Player Matchup

King Arthur
King Arthur
AmEwan
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,116 Elo+
Solo
Hades
Hades
EADeFenDER
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 368L
1,315 Elo+
Party 2
Heimdallr
Heimdallr
Uedah
Heimdallr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 67L
1,333 Elo+
Solo
Nemesis
Nemesis
yasen_musenov88
Nemesis
Level 21
God Stats
11W - 18L
1,552 SR
Queue Stats
361W - 449L
1,309 Elo+
Party 2
Fenrir
Fenrir
ИНИЦИАТОР
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,433 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,301 Elo+

VS

Team Averages
Level 15
1,397 SR
1,310 Elo+
Mercury
Mercury
Anson0818
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,160 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BestSoLoDeath
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,302 SR
Queue Stats
10W - 11L
1,379 Elo+
Party 1
Olorun
Olorun
Bonecro
Olorun
Level 15
God Stats
19W - 26L
1,409 SR
Queue Stats
97W - 134L
1,326 Elo+
Solo
Cerberus
Cerberus
MolliMi
Cerberus
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 19L
1,400 Elo+
Solo
Heimdallr
Heimdallr
Nickherodog
Heimdallr
Level 7
God Stats
3W - 3L
1,272 SR
Queue Stats
8W - 10L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmEwan
King Arthur
12
0 / 4 / 0
6,894
406
3,892
12,121
8,284
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
11
2 / 3 / 5
7,030
414
3,003
7,372
2,327
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Uedah
Heimdallr
11
2 / 4 / 3
7,330
431
3,808
11,059
2,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 3 / 2
6,819
401
1,005
11,167
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 4
7,768
457
5,994
8,782
2,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anson0818
Mercury
16
1 / 0 / 3
9,500
559
2,660
10,328
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
BestSoLoDeath
Morgan Le Fay
16
4 / 1 / 4
9,867
580
7,000
7,093
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Bonecro
Olorun
13
5 / 3 / 2
8,836
520
6,273
7,689
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MolliMi
Cerberus
12
3 / 3 / 5
7,826
460
8,348
9,384
7,561
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
Nickherodog
Heimdallr
16
4 / 0 / 3
10,385
611
8,702
7,006
2,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
7
Kills
17
17
Deaths
7
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AmEwan
King Arthur
0
4
0
0
W
Mercury
Anson0818
Mercury
1
0
3
2.5
W
Morgan Le Fay
BestSoLoDeath
Morgan Le Fay
4
1
4
6
W
Olorun
Bonecro
Olorun
5
3
2
2
L
Hades
2
3
5
1.5
W
Cerberus
MolliMi
Cerberus
3
3
5
1.83
W
Heimdallr
Nickherodog
Heimdallr
4
0
3
5.5
L
Heimdallr
Uedah
Heimdallr
2
4
3
0.88
L
0
3
2
0.33
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,702
Damage
32,983
50,501
Taken
41,500
19,376
Mitigated
21,145
9,559
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AmEwan
King Arthur
3,892
648
0
1,634
12,121
8,284
0
1,368
10,753
0
33,514
W
Mercury
Anson0818
Mercury
2,660
1,809
0
3,246
10,328
4,368
61
81
10,247
0
86,157
W
Morgan Le Fay
BestSoLoDeath
Morgan Le Fay
7,000
1,006
0
1,648
7,093
3,011
1,486
0
7,093
56,869
0
W
Olorun
Bonecro
Olorun
6,273
2,635
66
2,872
7,689
3,260
2,542
989
6,700
37,636
4,349
L
Hades
3,003
648
55
626
7,372
2,327
0
5,084
2,288
11,307
0
W
Cerberus
MolliMi
Cerberus
8,348
876
0
2,019
9,384
7,561
211
1,933
7,451
23,731
0
W
Heimdallr
Nickherodog
Heimdallr
8,702
3,994
0
3,848
7,006
2,945
1,108
0
7,006
0
64,536
L
Heimdallr
Uedah
Heimdallr
3,808
1,782
0
2,755
11,059
2,816
0
6,890
4,169
0
42,204
L
1,005
143
0
2,343
11,167
3,070
0
2,895
8,272
0
37,147
L
5,994
1,614
22
2,124
8,782
2,879
0
4,882
3,900
0
30,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,841
Gold Earned
46,414
269
Minions Killed
480
0
Camps Cleared
0
1,632,159
Distance Traveled
1,608,648
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,894
406
63
4
0
403,656
0
W
Mercury
9,500
559
128
8
0
347,033
0
W
Morgan Le Fay
9,867
580
105
6
0
326,536
1
W
Olorun
8,836
520
74
4
0
289,604
0
L
Hades
7,030
414
23
1
0
287,005
2
W
Cerberus
7,826
460
49
3
0
311,343
0
W
Heimdallr
10,385
611
124
7
0
334,132
1
L
Heimdallr
7,330
431
64
4
0
244,403
1
L
Nemesis
6,819
401
75
4
0
356,524
0
L
Fenrir
7,768
457
44
3
0
340,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role