Player Matchup

Thor
Thor
Anabolkick
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,310 Elo+
Party 1
Neith
Neith
Bratvuk321
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
GreenNun
Anubis
Level 17
God Stats
14W - 12L
1,610 SR
Queue Stats
26W - 35L
1,259 Elo+
Solo
Sobek
Sobek
Olekssa
Sobek
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Set
Set
Telemnar29
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 120L
1,433 Elo+
Solo
Team Averages
Level 11
1,522 SR
1,400 Elo+

VS

Team Averages
Level 19
1,407 SR
1,305 Elo+
Tiamat
Tiamat
Drinzil
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,556 Elo+
Solo
Tyr
Tyr
Hameem
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,184 Elo+
Solo
Horus
Horus
Hemiony
Horus
Level 24
God Stats
6W - 1L
1,756 SR
Queue Stats
70W - 69L
1,351 Elo+
Solo
Medusa
Medusa
ZarkCarillian
Medusa
Level 17
God Stats
3W - 5L
1,161 SR
Queue Stats
69W - 83L
1,199 Elo+
Solo
Camazotz
Camazotz
vi00016
Camazotz
Level 20
God Stats
2W - 9L
1,119 SR
Queue Stats
81W - 128L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 9
11,444
545
13,136
13,227
8,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
14
3 / 7 / 10
10,396
495
12,759
12,854
3,696
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
GreenNun
Anubis
19
12 / 1 / 8
12,775
608
20,736
13,275
7,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Olekssa
Sobek
14
3 / 9 / 12
10,948
521
6,211
17,683
20,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 4 / 10
11,660
555
11,525
12,278
7,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drinzil
Tiamat
11
0 / 13 / 8
8,054
384
2,729
17,371
5,962
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyr
Hameem
Tyr
2
0 / 0 / 2
5,699
271
0
0
0
Horus
Hemiony
Horus
16
8 / 2 / 9
11,548
550
7,801
30,418
23,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
13 / 7 / 6
11,201
533
17,494
15,872
5,934
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
vi00016
Camazotz
15
3 / 10 / 1
9,150
436
5,125
20,896
8,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
32
Kills
24
25
Deaths
32
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
4
9
3.38
W
Neith
3
7
10
1.14
L
Tiamat
Drinzil
Tiamat
0
13
8
0.31
W
Anubis
GreenNun
Anubis
12
1
8
16
L
Tyr
Hameem
Tyr
0
0
2
1
L
Horus
Hemiony
Horus
8
2
9
6.25
W
Sobek
Olekssa
Sobek
3
9
12
1
W
5
4
10
2.5
L
13
7
6
2.29
L
Camazotz
vi00016
Camazotz
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,367
Damage
33,149
69,317
Taken
84,557
47,602
Mitigated
43,346
17,681
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,136
3,336
0
1,080
13,227
8,567
2,452
771
12,344
0
61,325
W
Neith
12,759
7,115
0
3,278
12,854
3,696
2,295
372
12,462
0
54,232
L
Tiamat
Drinzil
Tiamat
2,729
339
0
1,398
17,371
5,962
0
7,698
9,673
15,679
0
W
Anubis
GreenNun
Anubis
20,736
1,346
0
8,196
13,275
7,301
1,776
776
12,385
96,843
0
L
Tyr
Hameem
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Horus
Hemiony
Horus
7,801
2,566
1,210
7,857
30,418
23,080
72
11,543
18,875
140
21,329
W
Sobek
Olekssa
Sobek
6,211
1,057
0
1,955
17,683
20,711
750
96
17,559
14,758
0
W
11,525
4,040
0
3,172
12,278
7,327
6,053
732
11,456
0
71,023
L
17,494
7,632
0
3,716
15,872
5,934
192
4,538
11,334
0
70,267
L
Camazotz
vi00016
Camazotz
5,125
2,068
0
5,050
20,896
8,370
0
3,168
17,728
0
61,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,223
Gold Earned
45,652
429
Minions Killed
280
0
Camps Cleared
0
1,739,368
Distance Traveled
1,254,571
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,444
545
101
5
0
404,358
4
W
Neith
10,396
495
81
4
0
303,107
1
L
Tiamat
8,054
384
34
2
0
260,872
1
W
Anubis
12,775
608
133
6
0
352,017
5
L
Tyr
5,699
271
0
0
0
0
0
L
Horus
11,548
550
20
1
0
361,987
3
W
Sobek
10,948
521
15
1
0
331,115
8
W
Set
11,660
555
99
5
0
348,771
5
L
Medusa
11,201
533
118
6
0
320,618
0
L
Camazotz
9,150
436
108
5
0
311,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role