Player Matchup

Cupid
Cupid
Azizzix
Cupid
Level 17
God Stats
13W - 12L
1,444 SR
Queue Stats
35W - 33L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
MagicalWalrus
Jormungandr
Level 29
God Stats
1W - 4L
1,499 SR
Queue Stats
110W - 144L
1,478 Elo+
Solo
Guan Yu
Guan Yu
YesirBobkaban
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,606 Elo+
Solo
Danzaburou
Danzaburou
charlie7romeo
Danzaburou
Level 27
God Stats
5W - 3L
1,757 SR
Queue Stats
127W - 114L
1,427 Elo+
Solo
Da Ji
Da Ji
thezombx
Da Ji
Level 27
God Stats
3W - 10L
1,063 SR
Queue Stats
70W - 76L
1,406 Elo+
Party 1
Team Averages
Level 23
1,453 SR
1,463 Elo+

VS

Team Averages
Level 27
1,556 SR
1,439 Elo+
Kali
Kali
Aelriel
Kali
Level 27
God Stats
3W - 5L
1,532 SR
Queue Stats
93W - 62L
1,584 Elo+
Solo
Kukulkan
Kukulkan
Carlie06
Kukulkan
Level 11
God Stats
2W - 0L
1,720 SR
Queue Stats
20W - 29L
1,357 Elo+
Party 2
Poseidon
Poseidon
GDK Onoxis
Poseidon
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 54L
1,374 Elo+
Party 2
Ares
Ares
NeoUrbanIXVI
Ares
Level 18
God Stats
39W - 33L
1,525 SR
Queue Stats
45W - 43L
1,511 Elo+
Solo
Hera
Hera
OCTTSTAR
Hera
Level 16
God Stats
2W - 0L
1,503 SR
Queue Stats
4W - 5L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Azizzix
Cupid
17
0 / 8 / 3
10,481
806
6,709
20,111
8,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
MagicalWalrus
Jormungandr
17
3 / 7 / 2
11,705
900
12,313
24,632
35,828
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
18
4 / 4 / 1
12,585
968
10,843
32,780
44,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
charlie7romeo
Danzaburou
18
2 / 8 / 4
12,699
977
16,247
23,134
9,963
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Da Ji
thezombx
Da Ji
17
1 / 9 / 3
10,999
846
9,423
25,274
10,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Aelriel
Kali
20
25 / 2 / 10
17,442
1,342
56,470
21,646
12,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Carlie06
Kukulkan
19
2 / 2 / 16
11,589
891
10,470
8,871
4,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
GDK Onoxis
Poseidon
20
2 / 0 / 12
12,088
930
12,722
6,580
3,062
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 1 / 21
13,724
1,056
15,150
17,512
20,473
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
19
2 / 5 / 15
12,352
950
21,915
8,645
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
110
10
Kills
36
36
Deaths
10
13
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Kali
Aelriel
Kali
25
2
10
15
L
Cupid
Azizzix
Cupid
0
8
3
0.19
W
Kukulkan
Carlie06
Kukulkan
2
2
16
5
W
Poseidon
GDK Onoxis
Poseidon
2
0
12
8
L
Jormungandr
MagicalWalrus
Jormungandr
3
7
2
0.57
W
5
1
21
15.5
W
Hera
2
5
15
1.9
L
Guan Yu
4
4
1
1.13
L
Danzaburou
charlie7romeo
Danzaburou
2
8
4
0.5
L
Da Ji
thezombx
Da Ji
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,535
Damage
116,727
125,931
Taken
63,254
109,067
Mitigated
44,104
18,100
Healing
15,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Aelriel
Kali
56,470
33,510
0
9,436
21,646
12,779
0
2,893
17,978
0
91,682
L
Cupid
Azizzix
Cupid
6,709
3,158
24
451
20,111
8,231
0
9,028
11,083
0
18,877
W
Kukulkan
Carlie06
Kukulkan
10,470
1,658
0
388
8,871
4,103
0
1,927
6,944
23,895
0
W
Poseidon
GDK Onoxis
Poseidon
12,722
634
224
566
6,580
3,062
0
2,710
3,870
40,658
0
L
Jormungandr
MagicalWalrus
Jormungandr
12,313
2,139
0
0
24,632
35,828
0
10,901
13,731
52,639
0
W
15,150
1,334
0
4,448
17,512
20,473
0
3,845
13,667
27,255
0
W
Hera
21,915
5,560
0
0
8,645
3,687
0
1,551
7,094
47,984
0
L
Guan Yu
10,843
1,668
3,837
10,606
32,780
44,545
0
17,785
14,995
613
31,571
L
Danzaburou
charlie7romeo
Danzaburou
16,247
8,493
568
2,239
23,134
9,963
0
12,376
10,758
0
46,052
L
Da Ji
thezombx
Da Ji
9,423
1,346
0
375
25,274
10,500
0
10,167
15,107
0
25,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,469
Gold Earned
67,195
224
Minions Killed
275
4
Camps Cleared
9
1,176,731
Distance Traveled
1,270,496
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
17,442
1,342
61
5
6
274,630
0
L
Cupid
10,481
806
19
1
1
225,069
0
W
Kukulkan
11,589
891
37
3
0
249,223
0
W
Poseidon
12,088
930
71
5
1
249,118
0
L
Jormungandr
11,705
900
74
6
0
204,759
1
W
Ares
13,724
1,056
26
2
1
276,303
1
W
Hera
12,352
950
80
6
1
221,222
2
L
Guan Yu
12,585
968
41
3
1
264,591
3
L
Danzaburou
12,699
977
68
5
1
230,939
0
L
Da Ji
10,999
846
22
2
1
251,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role