Player Matchup

Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
CULLEN 951
Odin
Level 123
God Stats
9W - 3L
1,445 SR
Queue Stats
94W - 117L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
SuperSoundXL
Nu Wa
Level 88
God Stats
60W - 38L
1,605 SR
Queue Stats
233W - 224L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Viper Zr90
Baron Samedi
Level 68
God Stats
12W - 7L
1,626 SR
Queue Stats
159W - 139L
1,517 Elo+
Solo
Cabrakan
Cabrakan
enice-79pag
Cabrakan
Level 122
God Stats
7W - 6L
1,401 SR
Queue Stats
507W - 479L
1,441 Elo+
Solo
Team Averages
Level 89
1,516 SR
1,474 Elo+

VS

Team Averages
Level 77
1,528 SR
1,429 Elo+
Cthulhu
Cthulhu
Here2Troll
Cthulhu
Level 98
God Stats
62W - 74L
1,448 SR
Queue Stats
870W - 886L
1,530 Elo+
Party 2
Ah Puch
Ah Puch
IcedCrumbs
Ah Puch
Level 68
God Stats
0W - 1L
1,485 SR
Queue Stats
33W - 43L
1,388 Elo+
Solo
Danzaburou
Danzaburou
RedHood093
Danzaburou
Level 89
God Stats
7W - 5L
1,513 SR
Queue Stats
283W - 299L
1,459 Elo+
Solo
Fenrir
Fenrir
SHAD0W PHE0NIX5
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 157L
1,433 Elo+
Solo
Hera
Hera
SPOON1089
Hera
Level 44
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 3L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 4 / 19
11,143
1,114
11,452
12,429
4,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
11 / 2 / 25
12,079
1,208
24,605
14,147
15,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 0 / 30
11,742
1,174
25,481
10,742
4,116
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Viper Zr90
Baron Samedi
19
13 / 0 / 18
12,170
1,217
16,708
7,695
3,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
enice-79pag
Cabrakan
18
8 / 2 / 23
11,679
1,168
13,198
12,470
17,482
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

247

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Here2Troll
Cthulhu
16
1 / 10 / 7
9,626
963
12,392
25,464
20,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
IcedCrumbs
Ah Puch
16
2 / 6 / 5
9,956
996
17,273
13,625
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
RedHood093
Danzaburou
16
3 / 10 / 5
10,499
1,050
12,095
18,152
6,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 12 / 5
9,787
979
5,390
21,513
8,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
16
0 / 7 / 5
9,134
913
4,673
18,370
6,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
35
45
Kills
8
8
Deaths
45
115
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
4
19
4.13
W
11
2
25
11.75
L
Cthulhu
Here2Troll
Cthulhu
1
10
7
0.45
L
Ah Puch
IcedCrumbs
Ah Puch
2
6
5
0.75
L
Danzaburou
RedHood093
Danzaburou
3
10
5
0.55
L
2
12
5
0.38
L
Hera
0
7
5
0.36
W
6
0
30
21
W
Baron Samedi
Viper Zr90
Baron Samedi
13
0
18
22
W
Cabrakan
enice-79pag
Cabrakan
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,444
Damage
51,823
57,483
Taken
97,124
45,009
Mitigated
45,902
9,644
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,452
6,913
0
276
12,429
4,820
0
7,795
4,634
0
37,436
W
24,605
1,602
513
1,540
14,147
15,044
0
6,208
6,817
14,169
22,964
L
Cthulhu
Here2Troll
Cthulhu
12,392
1,041
610
2,443
25,464
20,177
0
17,151
7,692
33,174
0
L
Ah Puch
IcedCrumbs
Ah Puch
17,273
363
145
1,642
13,625
4,796
0
8,581
4,949
41,790
0
L
Danzaburou
RedHood093
Danzaburou
12,095
3,731
0
2,068
18,152
6,824
0
10,536
7,282
0
40,319
L
5,390
2,012
246
1,255
21,513
8,060
0
15,554
5,712
0
22,661
L
Hera
4,673
1,629
0
1,580
18,370
6,045
0
11,054
6,998
32,748
0
W
25,481
8,281
751
2,046
10,742
4,116
0
8,290
2,452
48,885
0
W
Baron Samedi
Viper Zr90
Baron Samedi
16,708
917
2,801
1,529
7,695
3,547
0
5,570
2,125
36,996
0
W
Cabrakan
enice-79pag
Cabrakan
13,198
1,167
0
188
12,470
17,482
0
6,475
5,995
22,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,813
Gold Earned
49,002
228
Minions Killed
247
7
Camps Cleared
4
932,358
Distance Traveled
870,886
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,143
1,114
74
7
4
162,941
0
W
Odin
12,079
1,208
28
3
1
213,270
0
L
Cthulhu
9,626
963
33
3
0
186,765
0
L
Ah Puch
9,956
996
52
5
1
181,249
1
L
Danzaburou
10,499
1,050
68
7
1
171,689
1
L
Fenrir
9,787
979
41
4
1
180,169
0
L
Hera
9,134
913
53
5
1
151,014
0
W
Nu Wa
11,742
1,174
32
3
1
194,417
0
W
Baron Samedi
12,170
1,217
69
7
0
195,564
0
W
Cabrakan
11,679
1,168
25
3
1
166,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role