Player Matchup

Fenrir
Fenrir
EZISJopran
Fenrir
Level 61
God Stats
9W - 5L
1,616 SR
Queue Stats
237W - 281L
1,376 Elo+
Party 2
Eset
Eset
Feretricia
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,295 Elo+
Party 3
Bellona
Bellona
Santísima
Bellona
Level 7
God Stats
1W - 2L
1,458 SR
Queue Stats
2W - 5L
1,285 Elo+
Party 3
Neith
Neith
empty340
Neith
Level 11
God Stats
16W - 21L
1,378 SR
Queue Stats
38W - 55L
1,271 Elo+
Party 2
Yemoja
Yemoja
huaeerw
Yemoja
Level 7
God Stats
1W - 1L
1,667 SR
Queue Stats
3W - 10L
1,200 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,285 Elo+

VS

Team Averages
Level 30
1,598 SR
1,357 Elo+
Bakasura
Bakasura
 
Bakasura
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ArcticFoxSekki
Amaterasu
Level 26
God Stats
24W - 15L
1,652 SR
Queue Stats
60W - 62L
1,387 Elo+
Solo
Ra
Ra
ClimDager
Ra
Level 22
God Stats
13W - 7L
1,527 SR
Queue Stats
26W - 37L
1,262 Elo+
Party 1
Bacchus
Bacchus
LeonDark
Bacchus
Level 18
God Stats
14W - 6L
1,665 SR
Queue Stats
39W - 53L
1,142 Elo+
Party 1
Artemis
Artemis
MAPTbIX
Artemis
Level 6
God Stats
26W - 12L
1,647 SR
Queue Stats
85W - 116L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EZISJopran
Fenrir
13
8 / 5 / 1
8,410
561
10,968
14,863
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
3 / 8 / 3
7,264
484
6,000
10,822
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Santísima
Bellona
11
0 / 1 / 4
6,461
431
5,913
8,580
6,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
empty340
Neith
11
2 / 5 / 2
6,288
419
6,863
7,615
2,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
huaeerw
Yemoja
10
0 / 2 / 1
5,943
396
5,196
8,852
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
7 / 6 / 3
9,283
619
11,214
14,562
6,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ArcticFoxSekki
Amaterasu
14
2 / 0 / 0
8,618
575
5,666
11,029
9,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 1
8,363
558
4,480
6,305
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
LeonDark
Bacchus
13
4 / 1 / 6
8,082
539
5,303
15,039
15,961
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
MAPTbIX
Artemis
13
6 / 4 / 6
8,288
553
12,756
9,646
3,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
13
Kills
21
21
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
6
3
1.42
W
Amaterasu
ArcticFoxSekki
Amaterasu
2
0
0
2
W
2
2
1
1.25
L
Fenrir
EZISJopran
Fenrir
8
5
1
1.7
L
3
8
3
0.56
W
Bacchus
LeonDark
Bacchus
4
1
6
7
W
Artemis
MAPTbIX
Artemis
6
4
6
2.25
L
Bellona
Santísima
Bellona
0
1
4
2
L
Neith
empty340
Neith
2
5
2
0.6
L
Yemoja
huaeerw
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,940
Damage
39,419
50,732
Taken
56,581
22,717
Mitigated
37,279
8,291
Healing
20,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,214
6,725
0
4,048
14,562
6,409
0
2,715
11,689
0
50,820
W
Amaterasu
ArcticFoxSekki
Amaterasu
5,666
1,359
0
3,921
11,029
9,769
1,094
1,517
9,453
236
46,699
W
4,480
715
95
1,749
6,305
1,953
206
850
5,321
46,121
0
L
Fenrir
EZISJopran
Fenrir
10,968
4,895
0
2,157
14,863
5,700
0
2,393
11,519
0
45,404
L
6,000
960
668
1,383
10,822
3,267
0
2,375
7,784
31,769
0
W
Bacchus
LeonDark
Bacchus
5,303
768
163
7,005
15,039
15,961
538
3,960
11,037
19,675
0
W
Artemis
MAPTbIX
Artemis
12,756
5,506
693
3,130
9,646
3,187
2,706
3,590
6,034
0
50,639
L
Bellona
Santísima
Bellona
5,913
632
0
640
8,580
6,773
0
921
6,749
6,457
18,174
L
Neith
empty340
Neith
6,863
4,028
0
1,963
7,615
2,084
205
1,390
6,225
0
24,270
L
Yemoja
huaeerw
Yemoja
5,196
870
369
1,111
8,852
4,893
0
2,477
6,270
21,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,366
Gold Earned
42,634
239
Minions Killed
408
0
Camps Cleared
0
1,360,751
Distance Traveled
1,363,144
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,283
619
115
8
0
300,049
5
W
Amaterasu
8,618
575
100
7
0
265,743
0
W
Ra
8,363
558
90
6
0
271,118
2
L
Fenrir
8,410
561
72
5
0
301,811
1
L
Eset
7,264
484
65
4
0
264,226
0
W
Bacchus
8,082
539
27
2
0
293,554
0
W
Artemis
8,288
553
76
5
0
232,680
4
L
Bellona
6,461
431
38
3
0
321,703
0
L
Neith
6,288
419
41
3
0
248,649
1
L
Yemoja
5,943
396
23
2
0
224,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role