Player Matchup

Mercury
Mercury
Maddin1815
Mercury
Level 8
God Stats
15W - 7L
1,857 SR
Queue Stats
30W - 25L
1,715 Elo+
Solo
Cthulhu
Cthulhu
Tfri
Cthulhu
Level 17
God Stats
8W - 5L
1,695 SR
Queue Stats
68W - 41L
1,517 Elo+
Party 1
Loki
Loki
hamzanaciri14
Loki
Level 25
God Stats
16W - 14L
1,401 SR
Queue Stats
106W - 110L
1,396 Elo+
Solo
Medusa
Medusa
themfbloops
Medusa
Level 17
God Stats
2W - 0L
1,726 SR
Queue Stats
87W - 39L
1,606 Elo+
Party 1
Discordia
Discordia
xSloMotion
Discordia
Level 60
God Stats
26W - 33L
1,519 SR
Queue Stats
287W - 211L
1,601 Elo+
Party 1
Team Averages
Level 25
1,640 SR
1,567 Elo+

VS

Team Averages
Level 21
1,415 SR
1,478 Elo+
Fenrir
Fenrir
Aleandro_barca
Fenrir
Level 29
God Stats
46W - 36L
1,300 SR
Queue Stats
460W - 495L
1,436 Elo+
Solo
Nox
Nox
CrayNoMore
Nox
Level 27
God Stats
14W - 14L
1,600 SR
Queue Stats
207W - 201L
1,459 Elo+
Solo
Nemesis
Nemesis
P_Neves_TV
Nemesis
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
11W - 11L
1,591 Elo+
Solo
Serqet
Serqet
Togepi35
Serqet
Level 21
God Stats
33W - 36L
1,453 SR
Queue Stats
59W - 59L
1,415 Elo+
Solo
Merlin
Merlin
pinocchiobox
Merlin
Level 24
God Stats
21W - 18L
1,441 SR
Queue Stats
44W - 37L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Maddin1815
Mercury
20
13 / 2 / 16
16,062
1,236
25,873
13,061
4,327
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Tfri
Cthulhu
20
5 / 1 / 23
13,905
1,070
13,896
16,222
16,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

20
5 / 3 / 13
13,013
1,001
9,910
11,692
3,445
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
19
8 / 4 / 13
13,632
1,049
18,683
12,424
4,312
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
xSloMotion
Discordia
19
5 / 6 / 13
12,415
955
16,157
10,811
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 13 / 6
12,728
979
9,887
34,289
39,464
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 10 / 8
14,553
1,119
18,237
27,368
13,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
P_Neves_TV
Nemesis
16
0 / 2 / 0
9,731
749
768
2,258
730
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serqet
Togepi35
Serqet
16
1 / 3 / 0
10,159
781
1,553
4,105
1,759
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
5 / 8 / 7
13,860
1,066
26,827
23,220
10,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
37
36
Kills
16
16
Deaths
36
78
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
13
6
0.54
L
6
10
8
1
W
Mercury
Maddin1815
Mercury
13
2
16
10.5
L
Nemesis
P_Neves_TV
Nemesis
0
2
0
0
W
Cthulhu
Tfri
Cthulhu
5
1
23
16.5
L
Serqet
Togepi35
Serqet
1
3
0
0.33
W
5
3
13
3.83
L
Merlin
5
8
7
1.06
W
Medusa
8
4
13
3.63
W
Discordia
xSloMotion
Discordia
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,519
Damage
57,272
64,210
Taken
91,240
31,580
Mitigated
66,566
2,341
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,887
666
64
1,166
34,289
39,464
0
9,127
25,162
0
23,022
L
18,237
1,171
0
2,790
27,368
13,882
0
10,592
16,776
53,701
0
W
Mercury
Maddin1815
Mercury
25,873
15,271
0
583
13,061
4,327
0
7,897
5,038
0
65,348
L
Nemesis
P_Neves_TV
Nemesis
768
114
0
207
2,258
730
0
583
1,675
0
2,928
W
Cthulhu
Tfri
Cthulhu
13,896
735
608
0
16,222
16,181
0
11,577
4,645
25,920
0
L
Serqet
Togepi35
Serqet
1,553
339
0
0
4,105
1,759
0
753
3,352
0
4,972
W
9,910
1,363
0
150
11,692
3,445
0
8,661
3,031
0
29,686
L
Merlin
26,827
2,100
0
1,639
23,220
10,731
0
8,998
14,222
60,642
0
W
Medusa
18,683
10,074
0
737
12,424
4,312
0
7,841
4,583
0
36,246
W
Discordia
xSloMotion
Discordia
16,157
725
104
159
10,811
3,315
0
9,088
1,723
28,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,027
Gold Earned
61,031
218
Minions Killed
213
10
Camps Cleared
4
1,310,449
Distance Traveled
855,900
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,728
979
21
2
1
273,421
0
L
Nox
14,553
1,119
108
8
0
245,549
1
W
Mercury
16,062
1,236
95
7
7
306,898
0
L
Nemesis
9,731
749
3
0
0
53,575
1
W
Cthulhu
13,905
1,070
27
2
0
295,618
0
L
Serqet
10,159
781
6
0
1
52,954
0
W
Loki
13,013
1,001
35
3
0
249,228
1
L
Merlin
13,860
1,066
75
6
2
230,401
0
W
Medusa
13,632
1,049
36
3
1
234,224
0
W
Discordia
12,415
955
25
2
2
224,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role