Player Matchup

Artio
Artio
 
Artio
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
FaTe Pingu
Camazotz
Level 54
God Stats
1W - 5L
1,500 SR
Queue Stats
205W - 225L
1,330 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
Level 58
God Stats
61W - 61L
1,475 SR
Queue Stats
223W - 253L
1,320 Elo+
Party 2
Sun Wukong
Sun Wukong
karenALVP19
Sun Wukong
Level 68
God Stats
27W - 31L
1,432 SR
Queue Stats
310W - 345L
1,410 Elo+
Solo
Charybdis
Charybdis
st3n3dm3nk3y
Charybdis
Level 82
God Stats
1W - 1L
1,281 SR
Queue Stats
96W - 88L
1,353 Elo+
Party 1
Team Averages
Level 81
1,438 SR
1,382 Elo+

VS

Team Averages
Level 75
1,438 SR
1,366 Elo+
Tsukuyomi
Tsukuyomi
Delliboy
Tsukuyomi
Level 69
God Stats
1W - 1L
1,350 SR
Queue Stats
77W - 82L
1,421 Elo+
Solo
Geb
Geb
Hirimaru
Geb
Level 60
God Stats
40W - 19L
1,608 SR
Queue Stats
130W - 147L
1,392 Elo+
Party 3
Tiamat
Tiamat
Insane_Gobi
Tiamat
Level 59
God Stats
11W - 16L
1,461 SR
Queue Stats
198W - 222L
1,395 Elo+
Solo
Medusa
Medusa
RuinPL
Medusa
Level 64
God Stats
17W - 28L
1,399 SR
Queue Stats
180W - 205L
1,350 Elo+
Party 3
Baron Samedi
Baron Samedi
moi_losada
Baron Samedi
Level 121
God Stats
11W - 13L
1,373 SR
Queue Stats
208W - 240L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 5 / 2
6,780
377
3,980
15,372
9,214
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
FaTe Pingu
Camazotz
13
1 / 1 / 4
7,804
434
3,085
14,516
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
18
4 / 0 / 0
10,337
574
9,263
5,891
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
karenALVP19
Sun Wukong
16
0 / 3 / 0
8,939
497
4,260
14,034
6,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
st3n3dm3nk3y
Charybdis
13
2 / 6 / 1
8,140
452
3,168
10,505
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Delliboy
Tsukuyomi
14
2 / 2 / 2
8,300
461
4,397
11,976
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
4 / 1 / 6
8,568
476
7,082
11,292
10,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
14
0 / 3 / 0
8,492
472
3,844
9,014
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
RuinPL
Medusa
14
5 / 1 / 6
8,914
495
11,365
7,218
2,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
moi_losada
Baron Samedi
17
4 / 0 / 0
9,992
555
10,570
8,211
4,254
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
15
15
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
2
0.2
W
Tsukuyomi
Delliboy
Tsukuyomi
2
2
2
1.5
L
Camazotz
FaTe Pingu
Camazotz
1
1
4
3
W
4
1
6
7
W
Tiamat
0
3
0
0
L
Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
4
0
0
4
W
Medusa
RuinPL
Medusa
5
1
6
8
L
Sun Wukong
karenALVP19
Sun Wukong
0
3
0
0
W
Baron Samedi
moi_losada
Baron Samedi
4
0
0
4
L
Charybdis
st3n3dm3nk3y
Charybdis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,756
Damage
37,258
60,318
Taken
47,711
24,730
Mitigated
25,736
17,205
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,980
346
973
4,740
15,372
9,214
0
4,253
11,061
38,448
0
W
Tsukuyomi
Delliboy
Tsukuyomi
4,397
1,255
0
5,166
11,976
5,523
405
2,524
9,278
0
53,391
L
Camazotz
FaTe Pingu
Camazotz
3,085
567
0
3,433
14,516
4,283
0
3,796
10,605
0
44,636
W
7,082
678
0
2,040
11,292
10,220
0
3,813
7,435
28,142
0
W
Tiamat
3,844
239
0
3,235
9,014
3,119
0
5,530
3,178
55,444
0
L
Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
9,263
1,322
0
864
5,891
2,187
0
1,916
3,691
87,878
0
W
Medusa
RuinPL
Medusa
11,365
5,724
0
3,733
7,218
2,620
874
1,037
6,181
0
59,218
L
Sun Wukong
karenALVP19
Sun Wukong
4,260
415
102
5,835
14,034
6,715
0
8,939
5,095
0
61,469
W
Baron Samedi
moi_losada
Baron Samedi
10,570
611
258
5,903
8,211
4,254
144
0
8,211
65,533
0
L
Charybdis
st3n3dm3nk3y
Charybdis
3,168
2,021
0
1,258
10,505
2,331
1,108
2,107
8,370
0
38,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,000
Gold Earned
44,266
487
Minions Killed
483
0
Camps Cleared
0
1,640,800
Distance Traveled
1,667,346
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,780
377
57
3
0
319,876
4
W
Tsukuyomi
8,300
461
99
6
0
382,515
2
L
Camazotz
7,804
434
77
4
0
388,485
3
W
Geb
8,568
476
40
2
0
352,923
7
W
Tiamat
8,492
472
123
7
0
305,742
3
L
Morgan Le Fay
10,337
574
164
9
0
359,661
6
W
Medusa
8,914
495
80
4
0
336,606
0
L
Sun Wukong
8,939
497
120
7
0
294,435
10
W
Baron Samedi
9,992
555
141
8
0
289,560
1
L
Charybdis
8,140
452
69
4
0
278,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role