Player Matchup

Anhur
Anhur
Bayleavesss
Anhur
Level 100
God Stats
20W - 18L
1,639 SR
Queue Stats
292W - 283L
1,499 Elo+
Party 1
Bastet
Bastet
Leviticus2013
Bastet
Level 27
God Stats
9W - 10L
1,311 SR
Queue Stats
113W - 98L
1,527 Elo+
Party 1
Erlang Shen
Erlang Shen
Radon787
Erlang Shen
Level 100
God Stats
9W - 7L
1,452 SR
Queue Stats
501W - 481L
1,602 Elo+
Party 1
He Bo
He Bo
leongoldy
He Bo
Level 124
God Stats
8W - 8L
1,510 SR
Queue Stats
599W - 571L
1,617 Elo+
Party 1
Ymir
Ymir
noobmasterye
Ymir
Level 44
God Stats
19W - 13L
1,635 SR
Queue Stats
90W - 95L
1,484 Elo+
Solo
Team Averages
Level 79
1,509 SR
1,546 Elo+

VS

Team Averages
Level 46
1,596 SR
1,481 Elo+
Bacchus
Bacchus
AFKORGANK
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,504 Elo+
Party 3
Chang'e
Chang'e
Georgespider
Chang'e
Level 64
God Stats
20W - 15L
1,570 SR
Queue Stats
262W - 307L
1,432 Elo+
Party 3
Artemis
Artemis
MainThisNut
Artemis
Level 47
God Stats
2W - 1L
1,836 SR
Queue Stats
172W - 160L
1,489 Elo+
Party 2
King Arthur
King Arthur
PaedoDuck
King Arthur
Level 67
God Stats
4W - 3L
1,561 SR
Queue Stats
331W - 392L
1,484 Elo+
Party 2
Pele
Pele
Xenuss
Pele
Level 29
God Stats
13W - 13L
1,514 SR
Queue Stats
135W - 119L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 1
6,108
611
5,258
6,307
1,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 2
6,955
696
5,513
5,618
1,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Erlang Shen
Radon787
Erlang Shen
12
7 / 1 / 5
6,970
697
6,253
5,925
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
leongoldy
He Bo
12
4 / 0 / 6
6,818
682
6,105
3,863
1,194
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 6
6,023
602
5,126
7,295
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AFKORGANK
Bacchus
8
1 / 2 / 3
5,164
516
2,329
6,520
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Georgespider
Chang'e
7
0 / 6 / 0
4,620
462
1,331
6,728
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
MainThisNut
Artemis
9
0 / 6 / 2
5,129
513
4,587
6,909
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
PaedoDuck
King Arthur
8
1 / 5 / 1
4,868
487
2,293
9,460
3,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Xenuss
Pele
9
4 / 5 / 1
5,953
595
4,580
8,131
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
24
Kills
6
6
Deaths
24
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AFKORGANK
Bacchus
1
2
3
1.25
W
5
3
1
1.83
L
Chang'e
Georgespider
Chang'e
0
6
0
0
W
6
1
2
7
L
Artemis
MainThisNut
Artemis
0
6
2
0.17
L
King Arthur
PaedoDuck
King Arthur
1
5
1
0.3
W
Erlang Shen
Radon787
Erlang Shen
7
1
5
9.5
L
Pele
Xenuss
Pele
4
5
1
0.9
W
He Bo
leongoldy
He Bo
4
0
6
7
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,255
Damage
15,120
29,008
Taken
37,748
11,052
Mitigated
14,106
8,914
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AFKORGANK
Bacchus
2,329
314
0
1,620
6,520
4,651
0
2,629
3,891
9,244
0
W
5,258
2,564
0
1,542
6,307
1,624
1,286
535
5,772
0
30,856
L
Chang'e
Georgespider
Chang'e
1,331
158
0
1,399
6,728
2,193
120
3,740
2,988
14,572
0
W
5,513
1,280
0
1,965
5,618
1,668
85
0
5,618
0
32,353
L
Artemis
MainThisNut
Artemis
4,587
1,776
0
500
6,909
1,405
0
1,008
5,901
0
28,620
L
King Arthur
PaedoDuck
King Arthur
2,293
218
0
1,353
9,460
3,542
0
1,736
7,724
0
15,141
W
Erlang Shen
Radon787
Erlang Shen
6,253
3,683
0
2,797
5,925
2,674
61
212
5,677
0
40,750
L
Pele
Xenuss
Pele
4,580
1,008
0
2,227
8,131
2,315
0
2,118
6,013
0
23,535
W
He Bo
leongoldy
He Bo
6,105
496
0
1,889
3,863
1,194
0
982
2,755
42,535
0
W
5,126
1,891
78
643
7,295
3,892
227
1,725
5,526
25,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,874
Gold Earned
25,734
309
Minions Killed
172
0
Camps Cleared
0
999,103
Distance Traveled
918,100
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,164
516
18
2
0
181,328
0
W
Anhur
6,108
611
52
5
0
185,908
3
L
Chang'e
4,620
462
34
3
0
177,168
2
W
Bastet
6,955
696
66
7
0
219,546
2
L
Artemis
5,129
513
48
5
0
170,034
3
L
King Arthur
4,868
487
25
3
0
178,530
0
W
Erlang Shen
6,970
697
59
6
0
216,506
3
L
Pele
5,953
595
47
5
0
211,040
2
W
He Bo
6,818
682
75
8
0
211,158
4
W
Ymir
6,023
602
57
6
0
165,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role