wukong
4
3
5
2.17
L
Arachne
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,342
Damage
45,804
64,381
Taken
60,936
35,374
Mitigated
32,088
13,113
Healing
27,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DeathToDie59
Thanatos
2,725
605
0
12,976
13,350
4,764
0
1,681
11,582
0
70,492
W
3,974
387
0
1,883
11,433
9,376
45
2,812
8,536
8,366
0
L
Vulcan
6,298
1,991
0
2,254
9,700
4,003
0
7,218
2,482
42,953
0
L
4,964
670
0
1,434
11,489
8,717
0
2,094
9,395
0
31,272
L
Cthulhu
Raksor2444
Cthulhu
9,392
909
89
2,020
14,966
12,470
0
6,547
8,419
35,120
0
L
Danzaburou
ReekySheet66478
Danzaburou
7,764
3,267
361
1,789
13,135
4,190
0
4,231
8,904
0
40,270
W
12,214
8,254
0
3,215
12,100
4,313
4,982
3,006
9,050
0
101,468
W
Morgan Le Fay
YOUR1games
Morgan Le Fay
17,824
2,251
277
7,814
12,268
5,073
102
6,747
5,478
74,699
0
W
Sun Wukong
henrah11
Sun Wukong
9,067
1,066
0
1,588
11,785
8,562
0
1,596
9,898
7,548
38,015
L
Arachne
10,924
5,666
0
5,166
15,091
5,994
0
3,298
11,793
0
45,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,194
Gold Earned
48,003
327
Minions Killed
526
0
Camps Cleared
0
1,636,660
Distance Traveled
1,851,550
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,341
519
133
7
0
407,974
5
W
Geb
8,059
448
10
1
0
390,977
10
L
Vulcan
7,312
406
85
5
0
362,417
0
L
Bellona
7,486
416
60
3
0
309,800
1
L
Cthulhu
7,309
406
47
3
0
348,884
4
L
Danzaburou
7,632
424
68
4
0
279,810
1
W
Izanami
11,187
622
173
10
0
312,505
1
W
Morgan Le Fay
10,109
562
111
6
0
368,725
3
W
Sun Wukong
9,307
517
99
6
0
371,369
4
L
Arachne
7,455
414
67
4
0
335,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role