Player Matchup

Nox
Nox
Crackin
Nox
Level 146
God Stats
2W - 3L
1,544 SR
Queue Stats
241W - 231L
1,396 Elo+
Party 2
Zeus
Zeus
DarkDragonStar
Zeus
Level 157
God Stats
14W - 3L
1,658 SR
Queue Stats
348W - 309L
1,524 Elo+
Party 1
Eset
Eset
Karaboomba
Eset
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
222W - 213L
1,382 Elo+
Party 2
Sol
Sol
Nabataea
Sol
Level 146
God Stats
2W - 2L
1,374 SR
Queue Stats
147W - 143L
1,502 Elo+
Party 1
Scylla
Scylla
Еnkidu
Scylla
Level 157
God Stats
15W - 8L
1,580 SR
Queue Stats
237W - 231L
1,420 Elo+
Party 1
Team Averages
Level 127
1,531 SR
1,445 Elo+

VS

Team Averages
Level 81
1,480 SR
1,481 Elo+
Ne Zha
Ne Zha
MkEleveN-
Ne Zha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 50L
1,368 Elo+
Solo
Merlin
Merlin
Nores272
Merlin
Level 15
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Razwell
Jing Wei
Level 108
God Stats
0W - 2L
1,279 SR
Queue Stats
141W - 129L
1,497 Elo+
Party 3
The Morrigan
The Morrigan
Sz4ty3sz
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 173L
1,508 Elo+
Party 3
Thor
Thor
takger
Thor
Level 156
God Stats
0W - 1L
1,388 SR
Queue Stats
43W - 35L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
9 / 5 / 12
11,223
802
9,005
11,490
5,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 2 / 10
11,721
837
24,725
8,418
3,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 2 / 16
10,366
740
4,127
9,576
6,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 12
11,012
787
11,045
13,654
5,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Еnkidu
Scylla
17
1 / 2 / 14
10,230
731
7,368
11,491
5,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MkEleveN-
Ne Zha
15
2 / 9 / 6
9,320
666
10,876
15,327
22,526
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Nores272
Merlin
14
0 / 6 / 4
8,757
626
12,113
11,822
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Razwell
Jing Wei
19
2 / 3 / 4
9,895
707
5,452
10,850
11,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Sz4ty3sz
The Morrigan
18
5 / 5 / 5
10,568
755
7,886
9,424
12,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
takger
Thor
17
4 / 5 / 5
10,785
770
9,463
13,764
16,610
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
28
Kills
13
13
Deaths
28
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nox
9
5
12
3
W
11
2
10
8
W
3
2
16
5.5
L
Ne Zha
MkEleveN-
Ne Zha
2
9
6
0.56
W
4
2
12
5
L
Merlin
Nores272
Merlin
0
6
4
0.33
L
Jing Wei
Razwell
Jing Wei
2
3
4
1.33
L
The Morrigan
Sz4ty3sz
The Morrigan
5
5
5
1.5
L
Thor
takger
Thor
4
5
5
1.3
W
Scylla
Еnkidu
Scylla
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,270
Damage
45,790
54,629
Taken
61,187
24,977
Mitigated
67,771
20,874
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
9,005
354
1,376
1,618
11,490
5,105
1,946
3,973
7,287
19,643
0
W
24,725
1,994
2,183
2,009
8,418
3,465
765
3,004
5,280
39,865
0
W
4,127
385
1,538
1,209
9,576
6,130
456
3,171
6,215
17,066
0
L
Ne Zha
MkEleveN-
Ne Zha
10,876
1,588
0
1,108
15,327
22,526
0
13,776
1,551
0
19,360
W
11,045
1,797
1,344
6,228
13,654
5,236
953
5,543
7,719
37,010
0
L
Merlin
Nores272
Merlin
12,113
171
220
1,493
11,822
5,238
0
10,656
1,166
28,239
0
L
Jing Wei
Razwell
Jing Wei
5,452
2,775
487
1,934
10,850
11,370
1,020
10,514
336
0
20,297
L
The Morrigan
Sz4ty3sz
The Morrigan
7,886
495
3,366
2,322
9,424
12,027
745
8,555
784
17,024
1,213
L
Thor
takger
Thor
9,463
911
1,826
3,137
13,764
16,610
0
12,684
1,080
0
17,975
W
Scylla
Еnkidu
Scylla
7,368
326
1,036
2,333
11,491
5,041
1,478
2,067
9,342
33,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,552
Gold Earned
49,325
171
Minions Killed
142
0
Camps Cleared
0
1,386,806
Distance Traveled
1,177,377
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,223
802
19
1
0
249,769
0
W
Zeus
11,721
837
25
2
0
265,303
3
W
Eset
10,366
740
26
2
0
283,602
0
L
Ne Zha
9,320
666
10
1
0
216,963
1
W
Sol
11,012
787
54
4
0
316,839
6
L
Merlin
8,757
626
43
3
0
202,641
3
L
Jing Wei
9,895
707
33
2
0
258,251
0
L
The Morrigan
10,568
755
37
3
0
250,658
0
L
Thor
10,785
770
19
1
0
248,864
2
W
Scylla
10,230
731
47
3
0
271,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role