Player Matchup

Bellona
Bellona
Huopliop
Bellona
Level 10
God Stats
22W - 16L
1,571 SR
Queue Stats
31W - 24L
1,568 Elo+
Solo
Tsukuyomi
Tsukuyomi
Notbfarns
Tsukuyomi
Level 7
God Stats
12W - 12L
1,476 SR
Queue Stats
28W - 25L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
RocketLoIi
Kuzenbo
Level 29
God Stats
1W - 3L
1,324 SR
Queue Stats
186W - 200L
1,417 Elo+
Solo
Discordia
Discordia
Tx Loomer xx
Discordia
Level 18
God Stats
4W - 1L
1,687 SR
Queue Stats
19W - 17L
1,567 Elo+
Solo
Skadi
Skadi
nosoyotaku12
Skadi
Level 28
God Stats
6W - 2L
1,850 SR
Queue Stats
138W - 114L
1,615 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,536 Elo+

VS

Team Averages
Level 16
1,539 SR
1,599 Elo+
Artio
Artio
Akameless
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,832 Elo+
Solo
Charybdis
Charybdis
AzazeI13
Charybdis
Level 18
God Stats
2W - 4L
1,412 SR
Queue Stats
5W - 8L
1,412 Elo+
Solo
Kumbhakarna
Kumbhakarna
Holistic05
Kumbhakarna
Level 13
God Stats
6W - 3L
1,807 SR
Queue Stats
200W - 199L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
cibian1983
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,662 Elo+
Solo
Set
Set
efury1252
Set
Level 29
God Stats
5W - 6L
1,475 SR
Queue Stats
149W - 136L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Huopliop
Bellona
20
11 / 6 / 13
14,181
617
30,141
27,453
19,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Notbfarns
Tsukuyomi
19
8 / 7 / 17
13,309
579
27,205
19,734
9,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
RocketLoIi
Kuzenbo
17
2 / 3 / 24
12,161
529
10,437
19,368
32,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Tx Loomer xx
Discordia
19
10 / 5 / 11
13,780
599
12,828
12,687
5,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
20 / 4 / 7
14,662
637
23,679
18,858
8,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Akameless
Artio
20
8 / 4 / 8
13,138
571
27,290
34,499
48,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
AzazeI13
Charybdis
11
0 / 14 / 2
7,674
334
2,777
18,121
4,183
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Holistic05
Kumbhakarna
16
3 / 11 / 7
10,829
471
5,362
27,119
14,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
cibian1983
Ao Kuang
14
2 / 17 / 4
9,424
410
6,473
23,109
7,164
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
12 / 5 / 6
13,813
601
19,142
25,297
13,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
52
51
Kills
25
25
Deaths
51
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
Akameless
Artio
8
4
8
3
L
Charybdis
AzazeI13
Charybdis
0
14
2
0.07
L
Kumbhakarna
Holistic05
Kumbhakarna
3
11
7
0.59
W
Bellona
Huopliop
Bellona
11
6
13
2.92
W
Tsukuyomi
Notbfarns
Tsukuyomi
8
7
17
2.36
W
Kuzenbo
RocketLoIi
Kuzenbo
2
3
24
4.67
W
Discordia
Tx Loomer xx
Discordia
10
5
11
3.1
L
Ao Kuang
cibian1983
Ao Kuang
2
17
4
0.24
L
12
5
6
3
W
20
4
7
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,290
Damage
61,044
98,100
Taken
128,145
74,944
Mitigated
88,555
29,888
Healing
30,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Akameless
Artio
27,290
3,632
720
13,704
34,499
48,805
0
4,117
30,286
85,381
0
L
Charybdis
AzazeI13
Charybdis
2,777
1,637
0
819
18,121
4,183
0
3,389
14,632
0
26,926
L
Kumbhakarna
Holistic05
Kumbhakarna
5,362
121
0
5,182
27,119
14,600
0
6,563
20,352
21,520
0
W
Bellona
Huopliop
Bellona
30,141
18,424
0
10,887
27,453
19,571
3,230
15,205
12,248
0
123,189
W
Tsukuyomi
Notbfarns
Tsukuyomi
27,205
9,784
0
5,973
19,734
9,151
2,302
6,388
11,678
0
112,661
W
Kuzenbo
RocketLoIi
Kuzenbo
10,437
4,394
0
2,826
19,368
32,314
245
4,996
12,781
34,117
0
W
Discordia
Tx Loomer xx
Discordia
12,828
641
0
3,198
12,687
5,334
2,094
4,499
8,188
88,944
0
L
Ao Kuang
cibian1983
Ao Kuang
6,473
2,939
0
1,996
23,109
7,164
352
5,196
17,639
40,835
0
L
19,142
10,004
0
8,285
25,297
13,803
0
3,210
21,971
0
82,588
W
23,679
15,276
0
7,004
18,858
8,574
6,212
8,037
10,821
0
103,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,093
Gold Earned
54,878
648
Minions Killed
394
0
Camps Cleared
0
2,200,540
Distance Traveled
1,952,577
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,138
571
125
5
0
447,816
0
L
Charybdis
7,674
334
39
2
0
298,883
0
L
Kumbhakarna
10,829
471
30
1
0
363,982
3
W
Bellona
14,181
617
187
8
0
450,566
0
W
Tsukuyomi
13,309
579
152
7
0
455,020
1
W
Kuzenbo
12,161
529
37
2
0
459,635
1
W
Discordia
13,780
599
139
6
0
414,818
1
L
Ao Kuang
9,424
410
70
3
0
370,208
0
L
Set
13,813
601
130
6
0
471,688
3
W
Skadi
14,662
637
133
6
0
420,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role