Player Matchup

King Arthur
King Arthur
EdnaldoPereira24
King Arthur
Level 62
God Stats
17W - 11L
1,620 SR
Queue Stats
142W - 129L
1,498 Elo+
Party 2
Nemesis
Nemesis
GaSpeZa
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 143L
1,493 Elo+
Party 2
Nox
Nox
UltraBicycle680
Nox
Level 121
God Stats
3W - 2L
1,516 SR
Queue Stats
52W - 42L
1,489 Elo+
Solo
Team Averages
Level 70
1,545 SR
1,493 Elo+

VS

Team Averages
Level 103
1,393 SR
1,439 Elo+
Ne Zha
Ne Zha
Vitinho85RJ
Ne Zha
Level 152
God Stats
1W - 11L
1,336 SR
Queue Stats
362W - 410L
1,463 Elo+
Party 1
King Arthur
King Arthur
W4ND3R5ON
King Arthur
Level 153
God Stats
2W - 5L
1,343 SR
Queue Stats
314W - 378L
1,354 Elo+
Party 1
Ra
Ra
golhun
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EdnaldoPereira24
King Arthur
12
5 / 2 / 13
8,586
859
12,560
12,625
9,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
GaSpeZa
Nemesis
12
7 / 3 / 6
8,536
854
6,960
8,918
3,476
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 2 / 8
8,776
878
7,121
5,880
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 3 / 3
7,237
724
4,494
8,787
6,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
W4ND3R5ON
King Arthur
11
3 / 6 / 1
7,620
762
7,551
13,459
5,728
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
11
3 / 10 / 3
8,001
800
6,852
9,786
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
19
Kills
7
7
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EdnaldoPereira24
King Arthur
5
2
13
5.75
W
Nemesis
GaSpeZa
Nemesis
7
3
6
3.33
W
7
2
8
5.5
L
Ne Zha
1
3
3
0.83
L
King Arthur
W4ND3R5ON
King Arthur
3
6
1
0.58
L
Ra
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,641
Damage
18,897
27,423
Taken
32,032
15,488
Mitigated
15,897
2,350
Healing
4,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EdnaldoPereira24
King Arthur
12,560
1,414
0
550
12,625
9,506
252
4,252
8,032
0
24,442
W
Nemesis
GaSpeZa
Nemesis
6,960
3,323
0
494
8,918
3,476
546
1,689
7,083
0
25,295
W
7,121
639
53
1,253
5,880
2,506
570
821
4,925
25,957
0
L
Ne Zha
4,494
906
0
2,546
8,787
6,852
91
1,901
6,720
0
17,795
L
King Arthur
W4ND3R5ON
King Arthur
7,551
869
0
1,535
13,459
5,728
0
2,413
10,884
0
20,016
L
Ra
6,852
638
208
662
9,786
3,317
352
2,573
7,031
17,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
22,858
104
Minions Killed
94
5
Camps Cleared
3
559,627
Distance Traveled
479,930
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,586
859
24
2
0
193,388
3
W
Nemesis
8,536
854
27
3
4
196,038
4
W
Nox
8,776
878
53
5
1
170,201
2
L
Ne Zha
7,237
724
23
2
2
178,085
1
L
King Arthur
7,620
762
32
3
1
164,071
2
L
Ra
8,001
800
39
4
0
137,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role