Player Matchup

Jing Wei
Jing Wei
Carenx
Jing Wei
Level 72
God Stats
0W - 1L
1,242 SR
Queue Stats
12W - 9L
1,529 Elo+
Party 1
Odin
Odin
matkon13
Odin
Level 29
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 4L
1,446 Elo+
Party 1
Tiamat
Tiamat
xiaoyusansui
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 36
1,343 SR
1,491 Elo+

VS

Team Averages
Level 24
1,457 SR
1,266 Elo+
Raijin
Raijin
KingArcherVI
Raijin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 83L
1,206 Elo+
Party 2
Horus
Horus
SMAHUCKY
Horus
Level 26
God Stats
1W - 6L
1,076 SR
Queue Stats
71W - 161L
1,219 Elo+
Party 2
Arachne
Arachne
savbob
Arachne
Level 25
God Stats
5W - 2L
1,794 SR
Queue Stats
43W - 52L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Carenx
Jing Wei
11
1 / 4 / 1
6,541
654
5,972
8,106
2,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
9
1 / 4 / 0
6,586
659
3,343
7,114
5,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
8
0 / 7 / 1
6,036
604
2,376
8,259
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
5 / 0 / 5
7,768
777
6,448
3,191
1,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
SMAHUCKY
Horus
12
0 / 1 / 14
7,813
781
4,559
9,044
4,225
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
savbob
Arachne
13
10 / 1 / 3
8,813
881
10,395
8,300
3,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
15
15
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Carenx
Jing Wei
1
4
1
0.38
W
Raijin
5
0
5
7.5
W
Horus
SMAHUCKY
Horus
0
1
14
7
L
Odin
1
4
0
0.25
W
Arachne
savbob
Arachne
10
1
3
11.5
L
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,691
Damage
21,402
23,479
Taken
20,535
11,758
Mitigated
8,404
3,381
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Carenx
Jing Wei
5,972
3,145
0
1,854
8,106
2,552
154
2,638
5,468
0
25,754
W
Raijin
6,448
272
148
961
3,191
1,155
96
465
2,726
30,117
0
W
Horus
SMAHUCKY
Horus
4,559
2,246
1,214
4,675
9,044
4,225
500
1,440
7,604
0
10,123
L
Odin
3,343
553
0
826
7,114
5,449
0
2,242
4,872
2,567
5,394
W
Arachne
savbob
Arachne
10,395
7,855
0
2,814
8,300
3,024
464
1,863
6,437
0
30,276
L
Tiamat
2,376
241
0
701
8,259
3,757
105
1,568
6,691
11,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,163
Gold Earned
24,394
91
Minions Killed
110
0
Camps Cleared
8
458,546
Distance Traveled
573,419
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,541
654
52
5
0
188,156
3
W
Raijin
7,768
777
57
6
1
183,849
2
W
Horus
7,813
781
16
2
0
187,748
0
L
Odin
6,586
659
15
2
0
123,901
2
W
Arachne
8,813
881
37
4
7
201,822
3
L
Tiamat
6,036
604
24
2
0
146,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role