Player Matchup

Cerberus
Cerberus
Avatar Immortal
Cerberus
Level 69
God Stats
12W - 12L
1,228 SR
Queue Stats
120W - 148L
1,378 Elo+
Party 1
Ratatoskr
Ratatoskr
PunkMcFunk
Ratatoskr
Level 63
God Stats
10W - 12L
1,360 SR
Queue Stats
44W - 52L
1,383 Elo+
Solo
Hun Batz
Hun Batz
UnitedTHE MAKER
Hun Batz
Level 140
God Stats
14W - 17L
1,436 SR
Queue Stats
414W - 405L
1,376 Elo+
Party 1
Discordia
Discordia
benjasman
Discordia
Level 80
God Stats
2W - 0L
1,701 SR
Queue Stats
230W - 273L
1,348 Elo+
Solo
Charybdis
Charybdis
šquidlord
Charybdis
Level 46
God Stats
2W - 5L
1,362 SR
Queue Stats
80W - 107L
1,301 Elo+
Solo
Team Averages
Level 80
1,418 SR
1,357 Elo+

VS

Team Averages
Level 67
1,567 SR
1,352 Elo+
Arachne
Arachne
Criminal_Mind247
Arachne
Level 49
God Stats
6W - 4L
1,644 SR
Queue Stats
210W - 247L
1,367 Elo+
Solo
Artemis
Artemis
GhostReaper__PR
Artemis
Level 63
God Stats
1W - 1L
1,719 SR
Queue Stats
275W - 335L
1,349 Elo+
Solo
Tyr
Tyr
RisingLegend971
Tyr
Level 21
God Stats
3W - 3L
1,517 SR
Queue Stats
59W - 60L
1,320 Elo+
Party 2
Zhong Kui
Zhong Kui
Shipnx
Zhong Kui
Level 81
God Stats
69W - 60L
1,475 SR
Queue Stats
313W - 385L
1,324 Elo+
Party 2
Sylvanus
Sylvanus
XxShark00xX
Sylvanus
Level 122
God Stats
23W - 26L
1,479 SR
Queue Stats
670W - 803L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
3 / 4 / 3
6,840
402
3,735
9,749
6,554
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ratatoskr
PunkMcFunk
Ratatoskr
16
9 / 1 / 4
9,829
578
9,924
9,494
3,509
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
16
6 / 1 / 4
9,873
581
8,557
9,947
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
benjasman
Discordia
14
1 / 3 / 1
8,433
496
9,550
8,473
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
šquidlord
Charybdis
13
1 / 2 / 5
8,142
479
6,134
10,840
2,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,106
359
4,216
10,873
2,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
2 / 6 / 3
6,876
404
7,927
12,207
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 2 / 0
7,075
416
2,832
7,809
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Shipnx
Zhong Kui
14
5 / 1 / 0
8,219
483
7,464
12,922
8,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
XxShark00xX
Sylvanus
11
3 / 3 / 1
7,184
423
5,434
11,157
7,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
20
Kills
11
11
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
4
3
1.13
L
0
8
2
0.13
L
2
6
3
0.58
W
Ratatoskr
PunkMcFunk
Ratatoskr
9
1
4
11
L
1
2
0
0.5
L
Zhong Kui
Shipnx
Zhong Kui
5
1
0
5
W
Hun Batz
6
1
4
8
L
Sylvanus
XxShark00xX
Sylvanus
3
3
1
1.17
W
Discordia
benjasman
Discordia
1
3
1
0.5
W
Charybdis
šquidlord
Charybdis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,900
Damage
27,873
48,503
Taken
54,968
22,082
Mitigated
29,066
15,408
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,735
274
0
1,413
9,749
6,554
0
3,031
6,673
19,646
0
L
4,216
3,621
178
2,523
10,873
2,791
0
877
9,996
0
22,609
L
7,927
3,086
0
2,140
12,207
3,540
580
3,182
8,949
0
31,207
W
Ratatoskr
PunkMcFunk
Ratatoskr
9,924
3,464
0
5,310
9,494
3,509
0
1,706
7,743
0
72,925
L
2,832
410
56
847
7,809
7,224
101
1,457
6,294
0
19,734
L
Zhong Kui
Shipnx
Zhong Kui
7,464
173
52
6,874
12,922
8,474
42
5,313
6,897
33,994
0
W
Hun Batz
8,557
2,787
112
3,753
9,947
5,953
1,939
1,751
7,912
2,528
56,415
L
Sylvanus
XxShark00xX
Sylvanus
5,434
1,779
1,589
4,650
11,157
7,037
304
2,226
8,875
32,402
0
W
Discordia
benjasman
Discordia
9,550
321
0
1,010
8,473
3,114
1,040
4,434
3,993
57,171
0
W
Charybdis
šquidlord
Charybdis
6,134
2,032
0
3,810
10,840
2,952
33
2,431
8,409
0
52,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,117
Gold Earned
35,460
477
Minions Killed
258
0
Camps Cleared
0
1,588,084
Distance Traveled
1,428,595
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,840
402
34
2
0
262,627
4
L
Arachne
6,106
359
43
3
0
291,334
0
L
Artemis
6,876
404
49
3
0
281,961
0
W
Ratatoskr
9,829
578
120
7
0
401,030
0
L
Tyr
7,075
416
36
2
0
309,748
0
L
Zhong Kui
8,219
483
64
4
0
289,739
0
W
Hun Batz
9,873
581
114
7
0
329,894
4
L
Sylvanus
7,184
423
66
4
0
255,813
0
W
Discordia
8,433
496
104
6
0
288,109
4
W
Charybdis
8,142
479
105
6
0
306,424
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role