Player Matchup

Set
Set
Iam1gray
Set
Level 22
God Stats
2W - 2L
1,775 SR
Queue Stats
77W - 69L
1,603 Elo+
Solo
Neith
Neith
K-L-A-U-S-Y
Neith
Level 5
God Stats
6W - 2L
1,709 SR
Queue Stats
84W - 83L
1,504 Elo+
Party 1
Sobek
Sobek
PlowHerBooty
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 195L
1,488 Elo+
Solo
Kukulkan
Kukulkan
SrBracon
Kukulkan
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 15L
1,634 Elo+
Solo
Thor
Thor
kdog6673
Thor
Level 3
God Stats
1W - 1L
1,787 SR
Queue Stats
107W - 92L
1,724 Elo+
Party 1
Team Averages
Level 12
1,654 SR
1,591 Elo+

VS

Team Averages
Level 17
1,570 SR
1,531 Elo+
Sobek
Sobek
Katya6403
Sobek
Level 4
God Stats
1W - 1L
1,294 SR
Queue Stats
5W - 8L
1,424 Elo+
Solo
Danzaburou
Danzaburou
LSD_Wherever
Danzaburou
Level 16
God Stats
4W - 4L
1,484 SR
Queue Stats
14W - 15L
1,488 Elo+
Solo
Odin
Odin
PandaphiIe
Odin
Level 26
God Stats
8W - 6L
1,753 SR
Queue Stats
36W - 46L
1,597 Elo+
Solo
Discordia
Discordia
Poeticc
Discordia
Level 16
God Stats
4W - 1L
1,723 SR
Queue Stats
7W - 6L
1,512 Elo+
Solo
Hades
Hades
redito_liquido
Hades
Level 25
God Stats
15W - 9L
1,594 SR
Queue Stats
108W - 101L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 4
11,224
510
16,530
23,269
9,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 13 / 7
9,336
424
8,875
16,539
4,538
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 2 / 5
10,212
464
4,135
13,218
17,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
SrBracon
Kukulkan
15
3 / 6 / 2
9,535
433
7,913
11,340
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
10
0 / 15 / 2
6,986
318
4,292
17,416
7,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Katya6403
Sobek
9
0 / 10 / 3
7,771
353
1,110
16,546
15,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
LSD_Wherever
Danzaburou
19
17 / 3 / 8
12,880
585
22,263
17,100
7,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
9 / 1 / 8
11,719
533
10,457
14,187
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Poeticc
Discordia
16
2 / 3 / 9
10,403
473
9,828
8,644
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 2 / 5
13,346
607
20,627
19,682
11,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
17
Kills
44
44
Deaths
19
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
9
8
4
1.38
L
3
13
7
0.5
W
Sobek
Katya6403
Sobek
0
10
3
0.15
W
Danzaburou
LSD_Wherever
Danzaburou
17
3
8
7
W
9
1
8
13
L
2
2
5
2.25
W
Discordia
Poeticc
Discordia
2
3
9
2.17
L
Kukulkan
SrBracon
Kukulkan
3
6
2
0.67
L
Thor
0
15
2
0.07
W
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,745
Damage
64,285
81,782
Taken
76,159
42,729
Mitigated
44,481
12,216
Healing
28,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,530
8,893
0
6,765
23,269
9,625
0
9,408
13,679
0
84,964
L
8,875
4,030
0
2,251
16,539
4,538
54
3,459
12,801
0
34,736
W
Sobek
Katya6403
Sobek
1,110
452
0
1,060
16,546
15,306
0
1,815
14,520
9,686
0
W
Danzaburou
LSD_Wherever
Danzaburou
22,263
12,356
0
9,236
17,100
7,162
5,733
4,159
12,543
0
89,354
W
10,457
3,587
0
1,533
14,187
7,886
25
744
13,443
0
69,282
L
4,135
36
0
2,491
13,218
17,344
0
5,336
7,701
26,100
0
W
Discordia
Poeticc
Discordia
9,828
809
93
3,092
8,644
2,585
2,388
2,157
6,195
63,701
0
L
Kukulkan
SrBracon
Kukulkan
7,913
1,213
0
329
11,340
3,850
793
8,262
3,078
50,785
0
L
Thor
4,292
701
0
380
17,416
7,372
231
5,100
12,180
0
19,043
W
20,627
1,409
640
12,835
19,682
11,542
955
2,891
16,600
94,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,293
Gold Earned
56,119
380
Minions Killed
547
0
Camps Cleared
0
1,812,877
Distance Traveled
1,880,767
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,224
510
130
6
0
392,084
3
L
Neith
9,336
424
57
3
0
325,066
2
W
Sobek
7,771
353
7
0
0
330,705
0
W
Danzaburou
12,880
585
142
6
0
388,145
1
W
Odin
11,719
533
101
5
0
464,480
3
L
Sobek
10,212
464
45
2
0
406,079
1
W
Discordia
10,403
473
120
5
0
328,808
0
L
Kukulkan
9,535
433
121
6
0
331,984
0
L
Thor
6,986
318
27
1
0
357,664
0
W
Hades
13,346
607
177
8
0
368,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role