Player Matchup

Kukulkan
Kukulkan
Bernardo7641
Kukulkan
Level 4
God Stats
1W - 4L
1,192 SR
Queue Stats
4W - 8L
1,245 Elo+
Solo
Cerberus
Cerberus
ChiliRobert
Cerberus
Level 10
God Stats
0W - 2L
1,241 SR
Queue Stats
3W - 7L
1,397 Elo+
Party 1
Chaac
Chaac
Chili_Die_Schote
Chaac
Level 27
God Stats
0W - 1L
1,445 SR
Queue Stats
4W - 4L
1,422 Elo+
Party 1
Bellona
Bellona
Killer-Queen1103
Bellona
Level 4
God Stats
0W - 1L
1,224 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 1
Anubis
Anubis
xXNightScopesXx
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,386 Elo+
Solo
Team Averages
Level 14
1,320 SR
1,339 Elo+

VS

Team Averages
Level 17
1,382 SR
1,389 Elo+
Agni
Agni
DiffuseSpoon637
Agni
Level 27
God Stats
3W - 1L
1,552 SR
Queue Stats
92W - 87L
1,457 Elo+
Solo
Ares
Ares
Mika___444
Ares
Level 16
God Stats
22W - 19L
1,430 SR
Queue Stats
44W - 46L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
juana-calla
Sun Wukong
Level 28
God Stats
5W - 2L
1,170 SR
Queue Stats
238W - 269L
1,341 Elo+
Solo
Kuzenbo
Kuzenbo
primo_proprio
Kuzenbo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
tickleMcGonads
Neith
Level 8
God Stats
11W - 18L
1,260 SR
Queue Stats
11W - 21L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bernardo7641
Kukulkan
15
0 / 10 / 3
8,926
893
3,158
13,000
4,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ChiliRobert
Cerberus
16
2 / 6 / 5
9,837
984
6,270
24,871
25,624
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 7 / 4
10,890
1,089
15,936
24,994
8,916
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 8 / 5
9,560
956
5,706
23,278
20,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 10 / 5
9,930
993
9,792
15,169
7,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 20
14,279
1,428
32,836
5,545
1,887
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
6 / 2 / 23
11,280
1,128
14,895
13,068
11,794
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
juana-calla
Sun Wukong
18
8 / 0 / 17
11,985
1,199
12,179
7,354
5,304
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
18
0 / 4 / 23
10,064
1,006
4,714
11,312
14,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
11 / 2 / 17
11,697
1,170
28,901
9,788
3,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
141
9
Kills
41
41
Deaths
9
22
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bernardo7641
Kukulkan
0
10
3
0.15
L
Cerberus
ChiliRobert
Cerberus
2
6
5
0.75
L
5
7
4
1
W
16
1
20
26
L
0
8
5
0.31
W
6
2
23
8.75
W
Sun Wukong
juana-calla
Sun Wukong
8
0
17
16.5
W
Kuzenbo
0
4
23
2.88
W
11
2
17
9.75
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,862
Damage
93,525
101,312
Taken
47,067
66,857
Mitigated
36,886
14,198
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bernardo7641
Kukulkan
3,158
1,164
0
287
13,000
4,810
0
7,119
5,707
17,667
0
L
Cerberus
ChiliRobert
Cerberus
6,270
299
0
2,424
24,871
25,624
0
11,819
12,748
19,483
0
L
15,936
4,533
0
6,267
24,994
8,916
0
13,518
11,200
0
41,130
W
32,836
3,134
539
1,557
5,545
1,887
0
2,760
2,785
66,407
0
L
5,706
1,262
1,015
970
23,278
20,204
0
11,057
11,945
0
16,886
W
14,895
469
259
605
13,068
11,794
0
5,053
8,015
26,615
0
W
Sun Wukong
juana-calla
Sun Wukong
12,179
2,629
0
524
7,354
5,304
0
2,964
4,390
2,259
17,354
W
Kuzenbo
4,714
1,950
0
250
11,312
14,416
0
5,234
6,078
12,380
0
W
28,901
22,708
0
4,460
9,788
3,485
0
3,209
6,579
0
42,520
L
9,792
1,116
0
3,235
15,169
7,303
0
9,257
5,564
28,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,143
Gold Earned
59,305
167
Minions Killed
183
7
Camps Cleared
7
813,124
Distance Traveled
876,070
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,926
893
24
2
3
149,177
2
L
Cerberus
9,837
984
24
2
0
184,835
0
L
Chaac
10,890
1,089
64
6
2
188,076
0
W
Agni
14,279
1,428
98
10
0
195,992
0
L
Bellona
9,560
956
14
1
1
173,907
1
W
Ares
11,280
1,128
14
1
1
183,506
0
W
Sun Wukong
11,985
1,199
12
1
3
175,587
0
W
Kuzenbo
10,064
1,006
20
2
0
158,617
0
W
Neith
11,697
1,170
39
4
3
162,368
0
L
Anubis
9,930
993
41
4
1
117,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role