Player Matchup

Neith
Neith
Alii__MoHiiT
Neith
Level 29
God Stats
13W - 24L
968 SR
Queue Stats
247W - 349L
1,306 Elo+
Party 1
Thor
Thor
Khode__Meraj
Thor
Level 48
God Stats
60W - 70L
1,382 SR
Queue Stats
319W - 417L
1,309 Elo+
Party 1
Loki
Loki
Nima__Row
Loki
Level 34
God Stats
22W - 25L
1,463 SR
Queue Stats
242W - 320L
1,283 Elo+
Party 1
Scylla
Scylla
asesino12233
Scylla
Level 75
God Stats
1W - 4L
1,376 SR
Queue Stats
159W - 164L
1,414 Elo+
Solo
Yemoja
Yemoja
ilyGull-
Yemoja
Level 31
God Stats
31W - 40L
1,409 SR
Queue Stats
267W - 314L
1,334 Elo+
Solo
Team Averages
Level 43
1,320 SR
1,329 Elo+

VS

Team Averages
Level 86
1,545 SR
1,426 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FaZe_Wendigo_CR
Hades
Level 29
God Stats
5W - 0L
1,886 SR
Queue Stats
11W - 12L
1,404 Elo+
Party 2
Achilles
Achilles
Fz7Diablu
Achilles
Level 78
God Stats
7W - 8L
1,502 SR
Queue Stats
274W - 345L
1,399 Elo+
Solo
Mulan
Mulan
LeKiritoSAO
Mulan
Level 113
God Stats
28W - 27L
1,500 SR
Queue Stats
261W - 263L
1,402 Elo+
Solo
Heimdallr
Heimdallr
blackskulg06
Heimdallr
Level 125
God Stats
1W - 1L
1,338 SR
Queue Stats
132W - 141L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,413
463
5,054
10,551
3,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 0
7,093
443
4,873
12,721
6,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
13
1 / 3 / 1
7,441
465
4,908
12,502
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
13
1 / 8 / 1
7,806
488
5,544
11,716
3,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
ilyGull-
Yemoja
11
2 / 4 / 1
7,190
449
5,774
10,155
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 1 / 8
8,045
503
4,564
8,122
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 2 / 3
8,222
514
8,615
9,316
5,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Fz7Diablu
Achilles
17
9 / 2 / 1
10,086
630
8,728
10,743
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 0 / 1
8,126
508
6,891
10,270
7,808
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
blackskulg06
Heimdallr
14
6 / 0 / 1
8,443
528
8,815
8,674
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
23
23
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
8
5
L
1
5
1
0.3
W
6
2
3
3.75
W
Achilles
Fz7Diablu
Achilles
9
2
1
4.75
L
0
3
0
0
W
1
0
1
1.5
L
Loki
1
3
1
0.5
L
Scylla
1
8
1
0.19
W
Heimdallr
blackskulg06
Heimdallr
6
0
1
6.5
L
Yemoja
ilyGull-
Yemoja
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,153
Damage
37,613
57,645
Taken
47,125
23,690
Mitigated
28,356
12,350
Healing
20,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,564
1,279
2,711
3,261
8,122
5,745
429
2,075
6,047
25,466
0
L
5,054
2,453
0
3,754
10,551
3,320
275
713
9,827
0
44,361
W
8,615
440
0
4,636
9,316
5,174
1,068
4,353
4,963
29,244
0
W
Achilles
Fz7Diablu
Achilles
8,728
2,027
0
1,975
10,743
6,602
368
1,932
8,811
0
75,550
L
4,873
528
0
3,687
12,721
6,869
0
3,912
8,809
0
38,939
W
6,891
1,067
0
4,223
10,270
7,808
387
0
10,270
11,370
40,619
L
Loki
4,908
1,439
0
1,490
12,502
4,018
162
3,450
9,052
0
51,353
L
Scylla
5,544
211
0
1,935
11,716
3,658
0
5,046
6,670
49,858
0
W
Heimdallr
blackskulg06
Heimdallr
8,815
3,516
192
3,542
8,674
3,027
866
2,958
5,716
0
44,154
L
Yemoja
ilyGull-
Yemoja
5,774
1,088
349
1,135
10,155
5,825
26
1,921
8,234
24,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,943
Gold Earned
42,922
393
Minions Killed
400
0
Camps Cleared
0
1,554,875
Distance Traveled
1,540,001
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,045
503
50
3
0
271,488
1
L
Neith
7,413
463
108
7
0
313,982
0
W
Hades
8,222
514
51
3
0
296,223
0
W
Achilles
10,086
630
129
8
0
365,376
0
L
Thor
7,093
443
81
5
0
301,722
0
W
Mulan
8,126
508
104
7
0
310,101
1
L
Loki
7,441
465
85
5
0
368,727
0
L
Scylla
7,806
488
95
6
0
270,890
1
W
Heimdallr
8,443
528
66
4
0
296,813
1
L
Yemoja
7,190
449
24
2
0
299,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role